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added hurtworld and comments

pull/573/head
UltimateByte 9 years ago
parent
commit
29fe60146b
  1. 52
      functions/fn_details_config

52
functions/fn_details_config

@ -235,6 +235,7 @@ elif [ "${engine}" == "realvirtuality" ]; then
fn_servercfgfullpath
# Serious Sam
elif [ "${engine}" == "seriousengine35" ]; then
# server name
@ -295,6 +296,7 @@ elif [ "${engine}" == "seriousengine35" ]; then
fn_servercfgfullpath
# Source Engine Games
elif [ "${engine}" == "source" ] || [ "${engine}" == "goldsource" ]; then
# server name
@ -329,6 +331,7 @@ elif [ "${engine}" == "source" ] || [ "${engine}" == "goldsource" ]; then
fn_servercfgfullpath
# Spark (NS2: Combat)
elif [ "${engine}" == "spark" ]; then
# query port
@ -341,6 +344,7 @@ elif [ "${engine}" == "spark" ]; then
fn_servercfgfullpath
# Teamspeak 3
elif [ "${gamename}" == "Teamspeak 3" ]; then
# ip
@ -388,6 +392,7 @@ elif [ "${gamename}" == "Teamspeak 3" ]; then
fn_servercfgfullpath
# Teeworlds
elif [ "${engine}" == "teeworlds" ]; then
# server name
@ -440,6 +445,7 @@ elif [ "${engine}" == "teeworlds" ]; then
fn_servercfgfullpath
# Terraria
elif [ "${engine}" == "terraria" ]; then
# port
@ -450,7 +456,8 @@ elif [ "${engine}" == "terraria" ]; then
port="0"
fi
elif [ "${engine}" == "unity3d" ]; then
# 7 Day To Die (unity3d)
elif [ "${gamename}" == "7 Days To Die" ]; then
# server name
if [ -f "${servercfgfullpath}" ]; then
@ -586,6 +593,48 @@ elif [ "${engine}" == "unity3d" ]; then
fn_servercfgfullpath
# Hurtworld (unity3d)
elif [ "${gamename}" == "Hurtworld" ]; then
# server name
if [ -n "${servername}" ]; then
servername="${servername}"
else
servername="\e[0;31mUNAVAILABLE\e[0m"
fi
# server password
# not available yet
# slots
if [ -n "${maxplayers}" ]; then
slots="{maxplayers}"
else
slots="NOT SET"
fi
# game world
if [ -n "${map}" ]; then
gameworld="${map}"
else
gameworld="\e[0;31mUNAVAILABLE\e[0m"
fi
# port
if [ -n "${port}" ]; then
port="${port}"
else
port="0"
fi
# query port
if [ -n "${queryport}" ]; then
queryport="${queryport}"
else
queryport="0"
fi
# Unreal Tournament
elif [ "${engine}" == "unreal" ] || [ "${engine}" == "unreal2" ]; then
# server name
@ -716,6 +765,7 @@ elif [ "${engine}" == "unreal" ] || [ "${engine}" == "unreal2" ]; then
fn_servercfgfullpath
# ARK: Survivaial Evolved
elif [ "${gamename}" == "ARK: Survivial Evolved" ]; then
# server name

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