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// *****************************************************************************
// Military Conflict: Vietnam
// Config - server.cfg
// Date - 24/04/2026
// *****************************************************************************
// ................................. Basic .................................. //
// hostname - Hostname for server.
hostname "SERVERNAME"
// rcon_password - remote console password.
rcon_password "ADMINPASSWORD"
// sv_password - Server password for entry into multiplayer games.
sv_password ""
// sv_setsteamaccount - Set game server account token to use for logging in to a persistent game server account.
sv_setsteamaccount ""
// ................................ Security ................................ //
// sv_lan - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ).
sv_lan 0
// sv_cheats - Allow cheats on server.
sv_cheats 0
// sv_tags - Server tags. Used to provide extra information to clients when they're browsing for servers. Separate tags with a comma.
sv_tags ""
// sv_region - The region of the world to report this server in.
sv_region -1
// host_name_store - Whether hostname is recorded in game events and GOTV.
host_name_store 1
// host_info_show - How server info gets disclosed in server queries: 0 - query disabled, 1 - show only general info, 2 - show full info.
host_info_show 1
// host_players_show - How players are disclosed in server queries: 0 - query disabled, 1 - show only max players count, 2 - show all players.
host_players_show 2
// ............................. Server Logging ............................. //
// log - Enables logging to file, console, and udp < on | off >.
log on
// sv_logbans - Log server bans in the server logs.
sv_logbans 1
// sv_logecho - Echo log information to the console.
sv_logecho 1
// sv_logfile - Log server information in the log file.
sv_logfile 1
// sv_log_onefile - Log server information to only one file.
sv_log_onefile 0
// ................................ Gameplay ................................ //
// sv_hibernate_when_empty - Puts the server into extremely low CPU usage mode when no clients connected.
sv_hibernate_when_empty 1
// sv_hibernate_zombie_mode - Don't confuse with game mode. If enabled, this will spawn bots so they will play on server when no players are connected, essen.
// sv_hibernate_zombie_mode 1
// .............................. Map Rotation .............................. //
// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers.
mapcyclefile "mapcycle.txt"
// ................................ Ban List ................................ //
// exec banned_user.cfg - Execute the banned users file.
exec banned_user.cfg
// exec banned_ip.cfg - Execute the banned IPs file.
exec banned_ip.cfg
// writeid - Writes a list of permanently-banned user IDs to banned_user.cfg.
writeid
// writeip - Save the ban list to banned_ip.cfg.
writeip