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1237 lines
51 KiB
1237 lines
51 KiB
Cmds
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aasStats shows AAS stats
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addarrow adds a debug arrow
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addChatLine internal use - core to game chat lines
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addFriend
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addIcon adds a test icon
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addline adds a debug line
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ai_debugFilter ai_debugMove and ai_debugTactical only work on the specified entity (if none, does one you're looking at)
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apState prints AP state
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benchmark benchmark
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bind binds a command to a key
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bindRagdoll binds ragdoll at the current drag position
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bindunbindtwo binds a key but unbinds it first if there are more than two binds
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blinkline blinks a debug line
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buildNotes build notes about the current map
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bundler Setup the bundler settings
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buy Buy an item (if in a buy zone and the game type supports it)
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buyMenu Toggle buy menu (if in a buy zone and the game type supports it)
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call calls script function and prints out return val
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centerview centers the view
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checkNewVersion check if a new version of the game is available
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checkSave tests save system
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CheckTeamBalance helper for team switching in the guis - <team to switch to> <named event for yes> <named event for no> <named event for same team>
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clear clears the console
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clearAssetLog clears log of all the assets loaded
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clearLights clears all lights
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clientCallVote call a vote: clientCallVote si_.. proposed_value
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clientMessageMode ingame gui message mode
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clientVoiceChat voice chats: clientVoiceChat <sound shader>
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clientVoiceChatTeam team voice chats: clientVoiceChat <sound shader>
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clientvoicemute mute the specified player's incoming voicechat
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clientvoiceunmute unmute the specified player's incoming voicechat
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clientVote cast your vote: clientVote yes | no
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collisionModelInfo shows collision model info
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combineCubeImages combines six images for roq compression
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conDump dumps the console text to a file
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connect connects to a server
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crash causes a crash
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cvar_restart restart the cvar system
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damage apply damage to an entity
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dec decrements the cvar integer value
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DecrementCVar DecrementCVar <name> <amount> <min>
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deleteSelected deletes selected entity
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demoShot writes a screenshot for a demo
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dir lists a folder
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dirtree lists a folder with subfolders
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disasmScript disassembles script
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disconnect disconnects from a game
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DoButton perform an button via a cmd
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DoImpulse perform an impulse via a cmd
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echo prints text
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editCVars edit cvars
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emote plays an emote
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envshot takes an environment shot
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error causes an error
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evaluateMPPerformance spawns serveral player models
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exec executes a config file
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execMachineSpec execs the appropriate config files and sets cvars based on com_machineSpec
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execMPMachineSpec sets cvars for multiplayer
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exit exits the game
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exportmodels exports models
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extract_tactical pulls tactical information for the current position.
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fadeSound fades all sound by X decibles over Y seconds
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fadeSoundClass fade the specified sound class
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finishBuild finishes the build process
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flashlight toggle actor's flashlight
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forceTeamChange force team change: forceTeamChange <id>
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freeze freezes the game for a number of seconds
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game_memory displays game class info
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gameError causes a game error
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gameKick same as kick, but recognizes player names
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getFriends gets your list of friends
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getMOTD
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getServers get all of the servers from the master server
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getviewpos prints the current view position
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gfxInfo show graphics info
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give gives one or more items
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god enables god mode
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GuiEvent call a named event in the active gui
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heartbeat send a heartbeat to the the master servers
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help shows help
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hitch hitches the game
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inc increments the cvar integer value
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IncrementCVar IncrementCVar <name> <amount> <max>
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jump jumps to a specific debug jump point
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keepTestModel keeps the last test model in the game
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kick kick a client by connection number
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kickViewer kick a viewer by connection number
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kill kills the player
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killMessage prints a fake death message
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killMonsters removes all monsters
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killMoveables removes all moveables
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killRagdolls removes all ragdolls
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killRepeater kills a repeater
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killVehicles kills all vehicles
