From 1a7b53156f6c71bb527d48e907b83c33f6e45ceb Mon Sep 17 00:00:00 2001 From: Ghost173 <30997116+Ghost173@users.noreply.github.com> Date: Fri, 4 Jan 2019 22:54:16 +0530 Subject: [PATCH] game_mp.log save in main folder +set fs_homepath ${serverfiles} +set sv_authorizemode "-1" add these param its will help to store log file (in game chat) in side of main folder when some run b3 we need gampe_mp.log so its will set auto save inside of main folder --- lgsm/config-default/config-lgsm/cod4server/_default.cfg | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/lgsm/config-default/config-lgsm/cod4server/_default.cfg b/lgsm/config-default/config-lgsm/cod4server/_default.cfg index e8434041b..b87a8ef76 100644 --- a/lgsm/config-default/config-lgsm/cod4server/_default.cfg +++ b/lgsm/config-default/config-lgsm/cod4server/_default.cfg @@ -16,7 +16,7 @@ maxplayers="32" ## Server Start Command | https://docs.linuxgsm.com/configuration/start-parameters#additional-parameters fn_parms(){ -parms="+set sv_punkbuster 0 +set fs_basepath ${serverfiles} +set dedicated 1 +set net_ip ${ip} +set net_port ${port} +set sv_maxclients ${maxplayers} +exec ${servercfg} +map ${defaultmap}" +parms="+set sv_punkbuster 0 +set fs_basepath ${serverfiles} +set fs_homepath ${serverfiles} +set sv_authorizemode "-1" +set dedicated 1 +set net_ip ${ip} +set net_port ${port} +set sv_maxclients ${maxplayers} +exec ${servercfg} +map ${defaultmap}" } #### LinuxGSM Settings ####