// **************************************************************************** // Natural Selection // Config - server.cfg // Date - 26/04/2026 // **************************************************************************** // .................................. Basic ................................. // // hostname - Name of the server. hostname "SERVERNAME" // rcon_password - Remote console password. rcon_password "ADMINPASSWORD" // sv_password - Server password for private servers. sv_password "" // sv_region - The region of the world to report this server in. // 0=US East, 1=US West, 2=South America, 3=Europe, 4=Asia, 5=Australia, 6=Middle East, 7=Africa sv_region 0 // ................................. Security ................................ // // sv_lan - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ). sv_lan 0 // sv_structurelimit - Maximum number of structures on the server. sv_structurelimit 300 // pausable - Allow clients to pause the server. pausable 0 // ................................ Gameplay ................................ // // mp_autoconcede - Autoconcede setting. mp_autoconcede 4 // mp_limitteams - Maximum number of players one team can have over the other. mp_limitteams 1 // mp_combattime - Combat mode round time. mp_combattime 15 // mp_blockscripts - Block abusive console scripts. mp_blockscripts 0 // mp_mapvoteratio - Ratio required to change map. -1 to disallow voting. mp_mapvoteratio .6 // sv_proxies - Allow HLTV proxies to connect. sv_proxies 1 // sv_maxspeed - Maximum client movement speed. sv_maxspeed 4000 // sv_allowdownload - Allow clients to download files. sv_allowdownload 1 // mp_consistency - Enforce file consistency checks. mp_consistency 0 // mp_votedowntime - Seconds before a vote can be recast. mp_votedowntime 180 // mp_votecasttime - Seconds to cast a vote. mp_votecasttime 2 // mp_votepercentneeded - Percentage of votes needed to pass. mp_votepercentneeded .4 // mp_minvotesneeded - Minimum votes needed. mp_minvotesneeded 3 // mp_countdowntime - Commander countdown time. mp_countdowntime .2 // mp_latejointime - Late join time in seconds. mp_latejointime 1.5 // mp_logdetail - Level of detail in server logs. mp_logdetail 0 // mp_falldamage - Enable fall damage. mp_falldamage 1 // mp_killdelay - Delay before kill credit is applied. mp_killdelay 3 // mp_flashlight - Allow flashlight usage. mp_flashlight 1 // mp_footsteps - Enable footstep sounds. mp_footsteps 1 // sv_aim - Enable autoaim assistance. sv_aim 0 // violence_hgibs - Enable human gibs. violence_hgibs 0 // violence_agibs - Enable alien gibs. violence_agibs 0 // sv_clienttrace - Player collision trace size. sv_clienttrace 3.5 // mp_tournamentmode - Enable tournament mode. mp_tournamentmode 0 // mp_friendlyfire - Allows team members to injure other members of their team. mp_friendlyfire 0 // sv_cheats - Allow cheats on the server. sv_cheats 0 // mp_drawdamage - Draw damage dealt to entities. mp_drawdamage 0 // mp_team1damagepercent - Damage multiplier for team 1. 0-100. mp_team1damagepercent 100 // mp_team2damagepercent - Damage multiplier for team 2. 0-100. mp_team2damagepercent 100 // mp_timelimit - Game time per map in minutes. mp_timelimit 60 // ....................... Natural Selection Settings ....................... // // mp_serverops - Server operators. Comma-separated list of Steam IDs. mp_serverops "" // mp_uplink - Enable NS uplink feature. mp_uplink 1