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lanScan scans LAN for servers
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listActiveEntities lists active game entities
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listActiveSounds list the active sounds
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listAF lists articulated figures
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listAllDecls lists every single decl, not just the summary
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listAnims lists all animations
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listAudios lists Audios
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listBinds lists key bindings
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listClasses lists game classes
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listClientEntities lists client entities
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listClients list all clients connected to the server
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listCmds lists commands
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listCollisionModels lists collision models
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listCvars lists cvars
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listDecls lists all decls
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listDictKeys lists all keys used by dictionaries
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listDictValues lists all values used by dictionaries
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listEffects lists effect decls
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listEmails lists Emails
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listEntities lists game entities
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listEntityDefs lists entity defs
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listEntityStats lists global entity stats
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listGameCmds lists game commands
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listGuis lists guis
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listHuffmanFrequencies lists decl text character frequencies
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listImageReferences lists materials and models referencing an image pattern
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listImages lists images
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listImagesRaven lists images (Raven)
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listInstances lists instances
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listLines lists all debug lines
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listLipsyncs lists lip sync decls
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listMapEntities lists map entity numbers
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listMaps list the available maps
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listMaterials lists materials
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listMaterialTypes lists material types
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listModelDefs lists model defs
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listModels lists all models
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listModes lists all video modes
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listMonsters lists monsters
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listPDAs lists PDAs
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listPlaybacks lists playback decls
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listRelayInfo produce a status summary of the repeater
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listRenderEffectDefs lists the effect defs
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listRenderEntityDefs lists the entity defs
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listRendererCmds lists renderer commands
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listRenderLightDefs lists the light defs
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listServers lists scanned servers
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listSkins lists skins
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listSoundCmds lists sound commands
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listSoundDecoders list active sound decoders
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listSounds lists all sounds
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listSoundShaders lists sound shaders
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listSpawnArgs list the spawn args of an entity
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listSpawnIds lists map entity numbers
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listSystemCmds lists system commands
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listTables lists tables
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listThreads lists script threads
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listToolCmds lists tool commands
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listVideos lists Videos
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listViewers list all viewers connected to the repeater
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makeAmbientMap makes an ambient map
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makeLoadScreens Stub to keep the game from erroring out on startup when building load screens
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MakeMegaTexture processes giant images
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memoryDump creates a memory dump
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memoryDumpCompressed creates a compressed memory dump
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modulateLights modifies shader parms on all lights
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netScan scans internet for servers
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nextAnim shows next animation on test model
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nextFrame shows next animation frame on test model
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nextGUI teleport the player to the next func_static with a gui
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nextjumppoint jumps to the next debug jump point
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noclip disables collision detection for the player
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notarget disables the player as a target
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parse prints tokenized string
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path lists search paths
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playerModel sets the given model on the player
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playNetDemo playback a network demo
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playNetTimeDemo run a timedemo on a network demo
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popLight removes the last created light
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prevAnim shows previous animation on test model
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prevFrame shows previous animation frame on test model
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prevjumppoint jumps to the previous debug jump point
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printAF prints an articulated figure
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printAudio prints an Video
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printEffects prints effects
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printEmail prints an Email
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printEntityDef prints an entity def
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printLipsyncs prints lip syncs
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printMaterial prints a material
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printMaterialTypes prints material types
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printMemInfo prints memory debugging data
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printModel prints model info
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printModelDefs prints a model def
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printPDA prints an PDA
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printPlaybacks prints playbacks
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printSkin prints a skin
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printSoundShader prints a sound shader
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printTable prints a table
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printVideo prints a Audio
