// **************************************************************************** // Pirates, Vikings, and Knights II // Config - server.cfg // Date - 26/04/2026 // **************************************************************************** // .................................. Basic ................................. // // hostname - Name of the server. hostname "SERVERNAME" // rcon_password - Remote console password. rcon_password "ADMINPASSWORD" // sv_password - Server password for private servers. sv_password "" // Email - Server admin email. sv_contact "email@example.com" // sv_lan - LAN mode. If set, the server will not show on the internet. // Default: sv_lan 0 sv_lan 0 // ............................... Mapcycle ................................ // // info: The .txt file used to cycle the maps on servers. mapcyclefile "mapcycle.txt" // ....................... Time Limits/Round Settings ....................... // // Time spent on a single map (in minutes) before switching to a new one automatically. // Default: mp_timelimit 0 mp_timelimit 20 // Wait for the end of round before changing map. // Default: mp_timelimit_waitroundend 0 mp_timelimit_waitroundend 1 // Round duration in minutes. // Default: mp_roundtime 3 mp_roundtime 3 // Round limit in number of rounds. // Default: mp_roundlimit 0 // Win limit in number of rounds. // Default: mp_winlimit 0 mp_winlimit 0 // ........................ Game Specific Commands ........................ // // Server tags - Tags show up on the in-game server browser. This helps // users filter servers. // vanilla - he server runs the default settings. // custom - the server runs custom gameplay settings or mods. // example: sv_tags "custom, fastdl" sv_tags "" // Friendly fire - Allows team members to injure other members of their team. // Default: mp_friendlyfire 0 mp_friendlyfire 0 // ............................. Communication ............................. // // Enable communication over voice via microphone. // Default: sv_voiceenable 1 sv_voiceenable 1 // Players can hear all other players, no team restrictions. // Default: sv_alltalk 0 sv_alltalk 0 // ............................. Fast Download .............................. // // info: Allows custom maps to be downloaded to the client. // Allows clients to download custom maps and textures etc. from the server at 20 kbps. // Default: sv_allowdownload 1 sv_allowdownload 1 // Allows clients to download custom maps, textures etc. from a web server with no transfer limit. // Example: // server location: maps/custommap.bsp // web server location: http://example.com/custom/maps/custommap.bsp // sv_downloadurl "http://example.com/custom" // Default: sv_downloadurl "" sv_downloadurl "" // ................................ Ban List ............................... // // personal banlist based on user IDs. exec banned_user.cfg // personal banlist based on user IPs. exec banned_ip.cfg writeid writeip // ............................. Server Logging ............................. // //Enables logging to file, console, and udp < on | off >. log on // Log server bans in the server logs. // Default: sv_logbans 1 sv_logbans 1 // Echo log information to the console. // Default: sv_logecho 1 sv_logecho 1 // Log server information in the log file. // Default: sv_logfile 1 sv_logfile 1 // Log server information to only one file. // Default: sv_log_onefile 0 sv_log_onefile 0