diff --git a/lgsm/modules/info_game.sh b/lgsm/modules/info_game.sh index f6d650fc9..242393c53 100644 --- a/lgsm/modules/info_game.sh +++ b/lgsm/modules/info_game.sh @@ -1138,25 +1138,18 @@ fn_info_game_col() { # Filetype: cfg fn_info_game_cs2() { if [ -f "${servercfgfullpath}" ]; then - fn_info_game_valve_keyvalues "rconpassword" "rcon_password" fn_info_game_valve_keyvalues "servername" "hostname" - fn_info_game_valve_keyvalues "serverpassword" "sv_password" fi # Steamport can be between 26901-26910 and is normally automatically set. # Some servers might support -steamport parameter to set if [ "${steamport}" == "0" ] || [ -v "${steamport}" ]; then steamport="$(echo "${ssinfo}" | grep "${srcdslinuxpid}" | awk '{print $5}' | grep ":269" | cut -d ":" -f2)" fi - clientport="${clientport:-"0"}" defaultmap="${defaultmap:-"NOT SET"}" maxplayers="${maxplayers:-"0"}" port="${port:-"0"}" queryport="${port:-"0"}" - rconpassword="${rconpassword:-"NOT SET"}" - rconport="${port:-"0"}" servername="${servername:-"NOT SET"}" - serverpassword="${serverpassword:-"NOT SET"}" - # steamport="${steamport:-"0"}" Steamport is optional so we dont want it to show as not set. } # Config Type: ini