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promptKey prompt and sets the CD Key
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QANotes qa notes about the current map
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quit quits the game
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rcon sends remote console command to server
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reconnect reconnect to the last server we tried to connect to
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recordNetDemo recordDemo <name> start recording a network demo
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reexportmodels reexports models
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regenerateWorld regenerates all interactions
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reloadanims reloads animations
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reloadDecls reloads decls
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reloadEngine reloads the engine down to including the file system
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reloadFAS reloads the viseme data
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reloadGuis reloads guis
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reloadImages reloads images
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reloadLanguage reload language dict
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reloadModels reloads models
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reloadScript reloads scripts
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reloadShaders reloads the hardware shader programs
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reloadSounds reloads all sounds
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reloadSurface reloads the decl and images for selected surface
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remove removes an entity
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removeClientFromBanList removes a client id from the ban list: removeClientFromBanList <client id>
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removeFriend
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removeline removes a debug line
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reportImageDuplication checks all referenced images for duplications
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reportSurfaceAreas lists all used materials sorted by surface area
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resaveDecl resaves a decl or every decl of a certain type
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rescanSI internal - rescan serverinfo cvars and tell game
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reset resets a cvar
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s_restart restarts the sound system
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SaveGameRefreshList refresh the gui's save list
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saveLights saves all lights to the .map file
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saveMoveables save all moveables to the .map file
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saveParticles saves all lights to the .map file
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saveRagdolls save all ragdoll poses to the .map file
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saveSelected saves the selected entity to the .map file
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say text chat
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sayTeam team text chat
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screenshot takes a tga screenshot
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screenshotJpeg takes a jpg screenshot
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script executes a line of script
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serverForceReady force all players ready
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serverInfo shows server info
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serverMapRestart restart the current game
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serverNextMap change to the next map
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set sets a cvar
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seta sets a cvar and flags it as archive
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setInstance sets a player's world instance
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setMachineSpec detects system capabilities and sets com_machineSpec to appropriate value
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setPlayerGravity sets players local gravity
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setPMCVars Resets player movement cvars
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setr sets a cvar and flags it as repeater info
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sets sets a cvar and flags it as server info
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sett sets a cvar and flags it as tool
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setu sets a cvar and flags it as user info
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setviewpos sets the current view position
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showDictMemory shows memory used by dictionaries
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ShowInGameStats show in game stats.
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showInteractionMemory shows memory used by interactions
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showMemAlloc Prints outstanding mem_alloc tags -- Debug only
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showMemory gives a reasonably detailed account of memory usage
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showStringMemory shows memory used by strings
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showTriSurfMemory shows memory used by triangle surfaces
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shuffleTeams shuffle teams
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sizeDown makes the rendered view smaller
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sizeUp makes the rendered view larger
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soundLog list the number of times sounds have been played
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spawn spawns a game entity
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spawnGUI spawn gui
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spawnRepeater spawns a repeater
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spawnServer spawns a server
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startBuild prepares to make a build
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StartMainMenu start the main menu
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stopNetDemo stop playing/recording a network demo
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tabComplete tab completes it's argument
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teleport teleports the player to an entity location
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testAnim tests an animation
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testBlend tests animation blending
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testClientModel
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testDamage tests a damage def
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testDeath tests death
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testGUI tests a gui
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testid output the string for the specified id.
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testImage displays the given image centered on screen
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testLight tests a light
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testModel tests a model
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testParticleStopTime tests particle stop time on a test model
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testPointLight tests a point light
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testSave writes out a test savegame
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testShaderParm sets a shaderParm on an existing testModel
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testSIMD test SIMD code
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testSkin tests a skin on an existing testModel
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testSound tests a sound
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testStandaloneVideo displays the a standalone cinematic
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testVideo displays the given cinematic
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toggle toggles a cvar
