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49 lines
1.8 KiB
49 lines
1.8 KiB
# This file does not include all possible commands but it includes the most common/useful ones.
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# If you want to see all possible comands, in the server console type: find .
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# Before some variables are a # symbol. This means it is disabled. Remove the # symbol to enable them.
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#########################################
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# Important Settings You Need To Change #
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#########################################
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# A text description of your server. For a new line add: \n
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server.description "This is the default LinuxGSM server description.\nThe command line tool for quick, simple deployment and management
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of Linux dedicated game servers."
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# A URL to the image which shows up on the server details screen (dimensions are 512x256).
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server.headerimage "https://raw.githubusercontent.com/GameServerManagers/LinuxGSM-Docs/master/.gitbook/assets/linuxgsm_colour_white_logo_wordmark_512.png"
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# The URL to your servers website.
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server.url "https://linuxgsm.com/"
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####################################
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# Optional Settings You Can Change #
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####################################
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# A value of false makes text chat location based only (players need to be close to each other).
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# Values: true, false
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#server.globalchat true
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# Controls if player vs player damage is allowed. If your server is primarily for building, you'll want to set this to false
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# Values: true, false
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#server.pve false
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# Controls fall damage.
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# Values: true, false
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#falldamage.enabled true
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# Helicopter bullet accuracy. Higher numbers are less accurate.
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#heli.bulletAccuracy 2
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################################################
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# Settings That Will Lag Server Is Set Too Low #
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################################################
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# Changes how often resources respawn.
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#spawn.min_rate 0,1
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#spawn.max_rate 1
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# Changes how close resources spawn to each other.
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#spawn.min_density 0,1
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#spawn.max_density 1
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