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@ -318,6 +318,7 @@ if [ "${engine}" == "unreal2" ]||[ "${engine}" == "unreal" ];then |
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gameport=$(grep Port= ${systemdir}/${ini}|grep -v Master|grep -v LAN|grep -v Proxy|grep -v Listen|sed 's/\Port=//g') |
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queryport=$((${gameport} + 1)) |
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gsqueryport=$(grep OldQueryPortNumber= ${systemdir}/${ini}|sed 's/\OldQueryPortNumber=//g') |
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udplinkport=$((${gameport} + 2)) |
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webadminport=$(grep ListenPort= ${systemdir}/${ini}|sed 's/\ListenPort=//g') |
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webadminuser=$(grep AdminName= ${systemdir}/${ini}|sed 's/\AdminName=//g') |
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webadminpass=$(grep AdminPassword= ${systemdir}/${ini}|sed 's/\AdminPassword=//g') |
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@ -326,6 +327,9 @@ if [ "${engine}" == "unreal2" ]||[ "${engine}" == "unreal" ];then |
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echo "DIRECTION DESCRIPTION PORT INI VARIABLE" |
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echo "INBOUND Game Port ${gameport} UDP Port=${gameport}" |
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echo "INBOUND Query Port ${queryport} UDP n/a" |
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if [ "${engine}" == "unreal" ];then |
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echo "OUTBOUND UdpLink Port (random) ${udplinkport}+ UDP n/a" |
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fi |
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if [ "${engine}" != "unreal" ] && [ "${appid}" != "223250" ];then |
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echo "INBOUND GameSpy Query Port ${gsqueryport} UDP OldQueryPortNumber=${gsqueryport}" |
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fi |
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