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touch touches a decl
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touchFile touches a file
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touchFileList touches a list of files
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touchGui touches a gui
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touchModel touches a model
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trigger triggers an entity
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unbind unbinds any command from a key
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unbindall unbinds any commands from all keys
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unbindRagdoll unbinds the selected ragdoll
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undying enables undying mode (take damage down to 1 health, but do not die)
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updateUI internal - cause a sync down of game-modified userinfo
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verifyServerSettings verifies the game type can be played on the map
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vid_restart restarts renderSystem
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viewNotes notes about the current map
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vstr inserts the current value of a cvar as command text
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wait delays remaining buffered commands one or more frames
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weaponSplat projects a blood splat on the player weapon
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where prints the current view position
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writeAssetLog generates log file of all the assets loaded
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writeConfig writes a config file
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WriteConfiguration WriteConfiguration
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writePrecache writes precache commands
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writeProgramImages write program formulated targas to compression dir
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writeRDF write RDF file
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WriteServerConfig Writes all server related cvars out to the filename provided
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314 commands
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CVars
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aas_goalArea "0"
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aas_pullPlayer "0"
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aas_randomPullPlayer "0"
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aas_showAreaBounds "0"
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aas_showAreas "0"
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aas_showFlyPath "0"
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aas_showHideArea "0"
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aas_showPath "0"
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aas_showProblemAreas "0"
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aas_showPushIntoArea "0"
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aas_showRevReach "0"
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aas_showWallEdges "0"
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aas_test "0"
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af_contactFrictionScale "0"
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af_forceFriction "-1"
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af_highlightBody ""
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af_highlightConstraint ""
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af_jointFrictionScale "0"
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af_maxAngularVelocity "1.57"
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af_maxLinearVelocity "128"
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af_showActive "0"
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af_showBodies "0"
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af_showBodyNames "0"
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af_showConstrainedBodies "0"
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af_showConstraintNames "0"
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af_showConstraints "0"
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af_showInertia "0"
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af_showLimits "0"
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af_showMass "0"
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af_showPrimaryOnly "0"
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af_showTimings "0"
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af_showTotalMass "0"
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af_showTrees "0"
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af_showVelocity "0"
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af_skipFriction "0"
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af_skipLimits "0"
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af_skipSelfCollision "0"
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af_testSolid "1"
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af_timeScale "1"
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af_useImpulseFriction "0"
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af_useJointImpulseFriction "0"
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af_useLinearTime "1"
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af_useSymmetry "1"
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ai_allowOldAAS "0"
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ai_allowTacticalRush "1"
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ai_animShow "0"
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ai_blockedFailSafe "1"
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ai_debugEyeFocus "0"
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ai_debugFilterString ""
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ai_debugHelpers "0"
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ai_debugMove "0"
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ai_debugScript "-1"
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ai_debugSquad "0"
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ai_debugStealth "0"
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ai_debugTactical "0"
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ai_debugTrajectory "0"
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ai_disableAttacks "0"
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ai_disableCover "0"
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ai_disableEntTactical "0"
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ai_disableSimpleThink "0"
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ai_freeze "0"
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ai_playerPushAlways "1"
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ai_showCombatNodes "0"
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ai_showCover "0"
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ai_showObstacleAvoidance "0"
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ai_showPaths "0"
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ai_showTacticalFeatures "0"
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ai_speeds "0"
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ai_testPredictPath "0"
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ai_useRVMasterMove "0"
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bse_debris "1"
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bse_debug "0"
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bse_enabled "1"
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bse_maxParticles "2048"
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bse_physics "1"
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bse_rateCost "1.0"
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bse_rateLimit "1.0"
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bse_render "1"
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bse_scale "0.33"
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bse_showBounds "0"
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bse_singleEffect ""
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bsp_menuitem0 "bsp"
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bsp_menuitem1 "bsp noflood"
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bsp_menuitem10 "bsp -aasonly 48"
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bsp_menuitem11 "bsp -aasonly 96"
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bsp_menuitem12 "bsp -aasonly 250"
