// **************************************************************************** // Pirates, Vikings, and Knights II // Config - server.cfg // Date 06/12/2023 // **************************************************************************** // hostname - Hostname for server. hostname "SERVERNAME" // rcon_password - RCON remote console password. rcon_password "ADMINPASSWORD" // sv_password - Server password for entry into multiplayer games. sv_password "" // map - Start playing on specified map. // map "bt_island" // mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers mapcyclefile "mapcycle.txt" // sv_lan - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ). sv_lan 0 // sv_logfile - Log server information in the log file. sv_logfile 1 // sv_logbans - Log server bans in the server logs. sv_logbans 1 // sv_voiceenable - Enable voice communications. sv_voiceenable 1 // sv_alltalk - Players can hear all other players, no team restrictions. sv_alltalk 1 // sv_allowupload - Allow clients to upload customizations files. sv_allowupload 1 // sv_allowdownload - Allow clients to download files. sv_allowdownload 1 // sv_downloadurl - Location from which clients can download missing files. sv_downloadurl "" // mp_timelimit - game time per map in minutes mp_timelimit 20 // mp_timelimit_waitroundend - Wait for the end of round before changing map. mp_timelimit_waitroundend 1 // mp_roundtime - Round duration in minutes. mp_roundtime 3 // mp_roundlimit - Round limit in number of rounds. mp_roundlimit 0 // mp_winlimit - Win limit in number of rounds. mp_winlimit 0 // mp_friendlyfire - Allows team members to injure other members of their team. mp_friendlyfire 0