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// *****************************************************************************
// Natural Selection
// Config - server.cfg
// Date - 26/04/2026
// *****************************************************************************
// .................................. Basic ................................. //
// hostname - Hostname for server.
hostname "SERVERNAME"
// rcon_password - remote console password.
rcon_password "ADMINPASSWORD"
// sv_password - Server password for entry into multiplayer games.
sv_password ""
// ................................. Security ................................ //
// sv_lan - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ).
sv_lan 0
// sv_structurelimit - Maximum number of structures on the server.
sv_structurelimit 300
// pausable - Allow clients to pause the server.
pausable 0
// ................................ Gameplay ................................ //
// mp_autoconcede - Autoconcede setting.
mp_autoconcede 4
// mp_limitteams - Max # of players 1 team can have over another (0 disables check).
mp_limitteams 1
// mp_combattime - Combat mode round time.
mp_combattime 15
// mp_blockscripts - Block abusive console scripts.
mp_blockscripts 0
// mp_mapvoteratio - Ratio required to change map. -1 to disallow voting.
mp_mapvoteratio .6
// sv_proxies - Allow HLTV proxies to connect.
sv_proxies 1
// sv_maxspeed - Maximum client movement speed.
sv_maxspeed 4000
// sv_allowdownload - Allow clients to download files.
sv_allowdownload 1
// mp_consistency - Enforce file consistency checks.
mp_consistency 0
// mp_votedowntime - Seconds before a vote can be recast.
mp_votedowntime 180
// mp_votecasttime - Seconds to cast a vote.
mp_votecasttime 2
// mp_votepercentneeded - Percentage of votes needed to pass.
mp_votepercentneeded .4
// mp_minvotesneeded - Minimum votes needed.
mp_minvotesneeded 3
// mp_countdowntime - Commander countdown time.
mp_countdowntime .2
// mp_latejointime - Late join time in seconds.
mp_latejointime 1.5
// mp_logdetail - Logs attacks. Values are: 0=off, 1=enemy, 2=teammate, 3=both).
mp_logdetail 0
// mp_falldamage - Enable fall damage.
mp_falldamage 1
// mp_killdelay - Delay before kill credit is applied.
mp_killdelay 3
// mp_flashlight - Allow flashlight usage.
mp_flashlight 1
// mp_footsteps - Enable footstep sounds.
mp_footsteps 1
// sv_aim - Enable autoaim assistance.
sv_aim 0
// violence_hgibs - Show human gib entities.
violence_hgibs 0
// violence_agibs - Show alien gib entities.
violence_agibs 0
// sv_clienttrace - Player collision trace size.
sv_clienttrace 3.5
// mp_tournamentmode - Enable tournament mode.
mp_tournamentmode 0
// mp_friendlyfire - Allows team members to injure other members of their team.
mp_friendlyfire 0
// sv_cheats - Allow cheats on server.
sv_cheats 0
// mp_drawdamage - Draw damage dealt to entities.
mp_drawdamage 0
// mp_team1damagepercent - Damage multiplier for team 1. 0-100.
mp_team1damagepercent 100
// mp_team2damagepercent - Damage multiplier for team 2. 0-100.
mp_team2damagepercent 100
// mp_timelimit - game time per map in minutes.
mp_timelimit 60
// ....................... Natural Selection Settings ....................... //
// mp_serverops - Server operators. Comma-separated list of Steam IDs.
mp_serverops ""
// mp_uplink - Enable NS uplink feature.
mp_uplink 1