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// ****************************************************************************
// *
// No More Room in Hell - server.cfg *
// Version 240217 *
// *
// ****************************************************************************
// ............................. Basic Settings ............................. //
// Hostname for server.
hostname "SERVERNAME"
// RCON - remote console password.
rcon_password "ADMINPASSWORD"
// Server password - for private servers.
sv_password ""
// Email - Server admin email.
sv_contact "[email protected]"
// LAN Mode - If set the server will not show on the internet.
// Default: sv_lan 0
sv_lan 0
// Server tags - Tags show up on the in-game server browser. This helps
// users filter servers.
// vanilla - the server runs the default settings.
// custom - the server runs custom gameplay settings or mods.
// example: sv_tags "custom, fastdl"
sv_tags ""
// ............................. Game Settings ............................. //
// info: Other settings that apply to this game.
// Difficulty http://git.io/v35eI
// "casual" - casual difficulty.
// "classic" - classic difficulty.
sv_difficulty "classic"
// Friendly fire - Allows team members to injure other members of their team.
// Default: mp_friendlyfire 0
mp_friendlyfire 0
// Enable communication over voice via microphone.
// Default: sv_voiceenable 1
sv_voiceenable 1
// Players can hear all other players, no team restrictions.
// Default: sv_alltalk 0
// Recommended
// ............................... Map Cycles ............................... //
// info: There are several predefined mapcycles available that are listed below.
// You can also create your own custom mapcycle.
// "mapcycle.txt" - all maps
// "mapcycle_objective.txt" - objective maps only
// "mapcycle_survival.txt" - survival maps only
mapcyclefile "mapcycle.txt"
// ....................... Time Limits/Round Settings ....................... //
// Time on a single map in minutes before switching to a new map automatically.
// Default: mp_timelimit 900
// Recommended: mp_timelimit 45
mp_timelimit 45
// Maximum number of rounds on a map before moving to the next map.
// Default: mp_maxrounds 1
// Recommended: mp_maxrounds 2
mp_maxrounds 2
// Players can hear all other players, no team restrictions.
// Default: sv_alltalk 0
// Recommended: sv_alltalk 1
sv_alltalk 1
// ............................. Fast Download .............................. //
// info: Allows custom maps to be downloaded to the client.
// Allows clients to download custom maps and textures etc. from the server at 20 kbps.
// Default: sv_allowdownload 1
// Recommended: sv_allowdownload 1
sv_allowdownload 1
// Allows clients to download custom maps, textures etc. from a web server with no transfer limit.
// Example:
// server location: maps/custommap.bsp
// web server location: http://example.com/custom/maps/custommap.bsp
// sv_downloadurl "http://example.com/custom"
// Default: sv_downloadurl ""
sv_downloadurl ""
// ................................ Ban List ............................... //
// Personal banlist based on user IDs.
exec banned_user.cfg
// Personal banlist based on user IPs.
exec banned_ip.cfg
writeid
writeip
// ............................. Server Logging ............................. //
//Enables logging to file, console, and udp < on | off >.
log on
// Log server bans in the server logs.
// Default: sv_logbans 1
sv_logbans 1
// Echo log information to the console.
// Default: sv_logecho 1
sv_logecho 1
// Log server information in the log file.
// Default: sv_logfile 1
sv_logfile 1
// Log server information to only one file.
// Default: sv_log_onefile 0
sv_log_onefile 0