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87 lines
2.6 KiB
87 lines
2.6 KiB
// ****************************************************************************
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// Military Conflict: Vietnam
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// Config - server.cfg
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// Date - 24/04/2026
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// ****************************************************************************
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// hostname - Hostname for server.
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hostname "SERVERNAME"
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// rcon_password - remote console password.
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rcon_password "ADMINPASSWORD"
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// sv_password - Server password for private servers.
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sv_password ""
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// sv_contact - Server admin email.
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// Example: sv_contact "[email protected]"
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sv_contact ""
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// sv_lan - LAN mode; disables VAC and internet heartbeats.
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// Default: sv_lan 0
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sv_lan 0
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// sv_cheats - Disables cheat commands. Set to 1 to enable (disables VAC).
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// Default: sv_cheats 0
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sv_cheats 0
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// sv_tags - Tags shown in server browser.
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// Example: sv_tags "vietnam,deathmatch"
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sv_tags ""
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// sv_region - World region to report this server in.
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// -1 = world, 0 = US East, 1 = US West, 2 = South America, 3 = Europe,
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// 4 = Asia, 5 = Australia, 6 = Middle East, 7 = Africa
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sv_region -1
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// ................................ Server Logging ................................ //
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// log - Enable logging to file, console, and udp.
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log on
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// sv_logbans - Log server bans in the server logs.
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sv_logbans 1
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// sv_logecho - Display log information to the server console.
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sv_logecho 1
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// sv_logfile - Log server information in the log file.
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sv_logfile 1
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// sv_log_onefile - Log server information to only one file.
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sv_log_onefile 0
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// sv_hibernate_when_empty - Hibernate when no clients connected.
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sv_hibernate_when_empty 1
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// sv_hibernate_zombie_mode - Spawn bots when server is empty to keep it active in server browser.
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// Note: this is unique to Military Conflict: Vietnam and is enabled by default.
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// Set to 0 to disable bot fill when empty.
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// sv_hibernate_zombie_mode 1
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// ................................ Map Rotation ................................ //
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// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers.
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// Create a mapcycle.txt in the vietnam/ folder, one map name per line.
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// Example: mcv_siege
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mapcyclefile "mapcycle.txt"
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// ................................ Server Query ................................ //
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host_name_store 1
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host_info_show 1
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host_players_show 2
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// ................................ Ban List ................................ //
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// exec banned_user.cfg - Server banlist based on user steam ID.
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exec banned_user.cfg
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// exec banned_ip.cfg - Server banlist based on user IP.
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exec banned_ip.cfg
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// writeid - Writes a list of permanently-banned user IDs to banned_user.cfg.
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writeid
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// writeip - Save the ban list to banned_ip.cfg.
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writeip
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