Browse Source

fix stash issue

pull/3000/head
Daniel Gibbs 5 years ago
parent
commit
23ecfbd6cf
  1. 4
      lgsm/config-default/config-lgsm/inssserver/_default.cfg
  2. 10
      lgsm/config-default/config-lgsm/kf2server/_default.cfg
  3. 10
      lgsm/config-default/config-lgsm/kfserver/_default.cfg
  4. 10
      lgsm/config-default/config-lgsm/mhserver/_default.cfg
  5. 10
      lgsm/config-default/config-lgsm/mohaaserver/_default.cfg
  6. 10
      lgsm/config-default/config-lgsm/qlserver/_default.cfg
  7. 10
      lgsm/config-default/config-lgsm/ricochetserver/_default.cfg
  8. 10
      lgsm/config-default/config-lgsm/roserver/_default.cfg
  9. 10
      lgsm/config-default/config-lgsm/ut2k4server/_default.cfg
  10. 10
      lgsm/config-default/config-lgsm/ut99server/_default.cfg

4
lgsm/config-default/config-lgsm/inssserver/_default.cfg

@ -22,9 +22,9 @@ maxplayers="28"
fn_parms(){
# Allows serverpassword to work with parameters
if [ "${serverpassword}" != "NOT SET" ]; then
parms="${defaultmap}?Scenario=${defaultscenario}?MaxPlayers=${maxplayers}?Port=${port}?QueryPort=${queryport}?password="${serverpassword}" -hostname="${servername}" -log"
parms="${defaultmap}?Scenario=${defaultscenario}?MaxPlayers=${maxplayers}?Port=${port}?QueryPort=${queryport}?password="${serverpassword}" -hostname="${servername}" -log"
else
parms="${defaultmap}?Scenario=${defaultscenario}?MaxPlayers=${maxplayers}?Port=${port}?QueryPort=${queryport} -hostname="${servername}" -log"
parms="${defaultmap}?Scenario=${defaultscenario}?MaxPlayers=${maxplayers}?Port=${port}?QueryPort=${queryport} -hostname="${servername}" -log"
fi
}

10
lgsm/config-default/config-lgsm/kf2server/_default.cfg

@ -137,20 +137,10 @@ stopmode="2"
querymode="2"
querytype="protocol-valve"
<<<<<<< Updated upstream
## Console type
consoleverbose=""
consoleinteract=""
=======
<<<<<<< Updated upstream
=======
## Console type
consoleverbose="yes"
consoleinteract="no"
>>>>>>> Stashed changes
>>>>>>> Stashed changes
## Game Server Details
# Do not edit
gamename="Killing Floor 2"

10
lgsm/config-default/config-lgsm/kfserver/_default.cfg

@ -143,20 +143,10 @@ stopmode="2"
querymode="2"
querytype="protocol-unreal2"
<<<<<<< Updated upstream
## Console type
consoleverbose=""
consoleinteract=""
=======
<<<<<<< Updated upstream
=======
## Console type
consoleverbose="yes"
consoleinteract="no"
>>>>>>> Stashed changes
>>>>>>> Stashed changes
## Game Server Details
# Do not edit
gamename="Killing Floor"

10
lgsm/config-default/config-lgsm/mhserver/_default.cfg

@ -139,20 +139,10 @@ stopmode="2"
querymode="2"
querytype="protocol-valve"
<<<<<<< Updated upstream
## Console type
consoleverbose=""
consoleinteract=""
=======
<<<<<<< Updated upstream
=======
## Console type
consoleverbose="yes"
consoleinteract="no"
>>>>>>> Stashed changes
>>>>>>> Stashed changes
## Game Server Details
# Do not edit
gamename="MORDHAU"

10
lgsm/config-default/config-lgsm/mohaaserver/_default.cfg

@ -124,20 +124,10 @@ stopmode="3"
querymode="2"
querytype="protocol-quake3"
<<<<<<< Updated upstream
## Console type
consoleverbose=""
consoleinteract=""
=======
<<<<<<< Updated upstream
=======
## Console type
consoleverbose="yes"
consoleinteract="no"
>>>>>>> Stashed changes
>>>>>>> Stashed changes
## Game Server Details
# Do not edit
gamename="Medal of Honor: Allied Assault"

10
lgsm/config-default/config-lgsm/qlserver/_default.cfg

@ -131,20 +131,10 @@ stopmode="3"
querymode="2"
querytype="protocol-valve"
<<<<<<< Updated upstream
## Console type
consoleverbose=""
consoleinteract=""
=======
<<<<<<< Updated upstream
=======
## Console type
consoleverbose="yes"
consoleinteract="yes"
>>>>>>> Stashed changes
>>>>>>> Stashed changes
## Game Server Details
# Do not edit
gamename="Quake Live"

10
lgsm/config-default/config-lgsm/ricochetserver/_default.cfg

@ -139,20 +139,10 @@ stopmode="9"
querymode="2"
querytype="protocol-valve"
<<<<<<< Updated upstream
## Console type
consoleverbose=""
consoleinteract=""
=======
<<<<<<< Updated upstream
=======
## Console type
consoleverbose="yes"
consoleinteract="yes"
>>>>>>> Stashed changes
>>>>>>> Stashed changes
## Game Server Details
# Do not edit
gamename="Ricochet"

10
lgsm/config-default/config-lgsm/roserver/_default.cfg

@ -139,20 +139,10 @@ stopmode="2"
querymode="2"
querytype="protocol-unreal2"
<<<<<<< Updated upstream
## Console type
consoleverbose=""
consoleinteract=""
=======
<<<<<<< Updated upstream
=======
## Console type
consoleverbose="yes"
consoleinteract="no"
>>>>>>> Stashed changes
>>>>>>> Stashed changes
## Game Server Details
# Do not edit
gamename="Red Orchestra: Ostfront 41-45"

10
lgsm/config-default/config-lgsm/ut2k4server/_default.cfg

@ -123,20 +123,10 @@ stopmode="2"
querymode="2"
querytype="protocol-unreal2"
<<<<<<< Updated upstream
## Console type
consoleverbose=""
consoleinteract=""
=======
<<<<<<< Updated upstream
=======
## Console type
consoleverbose="yes"
consoleinteract="no"
>>>>>>> Stashed changes
>>>>>>> Stashed changes
## Game Server Details
# Do not edit
gamename="Unreal Tournament 2004"

10
lgsm/config-default/config-lgsm/ut99server/_default.cfg

@ -123,20 +123,10 @@ stopmode="2"
querymode="2"
querytype="protocol-gamespy1"
<<<<<<< Updated upstream
## Console type
consoleverbose=""
consoleinteract=""
=======
<<<<<<< Updated upstream
=======
## Console type
consoleverbose="yes"
consoleinteract="no"
>>>>>>> Stashed changes
>>>>>>> Stashed changes
## Game Server Details
# Do not edit
gamename="Unreal Tournament 99"

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