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queryport reverts back once gamedig finished

pull/3428/head
Daniel Gibbs 4 years ago
parent
commit
19e33a5efb
  1. 6
      lgsm/functions/query_gamedig.sh

6
lgsm/functions/query_gamedig.sh

@ -15,7 +15,7 @@ if [ "$(command -v gamedig 2>/dev/null)" ]&&[ "$(command -v jq 2>/dev/null)" ];
check_status.sh
if [ "${status}" != "0" ]; then
# GameDig requires you use the voice port when querying.
if [ ${shortname} == "ts3" ]; then
if [ "${querytype}" == "teamspeak3" ]; then
queryport="${port}"
fi
# checks if query is working null = pass.
@ -29,6 +29,10 @@ if [ "$(command -v gamedig 2>/dev/null)" ]&&[ "$(command -v jq 2>/dev/null)" ];
querystatus=$(echo "${gamedigraw}" | jq '.error|length')
fi
if [ "${querytype}" == "teamspeak3" ]; then
fn_info_config_teamspeak3
fi
# server name.
gdname=$(echo "${gamedigraw}" | jq -re '.name')
if [ "${gdname}" == "null" ]; then

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