// ***************************************************************************** // Dystopia // Config - server.cfg // Date - 26/04/2026 // ***************************************************************************** // .................................. Basic ................................. // // hostname - Hostname for server. hostname "SERVERNAME" // rcon_password - remote console password. rcon_password "ADMINPASSWORD" // sv_password - Server password for entry into multiplayer games. sv_password "" // sv_setsteamaccount - Set game server account token to use for logging in to a persistent game server account. sv_setsteamaccount "" // ................................. Security ................................ // // sv_lan - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ). sv_lan 0 // sv_pure - Show user data. sv_pure 2 // sv_cheats - Allow cheats on server. sv_cheats 0 // ............................. Server Logging ............................. // // log - Enables logging to file, console, and udp < on | off >. log on // sv_logbans - Log server bans in the server logs. sv_logbans 1 // sv_logecho - Echo log information to the console. sv_logecho 1 // sv_logfile - Log server information in the log file. sv_logfile 1 // sv_log_onefile - Log server information to only one file. sv_log_onefile 0 // ............................. Communication .............................. // // sv_alltalk - Players can hear all other players, no team restrictions. sv_alltalk 0 // ................................ Gameplay ................................ // // mp_rounds - number of rounds. mp_rounds 2 // mp_stopwatch - stop watch mode. mp_stopwatch 0 // mp_startdelay - map start delay (in seconds). mp_startdelay 40 // mp_timelimit - game time per map in minutes. mp_timelimit 20 // mp_friendlyfire - Allows team members to injure other members of their team. mp_friendlyfire 1 // mp_autoteambalance - Enforce balanced teams. mp_autoteambalance 1 // mp_chattime - amount of time players can chat after the game is over. mp_chattime 45 // mp_scalespawntime - Decrease spawn time for stuck attackers. mp_scalespawntime 0 // sv_gravity - World gravity. sv_gravity 600 // mp_allowvoting - allow use of callvote. mp_allowvoting 1 // mp_punishvotes - How many TK punish votes till player is kicked (0=disable). mp_punishvotes 4 // mp_allowvoting_map - allow use of callvote map. mp_allowvoting_map 1 // mp_allowvoting_balanceteams - allow use of callvote balanceteams. mp_allowvoting_balanceteams 1 // mp_allowvoting_maprestart - allow use of callvote map_restart. mp_allowvoting_maprestart 1 // mp_allowvoting_stopwatch - allow use of callvote mp_stopwatch. mp_allowvoting_stopwatch 0 // mp_allowvoting_kick - allow use of callvote kick, kickid, ban, and banid. mp_allowvoting_kick 1 // mp_votekick_bantime - how many minutes to ban players that are votebanned (0 disables ban). mp_votekick_bantime 15 // mp_allowvoting_forcespec - allow use of callvote forcespec. mp_allowvoting_forcespec 1 // sv_idlekick - Should idle players be kicked? 0 = no idlekicking, 1 = kick idle non-spectators, 2 = kick any idle players, even spectators. sv_idlekick 1 // mp_votepct - percentage of votes required to pass. mp_votepct 51 // sv_minrate - Min bandwidth rate allowed on server, 0 == unlimited. sv_minrate 10000 // sv_maxrate - Max bandwidth rate allowed on server, 0 == unlimited. sv_maxrate 35000 // sv_maxcmdrate - (If sv_mincmdrate is > 0), this sets the maximum value for cl_cmdrate. sv_maxcmdrate 66 // sv_mincmdrate - This sets the minimum value for cl_cmdrate. 0 == unlimited. sv_mincmdrate 30 // sv_maxupdaterate - Maximum updates per second that the server will allow. sv_maxupdaterate 66 // sv_minupdaterate - Minimum updates per second that the server will allow. sv_minupdaterate 30 // ................................ Ban List ................................ // // exec banned_user.cfg - Load the banned user ID list. exec banned_user.cfg // exec banned_ip.cfg - Load the banned IP address list. exec banned_ip.cfg // writeid - Writes a list of permanently-banned user IDs to banned_user.cfg. writeid // writeip - Save the ban list to banned_ip.cfg. writeip