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bsp_menuitem13 "bsp -aasonly ALL"
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bsp_menuitem2 "bsp shadowOpt 2"
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bsp_menuitem3 "bsp -noaas"
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bsp_menuitem4 "separator"
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bsp_menuitem5 "bsp copy game"
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bsp_menuitem6 "bsp copy game -noaas"
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bsp_menuitem7 "bsp shadowOpt 2 copy game"
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bsp_menuitem8 "separator"
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bsp_menuitem9 "bsp -aasonly 32"
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cl_punkbuster "0"
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cl_showEntityInfo "0"
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cm_backFaceCull "0"
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cm_debugCollision "0"
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cm_debugRotation "1"
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cm_debugSetParms "1"
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cm_debugTranslation "1"
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cm_drawColor "1 0 0 .5"
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cm_drawFilled "0"
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cm_drawIndexScale "0.02"
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cm_drawIndices "0"
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cm_drawInternal "1"
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cm_drawMask "none"
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cm_drawNormals "0"
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cm_testAngle "60"
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cm_testBox "-16 -16 0 16 16 64"
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cm_testBoxRotation "0 0 0"
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cm_testCollision "0"
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cm_testLength "1024"
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cm_testModel "0"
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cm_testOrigin "0 0 0"
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cm_testRadius "64"
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cm_testRandomMany "0"
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cm_testReset "0"
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cm_testRotation "1"
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cm_testTimes "1000"
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cm_testTranslation "1"
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cm_testWalk "1"
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com_allowBadSavegameVersion "0"
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com_allowConsole "0"
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com_asyncSound "3"
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com_aviDemoHeight "256"
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com_aviDemoSamples "16"
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com_aviDemoTics "2"
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com_aviDemoWidth "256"
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com_BinaryRead "0"
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com_BinaryWrite "0"
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com_Bundler "0"
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com_compressDemos "1"
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com_cpuCaches "0/0/0"
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com_cpuCount "1"
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com_cpuSpeed "1.999995"
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com_fixedTic "0"
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com_forceGenericSIMD "0"
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com_guid "ePxFAYf0Xfs"
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com_journal "0"
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com_lastQuicksave "Quick0"
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com_Limits "0"
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com_logDemos "0"
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com_logMPStats "0"
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com_machineSpec "0"
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com_MakeLoadScreens "0"
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com_makingBuild "0"
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com_memoryMarker "-1"
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com_minTics "1"
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com_pid "131155"
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com_preciseTic "1"
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com_preloadDemos "0"
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com_profileDemo "0"
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com_purgeAll "0"
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com_QuickLoad "0"
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com_showAngles "0"
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com_showAsyncStats "0"
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com_showDemo "0"
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com_showFPS "0"
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com_showMemAllocTags "0"
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com_showMemoryUsage "0"
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com_showSoundDecoders "0"
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com_showTics "0"
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com_skipGameDraw "0"
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com_skipLevelLoadPause "0"
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com_skipRenderer "0"
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com_skipUltraQuality "0"
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com_speeds "0"
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com_syncGameFrame "0"
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com_systemRam "7936"
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com_timestampPrints "0"
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com_uniqueWarnings "0"
|
|
com_updateLoadSize "0"
|
|
com_videoRam "64"
|
|
com_wipeSeconds "1"
|
|
con_noPrint "1"
|
|
con_notifyTime "3"
|
|
con_speed "3"
|
|
decl_show "0"
|
|
demo_debug "0"
|
|
demo_enforceFS "0"
|
|
demo_execSessCmd "1"
|
|
demo_prediction "26"
|
|
demo_scale "1.0"
|
|
demo_snapshotDelay "50"
|
|
developer "0"
|
|
fas_blendBias "1.5"
|
|
fas_debug "0"
|
|
fas_intensityBias "0"
|
|
fas_threshhold0 "60"
|
|
fas_threshhold1 "30"
|
|
fas_timeOffset "50"
|
|
fs_basepath "/home/dgibbs/linuxgsm/q4server/serverfiles"
|
|
fs_caseSensitiveOS "1"
|
|
fs_cdpath ""
|
|
fs_copyfiles "0"
|
|
fs_debug "0"
|
|
fs_devpath "/home/dgibbs/.quake4"
|
|
fs_game "q4mp"
|
|
fs_game_base ""
|
|
fs_importpath ""
|
|
fs_restrict "0"
|
|
fs_savepath "/home/dgibbs/.quake4"
|
|
fs_searchAddons "0"
|
|
g_allowVehicleGunOverheat "1"
|
|
g_announcerDelay "1000"
|
|
g_armorProtection "0.66667"
|
|
g_armorProtectionMP "0.66667"
|
|
g_blobSize "1"
|
|
g_blobTime "1"
|
|
g_brassTime "0"
|
|
g_cinematic "1"
|
|
g_cinematicMaxSkipTime "600"
|
|
g_crosshairCharInfoFar "1"
|
|
g_crosshairColor "1 1 1 1"
|
|
g_crosshairCustom "0"
|
|
g_crosshairCustomFile "gfx/guis/crosshairs/crosshair_blaster.tga"
|
|
g_crosshairSize "32"
|
|
g_currentPlayback ""
|
|
g_debugAnim "-1"
|
|
g_debugBounds "0"
|
|
g_debugCinematic "0"
|
|
g_debugDamage "0"
|
|
g_debugMove "0"
|
|
g_debugMover "0"
|
|
g_debugScript "0"
|
|
g_debugState "0"
|
|
g_debugTriggers "0"
|
|
g_debugVehicle "0"
|
|
g_debugVehicleAI "0"
|
|
g_debugVehicleDriver "0"
|
|
g_debugWeapon "0"
|
|
g_decals "0"
|
|
g_disasm "0"
|
|
g_doubleVision "1"
|
|
g_dragDamping "0.5"
|
|
g_dragEntity "0"
|
|
g_dragShowSelection "0"
|
|
g_dropItemRotation ""
|
|
g_dvAmplitude "0.001"
|
|
g_dvFrequency "0.5"
|
|
g_dvTime "1"
|
|
g_earthquake "1"
|
|
g_editEntityDistance "512"
|
|
g_editEntityMode "0"
|
|
g_editEntityTextDistance "256"
|
|
g_exportMask ""
|
|
g_favoritesList ""
|
|
g_flushSave "0"
|
|
g_forceMarineModel ""
|
|
g_forceModel ""
|
|
g_forceStroggModel ""
|
|
g_forceUndying "0"
|
|
g_fov "90"
|
|
g_frametime "0"
|
|
g_friendsList ""
|
|
g_gamelog "0"
|
|
g_gameReviewPause "15"
|
|
g_gravity "1066"
|
|
g_grenadeTrail "1"
|
|
g_gunPitch "0"
|
|
g_gunRoll "0"
|
|
g_gunViewStyle "0"
|
|
g_gunX "0"
|
|
g_gunY "0"
|
|
g_gunYaw "0"
|
|
g_gunZ "0"
|
|
g_healthTakeAmt "5"
|
|
g_healthTakeLimit "25"
|
|
g_healthTakeTime "5"
|
|
g_keepEntityStats "0"
|
|
g_kickAmplitude "0.0001"
|
|
g_kickTime "1"
|
|
g_knockback "1000"
