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Fixes minor formatting and logic issues
Addresses various minor issues including:
- Standardizes indentation in `.editorconfig` for different file types.
- Simplifies Prettier configuration.
- Updates image links in `README.md`.
- Ensures newline character at end of `.csv` files.
- Corrects a conditional statement in `command_fastdl.sh`.
- Corrects a conditional statement in `info_messages.sh`.
- Updates server query protocols in `query_gsquery.py`.
pull/4854/head
Daniel Gibbs
4 months ago
Failed to extract signature
8 changed files with
28 additions and
13 deletions
.editorconfig
.prettierrc
README.md
lgsm/data/name-left.csv
lgsm/data/name-right.csv
lgsm/modules/command_fastdl.sh
lgsm/modules/info_messages.sh
lgsm/modules/query_gsquery.py
@ -12,6 +12,21 @@ insert_final_newline = true
trim_trailing_whitespace = true
# BASH Files
[*.{. sh} ]
[*.sh]
indent_size = 4
indent_style = tab
# JSON Files (Biome formatting)
[*.json]
indent_style = tab
indent_size = 2
# Steam appmanifest files (Valve ACF format)
[*.acf]
indent_style = tab
indent_size = 4
# Python
[*.py]
indent_style = space
indent_size = 4
@ -1,3 +1,3 @@
{
"plugins": ["prettier-plugin-sh"]
"plugins": ["prettier-plugin-sh"]
}
@ -1,10 +1,10 @@
< p align = "center" >
< a href = "https://linuxgsm.com" > < img src = "https://i.imgur.com/Eoh1jsi.jpg" alt = "LinuxGSM" >
< a href = "https://www.codacy.com/gh/GameServerManagers/LinuxGSM/dashboard" > < img src = "https://img.shields.io/codacy/grade/d19c5234dc3743d8a8a14093711ca52d?style=flat-square&logo=codacy&logoColor=white" alt = "Codacy grade" > < / a >
< a href = "https://bitbucket.org/GameServerManagers/linuxgsm" > < img alt = "GitHub Workflow Status" src = "https://img.shields.io/github/actions/workflow/status/GameServerManagers/LinuxGSM/git-sync.yml?color=0052CC&logo=bitbucket&style=flat-square" > < / a >
< a href = "https://linuxgsm.com/discord" > < img alt = "Discord" src = "https://img.shields.io/discord/127498813903601664?color=5865F2&label=%20&logo=discord&logoColor=ffffff&style=flat-square" > < / a >
< a href = "https://developer.valvesoftware.com/wiki/SteamCMD" > < img src = "https://img.shields.io/badge/SteamCMD-000000?style=flat-square&logo=Steam&logoColor=white" alt = "SteamCMD" > < / a >
< a href = "https://github.com/GameServerManagers/LinuxGSM/blob/master/LICENSE.md" > < img src = "https://img.shields.io/github/license/gameservermanagers/LinuxGSM?style=flat-square" alt = "MIT License" > < / a >
< a href = "https://linuxgsm.com" > < img src = "https://i.imgur.com/Eoh1jsi.jpg" alt = "LinuxGSM" >
< a href = "https://www.codacy.com/gh/GameServerManagers/LinuxGSM/dashboard" > < img src = "https://img.shields.io/codacy/grade/d19c5234dc3743d8a8a14093711ca52d?style=flat-square&logo=codacy&logoColor=white" alt = "Codacy grade" > < / a >
< a href = "https://bitbucket.org/GameServerManagers/linuxgsm" > < img alt = "GitHub Workflow Status" src = "https://img.shields.io/github/actions/workflow/status/GameServerManagers/LinuxGSM/git-sync.yml?color=0052CC&logo=bitbucket&style=flat-square" > < / a >
< a href = "https://linuxgsm.com/discord" > < img alt = "Discord" src = "https://img.shields.io/discord/127498813903601664?color=5865F2&label=%20&logo=discord&logoColor=ffffff&style=flat-square" > < / a >
< a href = "https://developer.valvesoftware.com/wiki/SteamCMD" > < img src = "https://img.shields.io/badge/SteamCMD-000000?style=flat-square&logo=Steam&logoColor=white" alt = "SteamCMD" > < / a >
< a href = "https://github.com/GameServerManagers/LinuxGSM/blob/master/LICENSE.md" > < img src = "https://img.shields.io/github/license/gameservermanagers/LinuxGSM?style=flat-square" alt = "MIT License" > < / a >
< / p >
[LinuxGSM ](https://linuxgsm.com ) is the command-line tool for quick, simple deployment and management of Linux dedicated game servers.
@ -105,4 +105,4 @@ wonderful
xenodochial
youthful
zealous
zen
zen
1
admiring
105
xenodochial
106
youthful
107
zealous
108
zen
@ -234,4 +234,4 @@ wright
wu
yalow
yonath
zhukovsky
zhukovsky
1
albattani
234
wu
235
yalow
236
yonath
237
zhukovsky
@ -219,7 +219,7 @@ fn_fastdl_preview() {
core_exit.sh
fi
if [ " ${ engine } " = = "source" ] ; then
if [ " ${ engine } " = = "source" ] ; then
echo -e " about to compress ${ totalfiles } files, total size $( fn_human_readable_file_size " ${ filesizetotal } " 0) "
elif [ " ${ engine } " = = "goldsrc" ] ; then
echo -e " about to copy ${ totalfiles } files, total size $( fn_human_readable_file_size " ${ filesizetotal } " 0) "
@ -598,7 +598,7 @@ fn_info_messages_script() {
echo -e " ${ lightblue } Gotify alert:\t ${ default } ${ gotifyalert } "
fi
# IFTTT alert
if [ " ${ iftttalert } " = = "on" ] ; then
if [ " ${ iftttalert } " = = "on" ] ; then
echo -e " ${ lightblue } IFTTT alert:\t ${ default } ${ iftttalert } "
fi
# Pushbullet alert
@ -18,7 +18,7 @@ class gsquery:
server_response_timeout = 2
default_buffer_length = 1024
sourcequery = ( ' protocol-valve ' , ' avalanche3.0 ' , ' barotrauma ' , ' madness ' , ' quakelive ' , ' realvirtuality ' ,
' refractor ' , ' source ' , ' goldsrc ' , ' spark ' , ' starbound ' , ' unity3d ' , ' unreal4 ' , ' wurm ' )
' refractor ' , ' source ' , ' goldsrc ' , ' spark ' , ' starbound ' , ' unity3d ' , ' unreal4 ' , ' wurm ' )
idtech2query = ( ' protocol-quake2 ' , ' idtech2 ' , ' quake ' , ' iw2.0 ' )
idtech3query = ( ' protocol-quake3 ' , ' iw3.0 ' , ' ioquake3 ' , ' qfusion ' )
minecraftquery = ( ' minecraft ' , ' lwjgl2 ' )