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@ -34,8 +34,8 @@ fn_wipe_server_files(){ |
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fn_wipe_exit_code |
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fn_sleep_time |
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else |
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fn_print_information_nl "No procedural map file to remove" |
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fn_script_log_info "No procedural map file to remove" |
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echo -en "no procedural map file to remove" |
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fn_script_log_pass "No procedural map file to remove" |
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fi |
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# Wipe procedural map save. |
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if [ "$(find "${serveridentitydir}" -type f -name "proceduralmap.*.sav")" ]; then |
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@ -47,8 +47,8 @@ fn_wipe_server_files(){ |
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fn_wipe_exit_code |
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fn_sleep_time |
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else |
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fn_print_information_nl "No procedural map save to remove" |
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fn_script_log_info "No procedural map save to remove" |
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echo -en "no procedural map save to remove" |
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fn_script_log_pass "No procedural map save to remove" |
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fi |
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# Wipe Barren map. |
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if [ "$(find "${serveridentitydir}" -type f -name "barren*.map")" ]; then |
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@ -60,8 +60,8 @@ fn_wipe_server_files(){ |
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fn_wipe_exit_code |
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fn_sleep_time |
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else |
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fn_print_information_nl "No barren map file to remove" |
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fn_script_log_info "No barren map file to remove" |
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echo -en "no barren map file to remove" |
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fn_script_log_pass "No barren map file to remove" |
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fi |
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# Wipe barren map save. |
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if [ "$(find "${serveridentitydir}" -type f -name "barren*.sav")" ]; then |
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@ -73,8 +73,8 @@ fn_wipe_server_files(){ |
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fn_wipe_exit_code |
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fn_sleep_time |
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else |
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fn_print_information_nl "No barren map save to remove" |
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fn_script_log_info "No barren map save to remove." |
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echo -en "no barren map save to remove" |
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fn_script_log_pass "No barren map save to remove." |
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fi |
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# Wipe user dir, might be a legacy thing, maybe to be removed. |
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if [ -d "${serveridentitydir}/user" ]; then |
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@ -119,8 +119,8 @@ fn_wipe_server_files(){ |
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fn_wipe_exit_code |
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fn_sleep_time |
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else |
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fn_print_information_nl "No player death to remove" |
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fn_script_log_info "No player death to remove" |
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echo -en "no player death to remove" |
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fn_script_log_pass "No player death to remove" |
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fi |
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# Wipe blueprints only if wipeall command was used. |
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if [ "${wipeall}" == "1" ]; then |
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@ -133,15 +133,15 @@ fn_wipe_server_files(){ |
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fn_wipe_exit_code |
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fn_sleep_time |
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else |
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fn_print_information_nl "No blueprint file to remove" |
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fn_script_log_info "No blueprint file to remove" |
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echo -en "no blueprint file to remove" |
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fn_script_log_pass "No blueprint file to remove" |
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fi |
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elif [ "$(find "${serveridentitydir}" -type f -name "player.blueprints.*.db")" ]; then |
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fn_print_information_nl "Keeping blueprints" |
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fn_script_log_info "Keeping blueprints." |
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else |
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fn_print_information_nl "No blueprints found" |
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fn_script_log_info "No blueprints found" |
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echo -en "no blueprints found" |
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fn_script_log_pass "No blueprints found" |
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fn_sleep_time |
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fi |
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# Wipe some logs that might be there. |
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@ -206,6 +206,6 @@ if [ -d "${serveridentitydir}/storage" ]||[ -d "${serveridentitydir}/user" ]||[ |
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fi |
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else |
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fn_print_info_nl "No data to wipe was found" |
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fn_script_log_info "No data to wipe was found" |
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fn_script_log_pass "No data to wipe was found" |
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fi |
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core_exit.sh |
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