// ***************************************************************************** // Fistful of Frags // Config - server.cfg // Date - 26/04/2026 // ***************************************************************************** // .................................. Basic ................................. // // hostname - Hostname for server. hostname "SERVERNAME" // rcon_password - remote console password. rcon_password "ADMINPASSWORD" // sv_password - Server password for entry into multiplayer games. sv_password "" // sv_setsteamaccount - Set game server account token to use for logging in to a persistent game server account. sv_setsteamaccount "" // sv_tags - Server tags. Used to provide extra information to clients when they're browsing for servers. Separate tags with a comma. sv_tags "" // ................................. Security ................................ // // sv_lan - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ). sv_lan 0 // ................................ Gameplay ................................ // // sv_cheats - Allow cheats on server. sv_cheats 0 // fof_sv_currentmode - Game mode. 1=Shootout, 2=Teamplay, 3=Break Bad, 4=Elimination, 5=Versus, 6=Course Mode. fof_sv_currentmode 1 // mp_teamplay - Enable teamplay. 0=Free-for-all, 1=Team Deathmatch. mp_teamplay 0 // fof_sv_maxteams - Number of teams. 2=Vigilantes+Desperados, 3=+Bandidos, 4=+Rangers. fof_sv_maxteams 4 // mp_friendlyfire - Allows team members to injure other members of their team. mp_friendlyfire 0 // mp_timelimit - game time per map in minutes. mp_timelimit 45 // .................................. Bots .................................. // // fof_sv_bot_dynamicjoin - bots join and leave the server depending how many human players stay. fof_sv_bot_dynamicjoin 0 // fof_sv_bot_slotpct - percnetage of servers slots to be filled by bots. fof_sv_bot_slotpct 0.40 // .............................. Map Rotation .............................. // // mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers. // "mapcycle.txt" - All Shootout/2 Team Shootout/4 Team Shootout maps // "mapcycle_12.txt" - All 12 slot maps for Shootout/2 Team Shootout/4 Team Shootout // "mapcycle_32.txt" - All 32 slot maps for Shootout/2 Team Shootout/4 Team Shootout // "mapcycle_tp.txt" - All Teamplay maps // "mapcycle_vs.txt" - All versus mode maps // "mapcycle_gt.txt" - All Ghost Town maps // "mapcycle_cm.txt" - All Course Mode maps mapcyclefile "mapcycle.txt" // ............................. Communication .............................. // // sv_voiceenable - Enable voice communications. sv_voiceenable 1 // sv_alltalk - Players can hear all other players, no team restrictions. sv_alltalk 0 // ............................. Fast Download .............................. // // sv_allowupload - Allow clients to upload customizations files. sv_allowupload 1 // sv_allowdownload - Allow clients to download files. sv_allowdownload 1 // sv_downloadurl - Location from which clients can download missing files. sv_downloadurl "" // ................................ Ban List ................................ // // exec banned_user.cfg - Load the banned user ID list. exec banned_user.cfg // exec banned_ip.cfg - Load the banned IP address list. exec banned_ip.cfg // writeid - Writes a list of permanently-banned user IDs to banned_user.cfg. writeid // writeip - Save the ban list to banned_ip.cfg. writeip // ............................. Server Logging ............................. // // log - Enables logging to file, console, and udp < on | off >. log on // sv_logbans - Log server bans in the server logs. sv_logbans 1 // sv_logecho - Echo log information to the console. sv_logecho 1 // sv_logfile - Log server information in the log file. sv_logfile 1 // sv_log_onefile - Log server information to only one file. sv_log_onefile 0