// **************************************************************************** // * // BrainBread 2 - server.cfg * // Version 080116 * // * // **************************************************************************** // ............................. Basic Settings ............................. // // Hostname for server. hostname "" // RCON - remote console password. rcon_password "" // Server password - for private servers. sv_password "" // Contact email for server sysop. sv_contact "email@example.com" // LAN Mode - If set the server will not show on the internet. // Default: sv_lan 0 sv_lan 0 // Cheats - Allows cheats on the server. Steam achievements and stats are disabled. // Default: 0 sv_cheats 0 // Friendly Fire - Allows team members to injure other members of their team. // 0 = Friendly fire off. // 1 = Friendly fire on. // Default: 0 mp_friendlyfire 0 // ........................ Game Specific Commands ........................ // // info: any commands that only apply to this game. // Mercy Value - Sets how many deaths until the players become human once again. // Default: bb2_allow_mercy 0 bb2_allow_mercy 3 // Late Joining - Allows players to spawn late. // default bb2_allow_latejoin 0 bb2_allow_latejoin 1 // Player Spawn Protection - Time in seconds after Spawn. // default bb2_spawn_protection 1 bb2_spawn_protection 15 // Profile System - Allow players to save and load there skills. // 0 = Disabled, skills are not saved. // 1 = Global, players can load there global skills. // 2 = Server, players save there skills to the server. Steam achievements and stats are disabled. // Default 1 bb2_allow_profile_system 1 // Allow NPC to score - Allow friendly npcs to affect scoring. For example for quests. // Default 1 bb2_allow_npc_to_score 0 // Vote Settings // Voting: Passing Votes - Percentage of players that are required to pass a vote. // Minimum: 0 // Maximum: 100 // Default 50 bb2_votes_required 50 // Voting: Ban Time - Number of minutes a player be banned if a vaote ban passes. // minimum: 0 (permanent) // default 30 bb2_ban_time 30 // Arena Settings // Arena: Respawn Interval Time (Seconds). // Minimum: 20 // Default 40 bb2_arena_respawn_time 25 // Arena: Number of Reinforcements. // Minimum: 0 // Maximum: 100 // Default 14 bb2_arena_reinforcement_count 14 // Classic Mode Settings // Classic: Zombie No Team Change. // 0 = Players can become zombies. // 1 = Players cannot become zombies. // Default 0 bb2_classic_zombie_noteamchange 1 // Elimination Settings // Elimination: Team Fraglimit - Number of frags for a team to win a game. // Minimum: 10 // Default 200 bb2_elimination_fraglimit 200 // Elimination: Respawn Time (Seconds). // Minimum: 1 // Maximum: 30 // Default 4 bb2_elimination_respawn_time 5 // Elimination: Respawn Time Scale - Increase the respawn timer in seconds when a player joins. // Example: respawn_timer + (joined_players x time_scale) = new_respawn_timer. 14 + (20 x 2) = 54. // Minimum: 0 // Maximum: 10 // Default 1 bb2_elimination_respawn_time_scale 1 // Elimination: Extermination Score - The score a team should be awarded for exterminating (kill everyone before respawn) the other team. // Minimum: 0 // Maximum: 50 // Default 25 bb2_elimination_score_from_extermination 25 // Elimination: Zombie Score - Number of point a zombie gets for a kill. // Minimum: 2 // Maximum: 10 // Default 5 bb2_elimination_score_zombies 5 // Elimination: Team Perk Duration - Number of seconds a team perk lasts. // Minimum: 5 // Maximum: 60 // Default 30 bb2_elimination_teamperk_duration 30 // Elimination: Team Perk Required Kills - Number of kills a team need to get in order to activate a team perk. // Minimum: 25 // Maximum: 500 // Default 50 bb2_elimination_teamperk_kills_required 50 // Zombie Settings // Zombie Lifespan - Number of minutes a regular zombie will last before dying. // Minimum: 1 // Default 5 bb2_zombie_lifespan 2 // Max Zombies - Maximum number of zombies allowed in the game. // Minimum: 1 // Maximum: 128 // Default 50 bb2_zombie_max 45 // M1A1 Abrams Settings // M1A1 Abrams: Main Cannon Damage. // Minimum: 100 // Maximum: 10000 // Default 3000 bb2_m1a1_damage 200 // M1A1 Abrams: Machinegun Damage. // Minimum: 25 // Maximum: 1000 // Default 30 bb2_m1a1_damage_machinegun 25 // M1A1 Abrams: Friendly Fire (Including NPC's). // Minimum: 0 // Maximum: 1 // Default 1 bb2_m1a1_friendly 1 // M1A1 Abrams: Machinegun Rate of Fire. // Minimum: 0.01 // Maximum: 1 // Default 0.08 bb2_m1a1_machinegun_firerate 1 // M1A1 Abrams: Explosion Radius. // Minimum: 200 // Maximum: 10000 // Default 500 bb2_m1a1_radius 500 // M1A1 Abrams: Max Sight Range. // Minimum: 500 // Maximum: 10000 // Default 2000 bb2_m1a1_range_max 1000 // M1A1 Abrams: Min Sight Range. // Minimum: 250 // Maximum: 5000 // Default 400 bb2_m1a1_range_min 250