|
|
g_mapCycle "mapcycle"
|
|
g_maxShowDistance "128"
|
|
g_monsters "1"
|
|
g_mp_gravity "800"
|
|
g_mpWeaponAngleScale "0"
|
|
g_muzzleFlash "1"
|
|
g_nailTrail "1"
|
|
g_napalmTrail "1"
|
|
g_nightmare "0"
|
|
g_noTVChat "0"
|
|
g_password ""
|
|
g_perfTest_aiNoDodge "0"
|
|
g_perfTest_aiNoObstacleAvoid "0"
|
|
g_perfTest_aiNoRagdoll "0"
|
|
g_perfTest_aiNoVisTrace "0"
|
|
g_perfTest_aiStationary "0"
|
|
g_perfTest_aiUndying "0"
|
|
g_perfTest_hitscanBBox "0"
|
|
g_perfTest_hitscanShort "0"
|
|
g_perfTest_noJointTransform "0"
|
|
g_perfTest_noPlayerFocus "0"
|
|
g_perfTest_noProjectiles "0"
|
|
g_perfTest_weaponNoFX "0"
|
|
g_playerLean "1"
|
|
g_playPlayback "0"
|
|
g_predictedProjectiles "0"
|
|
g_privatePassword ""
|
|
g_privateViewerPassword ""
|
|
g_projectileLights "0"
|
|
g_railTrail "1"
|
|
g_recordPlayback "0"
|
|
g_repeaterPassword ""
|
|
g_repeaterReliableOnly "1"
|
|
g_rocketTrail "1"
|
|
g_showActiveEntities "0"
|
|
g_showAreaClipSectors "0"
|
|
g_showcamerainfo "0"
|
|
g_showClipSectorFilter "0"
|
|
g_showClipSectors "0"
|
|
g_showCollisionModels "0"
|
|
g_showCollisionTraces "0"
|
|
g_showCollisionWorld "0"
|
|
g_showDebugHud "0"
|
|
g_showEnemies "0"
|
|
g_showEntityInfo "0"
|
|
g_showFrameCmds "0"
|
|
g_showGodDamage "0"
|
|
g_showHud "1"
|
|
g_showHudPopups "0"
|
|
g_showPlayback "0"
|
|
g_showPlayerShadow "0"
|
|
g_showProjectilePct "0"
|
|
g_showPVS "0"
|
|
g_showRange "0"
|
|
g_showTargets "0"
|
|
g_showTestModelFrame "0"
|
|
g_showTriggers "0"
|
|
g_showviewpos "0"
|
|
g_simpleItems "0"
|
|
g_skill "1"
|
|
g_skipFX "0"
|
|
g_skipItemShadowsMP "0"
|
|
g_skipParticles "0"
|
|
g_skipPlayerShadowsMP "0"
|
|
g_skipViewEffects "0"
|
|
g_spectatorChat "0"
|
|
g_stopTime "0"
|
|
g_testCTF "0"
|
|
g_testDeath "0"
|
|
g_testHealthVision "0"
|
|
g_testModelAnimate "0"
|
|
g_testModelBlend "0"
|
|
g_testModelRotate "0"
|
|
g_testPlayer ""
|
|
g_testPostProcess ""
|
|
g_testScoreboard "0"
|
|
g_timeEntities "0"
|
|
g_useDynamicProtection "1"
|
|
g_vehicleForce "50000"
|
|
g_vehicleMode "1"
|
|
g_vehicleVelocity "1000"
|
|
g_version "Quake4 V1.4.3 linux-x86 Oct 20 2010"
|
|
g_viewerPassword ""
|
|
g_viewNodalX "0"
|
|
g_viewNodalZ "0"
|
|
g_voiceChatDebug "0"
|
|
g_voteFlags "0"
|
|
g_weaponFovEffect "0"
|
|
gamedate "Oct 20 2010"
|
|
gamename "Q4MP 1.4.3"
|
|
gui_configServerRate "0"
|
|
gui_debug "0"
|
|
gui_debugScript "0"
|
|
gui_edit "0"
|
|
gui_mediumFontLimit "0.60"
|
|
gui_smallFontLimit "0.30"
|
|
gui_ui_name ""
|
|
hud_inputColor "1 0 0"
|
|
hud_inputPosition "580 90"
|
|
hud_showInput "0"
|
|
hud_showSpeed "0"
|
|
ik_debug "0"
|
|
ik_enable "1"
|
|
image_anisotropy "1"
|
|
image_cacheMegs "100"
|
|
image_cacheMinK "30"
|
|
image_colorMipLevels "0"
|
|
image_downSize "1"
|
|
image_downSizeBump "1"
|
|
image_downSizeBumpLimit "128"
|
|
image_downSizeLimit "128"
|
|
image_downSizeSpecular "1"
|
|
image_downSizeSpecularLimit "64"
|
|
image_filter "GL_LINEAR_MIPMAP_LINEAR"
|
|
image_ignoreHighQuality "1"
|
|
image_lodbias "0"
|
|
image_preload "1"
|
|
image_showBackgroundLoads "0"
|
|
image_useAllFormats "1"
|
|
image_useCache "0"
|
|
image_useCompression "1"
|
|
image_useNormalCompression "2"
|
|
image_useNormalCompressionLoadDDSForPal "1"
|
|
image_useOfflineCompression "0"
|
|
image_usePrecompressedTextures "1"
|
|
image_writeNormalTGA "0"
|
|
image_writePrecompressedTextures "0"
|
|
image_writeProgramImages "0"
|
|
image_writeTGA "0"
|
|
in_alwaysRun "1"
|
|
in_anglespeedkey "1.5"
|
|
in_freeLook "1"
|
|
in_joystickLeftStickMove "1"
|
|
in_pitchspeed "140"
|
|
in_toggleCrouch "0"
|
|
in_toggleRun "0"
|
|
in_toggleZoom "0"
|
|
in_tty "1"
|
|
in_yawspeed "140"
|
|
lcp_showFailures "0"
|
|
logFile "0"
|
|
logFileName "qconsole.log"
|
|
m_accel "0"
|
|
m_maxInput "0"
|
|
m_pitch "0.022"
|
|
m_showMouseRate "0"
|
|
m_smooth "1"
|
|
m_strafeScale "6.25"
|
|
m_strafeSmooth "4"
|
|
m_yaw "0.022"
|
|
mat_useHitMaterials "1"
|
|
mat_writeHitMaterials "0"
|
|
net_allowCheats "0"
|
|
net_challengeLimit "30"
|
|
net_channelShowDrop "0"
|
|
net_channelShowPackets "0"
|
|
net_clientDownload "1"
|
|
net_clientLagOMeter "0"
|
|
net_clientLagOMeterResolution "16"
|
|
net_clientMaxPrediction "1000"
|
|
net_clientMaxRate "16000"
|
|
net_clientPredictGUI "1"
|
|
net_clientPrediction "10"
|
|
net_clientPredictWeaponSwitch "1"
|
|
net_clientRemoteConsoleAddress "localhost"
|
|
net_clientRemoteConsolePassword ""
|
|
net_clientRepeaterDelay "0"
|
|
net_clientServerTimeout "60"
|
|
net_clientShowSnapshot "0"
|
|
net_clientShowSnapshotRadius "128"
|
|
net_clientUsercmdBackup "1"
|
|
net_clientUsercmdPacking "2"
|
|
net_clientUseroriginTime "100"
|
|
net_debugClient "0"
|
|
net_debugPlayerCount "0"
|
|
net_debugStartLevel "0"
|
|
net_forceInternet "0"
|
|
net_httpPassword ""
|
|
net_httpProxy ""
|
|
net_httpProxyMode "1"
|
|
net_httpProxyPassword ""
|
|
net_httpProxyUser ""
|
|
net_httpServerBaseURL ""
|
|
net_httpServerGlobalBW "0"
|
|
net_httpServerPlayerBW "0"
|
|
net_httpServerPort "0"
|
|
net_httpUser ""
|
|
net_ip "localhost"
|
|
net_LANRepeater "0"
|
|
net_LANServer "0"
|
|
net_master0 "q4master.idsoftware.com:27650"
|
|
net_master1 ""
|
|
net_master2 ""
|
|
net_master3 ""
|
|
net_master4 ""
|
|
net_menuLANServer "0"
|
|
net_motd "q4master.idsoftware.com:27650"
|
|
net_motdMessage ""
|
|
net_port "28004"
|
|
net_predictionErrorDecay "112"
|
|
net_repeaterPort "0"
|
|
net_repeaterSnapshotDelay "80"
|
|
net_reportUsageStatistics "0"
|
|
net_serverAllowServerMod "0"
|
|
net_serverClientTimeout "60"
|
|
net_serverDedicated "1"
|
|
net_serverDlBaseURL ""
|
|
net_serverDlTable ""
|
|
net_serverDownload "0"
|
|
net_serverDrawClient "-1"
|
|
net_serverMaxClientRate "10000"
|
|
net_serverMaxUsercmdRelay "5"
|
|
net_serverMenuDedicated "0"
|
|
net_serverReloadEngine "0"
|
|
net_serverRemoteConsolePassword "06og4password"
|
|
net_serverRunning "1"
|
|
net_serverSnapshotDelay "80"
|
|
net_serverZombieTimeout "5"
|
|
net_showPredictionError "-1"
|
|
net_socksEnabled "0"
|
|
net_socksPassword ""
|
|
net_socksPort "1080"
|
|
net_socksServer ""
|
|
net_socksUsername ""
|
|
net_spawnRepeater "0"
|
|
net_verbose "0"
|
|
net_warnStale "1"
|
|
password ""
|
|
pb_sv_lan "0"
|
|
pm_acceloverride "0"
|
|
pm_air "1800"
|
|
pm_bboxwidth "32"
|
|
pm_bobpitch "0.002"
|
|
pm_bobroll "0.002"
|
|
pm_bobup "0.005"
|
|
pm_crouchbob "0.5"
|
|
pm_crouchheight "49"
|
|
pm_crouchrate "0.87"
|
|
pm_crouchspeed "160"
|
|
pm_crouchviewheight "32"
|
|
pm_deadheight "20"
|
|
pm_deadviewheight "10"
|
|
pm_forcespectatormove "0"
|
|
pm_frictionoverride "-1"
|
|
pm_isZoomed "0"
|
|
pm_jumpheight "48"
|
|
pm_maxviewpitch "89"
|
|
pm_minviewpitch "-89"
|
|
pm_modelView "0"
|
|
pm_noclipspeed "270"
|
|
pm_normalheight "77"
|
|
pm_normalviewheight "68"
|
|
pm_powerslide "0.09"
|
|
pm_runbob "0.4"
|
|
pm_runpitch "0.002"
|
|
pm_runroll "0.005"
|
|
pm_slidevelocity "1"
|
|
pm_spectatebbox "32"
|
|
pm_spectatespeed "450"
|
|
pm_speed "320"
|
|
pm_stamina "12"
|
|
pm_staminarate "0.75"
|
|
pm_staminathreshold "4"
|
|
pm_stepsize "16"
|
|
pm_thirdPerson "0"
|
|
pm_thirdPersonAngle "0"
|
|
pm_thirdPersonClip "1"
|
|
pm_thirdPersonDeath "0"
|
|
pm_thirdPersonHeight "0"
|
|
pm_thirdPersonRange "80"
|
|
pm_usecylinder "1"
|
|
pm_vehicleCameraMinDist "300"
|
|
pm_vehicleCameraScaleMax "300"
|
|
pm_vehicleCameraSnap "1"
|
|
pm_vehicleCameraSpeedScale "0.5"
|
|
pm_vehicleSoundLerpScale "10"
|
|
pm_walkbob "0.3"
|
|
pm_walkspeed "160"
|
|
pm_zoomedSlow "100"
|
|
privatePassword ""
|
|
r_actualRenderer "best"
|
|
r_allowSMP "0"
|
|
r_alphaToCoverage "1"
|
|
r_aspectRatio "0"
|
|
r_brightness "1.2"
|
|
r_checkBounds "0"
|
|
r_clear "2"
|
|
r_customHeight "486"
|
|
r_customWidth "720"
|
|
r_debugArrowStep "120"
|
|
r_debugLineDepthTest "0"
|
|
r_debugLineWidth "1"
|
|
r_debugPolygonFilled "1"
|
|
r_debugRenderToTexture "0"
|
|
r_debugSphereSubdivision "2"
|
|
r_demonstrateBug "0"
|
|
r_deriveBiTangents "0"
|
|
r_displayRefresh "0"
|
|
r_drawBoundInfo "0"
|
|
r_finish "0"
|
|
r_fixedHorizFOV "0"
|
|
r_flareSize "1"
|
|
r_forceAmbient "0"
|
|
r_forceDiffuseOnly "0"
|
|
r_forceLoadImages "0"
|
|
r_frontBuffer "0"
|
|
r_fullscreen "1"
|
|
r_gamma "1"
|
|
r_glDriver ""
|
|
r_ignore "0"
|
|
r_ignore2 "0"
|
|
r_ignoreGLErrors "1"
|
|
r_ignoreHWGamma "0"
|
|
r_inhibitFragmentProgram "0"
|
|
r_inhibitNativePowerOfTwo "1"
|
|
r_jitter "0"
|
|
r_jointNameOffset "0.5"
|
|
r_jointNameScale "0.02"
|
|
r_lightAllBackFaces "0"
|
|
r_lightDetailLevel "9"
|
|
r_lightScale "2"
|
|
r_lightSourceRadius "0"
|
|
r_limitBatchSize "0"
|
|
r_lockSurfaces "0"
|
|
r_lod_animations_coverage "0.05"
|
|
r_lod_animations_distance "0.0"
|
|
r_lod_animations_wait "0.1"
|
|
r_lod_entities "0"
|
|
r_lod_entities_percent "0.008"
|
|
r_lod_shadows "0"
|
|
r_lod_shadows_percent "0.06"
|
|
r_materialOverride ""
|
|
r_megaTextureLevel "0"
|
|
r_mergeModelSurfaces "1"
|
|
r_mode "3"
|
|
r_multiSamples "0"
|
|
r_offsetfactor "0"
|
|
r_offsetunits "-600"
|
|
r_orderIndexes "1"
|
|
r_penumbraMapDepthBias "3."
