diff --git a/lgsm/modules/info_game.sh b/lgsm/modules/info_game.sh index a3e2c865c..391713e46 100644 --- a/lgsm/modules/info_game.sh +++ b/lgsm/modules/info_game.sh @@ -1997,13 +1997,7 @@ fn_info_game_sm() { maxplayers="${maxplayers:-"0"}" # telnet config telnetenabled=true - telnetport="${telnetport:-"0"}" - # Telnet IP will be localhost if no password is set - # check_ip will set the IP first. This will overwrite it. - if [ -z "${telnetpass}" ]; then - telnetip="127.0.0.1" - fi - telnetpass="${telnetpass:-"NOT SET"}" + telnetip="127.0.0.1" telnetport="${telnetport:-"0"}" }