|
|
r_portalsDistanceCull "1"
|
|
r_renderer "best"
|
|
r_screenFraction "100"
|
|
r_shadowMapDepthBias ".6"
|
|
r_shadowMapSlopeScaleBias "3.2"
|
|
r_shadowPolygonFactor "0"
|
|
r_shadowPolygonOffset "-1"
|
|
r_shadows "1"
|
|
r_showAlloc "0"
|
|
r_showBatchSize "0"
|
|
r_showCull "0"
|
|
r_showDebugGraph "0"
|
|
r_showDefs "0"
|
|
r_showDemo "0"
|
|
r_showDepth "0"
|
|
r_showDominantTri "0"
|
|
r_showDynamic "0"
|
|
r_showEdges "0"
|
|
r_showEditorImages "0"
|
|
r_showEntityScissors "0"
|
|
r_showHitImages "0"
|
|
r_showImages "0"
|
|
r_showIntensity "0"
|
|
r_showInteractionFrustums "0"
|
|
r_showInteractions "0"
|
|
r_showInteractionScissors "0"
|
|
r_showLightCount "0"
|
|
r_showLightPortals "0"
|
|
r_showLights "0"
|
|
r_showLightScale "0"
|
|
r_showLightScissors "0"
|
|
r_showMegaTexture "0"
|
|
r_showMegaTextureLabels "0"
|
|
r_showMemory "0"
|
|
r_showNormals "0"
|
|
r_showOverDraw "0"
|
|
r_showOverdrawDivisor "10"
|
|
r_showOverdrawMax "50"
|
|
r_showPortals "0"
|
|
r_showPrimitives "0"
|
|
r_showRenderTrace "0"
|
|
r_showSafeArea "0"
|
|
r_showShadowCount "0"
|
|
r_showShadows "0"
|
|
r_showSilhouette "0"
|
|
r_showSkel "0"
|
|
r_showSmp "0"
|
|
r_showSurfaceInfo "0"
|
|
r_showSurfaces "0"
|
|
r_showTangentSpace "0"
|
|
r_showTexturePolarity "0"
|
|
r_showTextureVectors "0"
|
|
r_showTrace "0"
|
|
r_showTriangleTangents "0"
|
|
r_showTris "0"
|
|
r_showUnsmoothedTangents "0"
|
|
r_showUnweld "0"
|
|
r_showUpdates "0"
|
|
r_showVertexCache "0"
|
|
r_showVertexColor "0"
|
|
r_showViewEntitys "0"
|
|
r_singleArea "0"
|
|
r_singleEntity "-1"
|
|
r_singleLight "-1"
|
|
r_singleSurface "-1"
|
|
r_singleTriangle "0"
|
|
r_skipAmbient "0"
|
|
r_skipBackEnd "0"
|
|
r_skipBlendLights "0"
|
|
r_skipBump "0"
|
|
r_skipCopyTexture "0"
|
|
r_skipDecals "0"
|
|
r_skipDeforms "0"
|
|
r_skipDiffuse "0"
|
|
r_skipDownsize "0"
|
|
r_skipDynamicTextures "0"
|
|
r_skipFogLights "0"
|
|
r_skipFrontEnd "0"
|
|
r_skipGuiShaders "0"
|
|
r_skipInteractions "0"
|
|
r_skipLightScale "0"
|
|
r_skipMegaTexture "0"
|
|
r_skipNewAmbient "1"
|
|
r_skipOverlays "0"
|
|
r_skipPostProcess "0"
|
|
r_skipRender "0"
|
|
r_skipRenderContext "0"
|
|
r_skipROQ "0"
|
|
r_skipSky "0"
|
|
r_skipSpecular "0"
|
|
r_skipSubviews "0"
|
|
r_skipSuppress "0"
|
|
r_skipTextures "0"
|
|
r_skipTranslucent "0"
|
|
r_skipUpdates "0"
|
|
r_slopNormal "0.02"
|
|
r_slopTexCoord "0.001"
|
|
r_slopVertex "0.01"
|
|
r_strictResolutionMatch "1"
|
|
r_subviewOnly "0"
|
|
r_suppressMultipleUpdates "1"
|
|
r_swapInterval "0"
|
|
r_terrainScale "3"
|
|
r_test "0"
|
|
r_testARBProgram "0"
|
|
r_testGamma "0"
|
|
r_testGammaBias "0"
|
|
r_testSpecialEffect "0"
|
|
r_testSpecialEffectParm "0"
|
|
r_testSpecialEffectParmValue "0"
|
|
r_testStepGamma "0"
|
|
r_trackTextureUsage "0"
|
|
r_useCachedDynamicModels "1"
|
|
r_useClippedLightScissors "1"
|
|
r_useCombinerDisplayLists "1"
|
|
r_useConstantMaterials "1"
|
|
r_useCulling "2"
|
|
r_useDeferredTangents "1"
|
|
r_useDepthBoundsTest "1"
|
|
r_useEntityCallbacks "1"
|
|
r_useEntityCulling "1"
|
|
r_useEntityScissors "1"
|
|
r_useExternalShadows "1"
|
|
r_useFastSkinning "0"
|
|
r_useFrustumFarDistance "0"
|
|
r_useIndexBuffers "0"
|
|
r_useInfiniteFarZ "1"
|
|
r_useInteractionCulling "1"
|
|
r_useInteractionScissors "2"
|
|
r_useLightCulling "3"
|
|
r_useLightPortalFlow "1"
|
|
r_useLightScissors "1"
|
|
r_useNewSkinning "1"
|
|
r_useNodeCommonChildren "1"
|
|
r_useNV20MonoLights "1"
|
|
r_useOptimizedShadows "1"
|
|
r_usePenumbraMapShadows "0"
|
|
r_usePortals "1"
|
|
r_usePreciseTriangleInteractions "0"
|
|
r_useScissor "1"
|
|
r_useShadowCulling "1"
|
|
r_useShadowProjectedCull "1"
|
|
r_useShadowSurfaceScissor "1"
|
|
r_useShadowVertexProgram "1"
|
|
r_useSilRemap "1"
|
|
r_useSimpleInteraction "0"
|
|
r_useSMP "0"
|
|
r_useStateCaching "1"
|
|
r_useTripleTextureARB "1"
|
|
r_useTurboShadow "1"
|
|
r_useTwoSidedStencil "1"
|
|
r_useVertexBuffers "1"
|
|
r_videoCard ""
|
|
r_videoSettingsFailed "0"
|
|
r_znear "3"
|
|
radiant_camerawindow "2C0000000000000001000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000020000000F601000042010000"
|
|
radiant_InspectorsWindow "2C0000000000000001000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0100000073010000F8010000A8030000"
|
|
radiant_MainWindowPlace "2C00000002000000030000000083FFFF0083FFFFFFFFFFFFFFFFFFFF500000008300000000050000C0030000"
|
|
radiant_xywindow "2C0000000000000001000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF5502000020000000FC04000078030000"
|
|
radiant_zwindow "2C0000000000000001000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF7010000200000005502000078030000"
|
|
rb_showActive "0"
|
|
rb_showBodies "0"
|
|
rb_showContacts "0"
|
|
rb_showInertia "0"
|
|
rb_showMass "0"
|
|
rb_showTimings "0"
|
|
rb_showVelocity "0"
|
|
ri_maxViewers "0"
|
|
ri_name ""
|
|
ri_numPrivateViewers "0"
|
|
ri_numViewers "0"
|
|
ri_privateViewers "0"
|
|
ri_useViewerPass "0"
|
|
s_clipVolumes "1"
|
|
s_constantAmplitude "-1"
|
|
s_decompressionLimit "2"
|
|
s_deviceName ""
|
|
s_doorDistanceAdd "150"
|
|
s_dotbias2 "1.1"
|
|
s_dotbias6 "0.8"
|
|
s_drawSounds "0"
|
|
s_driver "oss"
|
|
s_dsp "/dev/dsp"
|
|
s_earSeperationAlgo "0"
|
|
s_force22kHz "0"
|
|
s_frequencyShift "1"
|
|
s_globalFraction "0.8"
|
|
s_maxChannelsMixed "24"
|
|
s_maxSoundsPerShader "0"
|
|
s_meterTopTime "2000"
|
|
s_micInputLevel "6"
|
|
s_minStereo "8"
|
|
s_minVolume2 "0.25"
|
|
s_minVolume6 "0"
|
|
s_mp_maxWindow "0.4"
|
|
s_mp_minVolume "0.15"
|
|
s_musicVolume "0.5"
|
|
s_noSound "1"
|
|
s_numberOfSpeakers "2"
|
|
s_playDefaultSound "1"
|
|
s_quadraticFalloff "0"
|
|
s_radioChatterFraction "0.9"
|
|
s_realTimeDecoding "1"
|
|
s_reverbFeedback "0.333"
|
|
s_reverbTime "1000"
|
|
s_reverse "0"
|
|
s_showLevelMeter "0"
|
|
s_showStartHardware "0"
|
|
s_showStartSound "0"
|
|
s_singleEmitter "-1"
|
|
s_skipStartSound "0"
|
|
s_spatializationDecay "2"
|
|
s_speakerFraction "0.65"
|
|
s_subFraction "0.5"
|
|
s_useDeferredSettings "1"
|
|
s_useEAXOcclusion "0"
|
|
s_useEAXReverb "0"
|
|
s_useOcclusion "1"
|
|
s_useOpenAL "0"
|
|
s_voiceChatEcho "0"
|
|
s_voiceChatReceive "1"
|
|
s_voiceChatSend "1"
|
|
s_voiceChatTest "0"
|
|
s_voiceLatency "100"
|
|
s_voiceVolume "1.0"
|
|
s_volume "1"
|
|
sensitivity "5"
|
|
serverInfo ""
|
|
si_allowHitscanTint "0"
|
|
si_allowVoting "0"
|
|
si_autobalance "1"
|
|
si_buyModeMaxCredits "25000"
|
|
si_buyModeMinCredits "0"
|
|
si_buyModeStartingCredits "1000"
|
|
si_captureLimit "10"
|
|
si_controlTime "120"
|
|
si_countDown "10"
|
|
si_deadZonePowerupTime "45"
|
|
si_dropWeaponsInBuyingModes "0"
|
|
si_entityFilter "DM"
|
|
si_fps "60"
|
|
si_fragLimit "100"
|
|
si_gameType "DM"
|
|
si_isBuyingEnabled "0"
|
|
si_map "mp/q4dm1.map"
|
|
si_mapCycle "mp/q4dm1;mp/q4dm2;mp/q4dm3;mp/q4dm4;mp/q4dm5;mp/q4dm6;mp/q4dm7;mp/q4dm8"
|
|
si_maxPlayers "16"
|
|
si_minPlayers "2"
|
|
si_name "LinuxGSM"
|
|
si_numPlayers "4"
|
|
si_numPrivatePlayers "0"
|
|
si_privatePlayers "0"
|
|
si_pure "1"
|
|
si_serverURL ""
|
|
si_shuffle "0"
|
|
si_spectators "1"
|
|
si_suddenDeathRestart "1"
|
|
si_teamDamage "0"
|
|
si_timeLimit "0"
|
|
si_tourneyLimit "3"
|
|
si_usePass "0"
|
|
si_useReady "0"
|
|
si_version "Quake4 V1.4.2 linux-x86 Jun 15 2007"
|
|
si_voiceChat "1"
|
|
si_voteFlags "0"
|
|
si_warmup "1"
|
|
si_weaponStay "0"
|
|
subliminal "0"
|
|
sv_punkbuster "0"
|
|
sys_country "unknown"
|
|
sys_lang "english"
|
|
sys_language "unknown"
|
|
timescale "1"
|
|
ui_autoReload "1"
|
|
ui_autoSwitch "1"
|
|
ui_chat "0"
|
|
ui_clan ""
|
|
ui_handicap "100"
|
|
ui_hitscanTint "120.0 0.6 1.0"
|
|
ui_model "model_player_marine"
|
|
ui_model_backup ""
|
|
ui_model_marine ""
|
|
ui_model_strogg ""
|
|
ui_name "Player"
|
|
ui_ready "Not Ready"
|
|
ui_showGun "1"
|
|
ui_skin "base"
|
|
ui_spectate "Play"
|
|
ui_team "Marine"
|
|
viewnotes_categories "Animation;Art;Bug;Build Notes;Design;Feedback Group 1;Feedback Group 2;Feedback Group 3;Generic;Info;Jump Point;Monster;Scripting;Sound;Suggestion"
|
|
viewnotes_names "Chuck Nicholson;Gretchen Carlson;Ken Banks;Jeff Dischler;Eric Biessman;Chad Bordwell;Bryan Dube;Ford Dye;Mike Egnew;Mike Ekberg;Chris Foster;Mike Gummelt;Jim Hughes;Kevin Long;Nick Maggiore;Mike Majernik;Nathan McKenzie;Scott McNutt;Corey Peters;Zack Quarles;Mike Renner;Jim Shepard;Matt Vainio;Andrew Weldon;Pat Williams;--Graham Fuchs;--Tim Willits"
|
|
win_viewlog "1"
|
|
win_viewlog_update_count "10"
|
|
win_viewlog_xpos "0"
|
|
win_viewlog_ypos "0"
|
|
win_xpos "3"
|
|
win_ypos "22"
|
|
|
|
912 cvars listed
|
|
|
|
listCvar [search string] = list cvar values
|
|
listCvar -help [search string] = list cvar descriptions
|
|
listCvar -type [search string] = list cvar types
|
|
listCvar -flags [search string] = list cvar flags
|