[URL] Protocol=unreal Name=Player Map=KFMainMenu.kfm LocalMap=KFMainMenu.kfm LocalOptions= TransitionMap=KFMainMenu.kfm MapExt=kfm EXEName=KFGame.exe DebugEXEName=DEBUG-KFGame.exe SaveExt=usa Port=7777 PeerPort=7778 GameName=Killing Floor 2 GameNameShort=KF ServerLocalMap=KF-BioticsLab [Engine.ScriptPackages] EngineNativePackages=Core EngineNativePackages=Engine EngineNativePackages=GFxUI EngineNativePackages=IpDrv EngineNativePackages=WinDrv EngineNativePackages=GameFramework EngineNativePackages=SubstanceAir NetNativePackages=IpDrv NetNativePackages=WinDrv EditorPackages=UnrealEd EditorPackages=SubstanceAirEd ScaleformEditorPackages=GFxUIEditor NativePackages=KFGame NonNativePackages=KFGameContent ContentRootClasses=KFGameContent.KFGameContentRoot [Engine.Engine] NetworkDevice=OnlineSubsystemSteamworks.IpNetDriverSteamworks FallbackNetworkDevice=IpDrv.TcpNetDriver ConsoleClassName=Engine.Console GameViewportClientClassName=KFGame.KFGameViewportClient LocalPlayerClassName=Engine.LocalPlayer DataStoreClientClassName=Engine.DataStoreClient Language=INT bAllowMatureLanguage=FALSE GameEngine=KFGame.KFGameEngine EditorEngine=UnrealEd.EditorEngine UnrealEdEngine=UnrealEd.UnrealEdEngine Client=LinuxDrv.LinuxClient Render=Render.Render Input=Engine.Input Canvas=Engine.Canvas TinyFontName=EngineFonts.TinyFont SmallFontName=EngineFonts.SmallFont MediumFontName=EngineFonts.SmallFont LargeFontName=EngineFonts.SmallFont SubtitleFontName=EngineFonts.SmallFont WireframeMaterialName=EngineDebugMaterials.WireframeMaterial DefaultMaterialName=EngineMaterials.DefaultMaterial DefaultDecalMaterialName=EngineMaterials.DefaultDecalMaterial DefaultTextureName=EngineMaterials.DefaultDiffuse EmissiveTexturedMaterialName=EngineMaterials.EmissiveTexturedMaterial GeomMaterialName=EngineDebugMaterials.GeomMaterial DefaultFogVolumeMaterialName=EngineMaterials.FogVolumeMaterial TickMaterialName=EditorMaterials.Tick_Mat CrossMaterialName=EditorMaterials.Cross_Mat DefaultUICaretMaterialName=EngineMaterials.BlinkingCaret SceneCaptureReflectActorMaterialName=EngineMaterials.ScreenMaterial SceneCaptureCubeActorMaterialName=EngineMaterials.CubeMaterial ScreenDoorNoiseTextureName=EngineMaterials.Good64x64TilingNoiseHighFreq ImageGrainNoiseTextureName=EngineMaterials.Good64x64TilingNoiseHighFreq RandomAngleTextureName=EngineMaterials.RandomAngles RandomNormalTextureName=EngineMaterials.RandomNormal2 RandomMirrorDiscTextureName=EngineMaterials.RandomMirrorDisc WeightMapPlaceholderTextureName=EngineMaterials.WeightMapPlaceholderTexture LightMapDensityTextureName=EngineMaterials.DefaultWhiteGrid LightMapDensityNormalName=EngineMaterials.DefaultNormal LevelColorationLitMaterialName=EngineDebugMaterials.LevelColorationLitMaterial LevelColorationUnlitMaterialName=EngineDebugMaterials.LevelColorationUnlitMaterial LightingTexelDensityName=EngineDebugMaterials.MAT_LevelColorationLitLightmapUVs ShadedLevelColorationUnlitMaterialName=EngineDebugMaterials.ShadedLevelColorationUnlitMaterial ShadedLevelColorationLitMaterialName=EngineDebugMaterials.ShadedLevelColorationLitMaterial RemoveSurfaceMaterialName=EngineMaterials.RemoveSurfaceMaterial VertexColorMaterialName=EngineDebugMaterials.VertexColorMaterial VertexColorViewModeMaterialName_ColorOnly=ENG_EngineResources_MAT.Viewmodes.VertexColorViewMode_ColorOnly VertexColorViewModeMaterialName_AlphaAsColor=ENG_EngineResources_MAT.Viewmodes.VertexColorViewMode_AlphaAsColor VertexColorViewModeMaterialName_RedOnly=ENG_EngineResources_MAT.Viewmodes.VertexColorViewMode_RedOnly VertexColorViewModeMaterialName_GreenOnly=ENG_EngineResources_MAT.Viewmodes.VertexColorViewMode_GreenOnly VertexColorViewModeMaterialName_BlueOnly=ENG_EngineResources_MAT.Viewmodes.VertexColorViewMode_BlueOnly HeatmapMaterialName=EngineDebugMaterials.HeatmapMaterial BoneWeightMaterialName=EngineDebugMaterials.BoneWeightMaterial TangentColorMaterialName=EngineDebugMaterials.TangentColorMaterial MobileEmulationMasterMaterialName=MobileEngineMaterials.MobileMasterMaterial EditorBrushMaterialName=EngineMaterials.EditorBrushMaterial DefaultPhysMaterialName=EngineMaterials.DefaultPhysicalMaterial LandscapeHolePhysMaterialName=EngineMaterials.LandscapeHolePhysicalMaterial TextureStreamingBoundsMaterialName=EditorMaterials.Utilities.TextureStreamingBounds_MATInst TerrainErrorMaterialName=EngineDebugMaterials.MaterialError_Mat ProcBuildingSimpleMaterialName=EngineBuildings.ProcBuildingSimpleMaterial BuildingQuadStaticMeshName=EngineBuildings.BuildingQuadMesh ProcBuildingLODColorTexelsPerWorldUnit=0.075 ProcBuildingLODLightingTexelsPerWorldUnit=0.015 MaxProcBuildingLODColorTextureSize=1024 MaxProcBuildingLODLightingTextureSize=256 UseProcBuildingLODTextureCropping=True ForcePowerOfTwoProcBuildingLODTextures=True bCombineSimilarMappings=False MaxRMSDForCombiningMappings=6.0 ImageReflectionTextureSize=1024 TerrainMaterialMaxTextureCount=16 TerrainTessellationCheckCount=6 TerrainTessellationCheckBorder=2.0 TerrainTessellationCheckDistance=4096.0 BeginUPTryCount=200000 bStaticDecalsEnabled=True bDynamicDecalsEnabled=True bForceStaticTerrain=False LightingOnlyBrightness=(R=0.3,G=0.3,B=0.3,A=1.0) LightComplexityColors=(R=0,G=0,B=0,A=1) LightComplexityColors=(R=0,G=255,B=0,A=1) LightComplexityColors=(R=63,G=191,B=0,A=1) LightComplexityColors=(R=127,G=127,B=0,A=1) LightComplexityColors=(R=191,G=63,B=0,A=1) LightComplexityColors=(R=255,G=0,B=0,A=1) ShaderComplexityColors=(R=0.0,G=1.0,B=0.127,A=1.0) ShaderComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0) ShaderComplexityColors=(R=0.046,G=0.52,B=0.0,A=1.0) ShaderComplexityColors=(R=0.215,G=0.215,B=0.0,A=1.0) ShaderComplexityColors=(R=0.52,G=0.046,B=0.0,A=1.0) ShaderComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0) ShaderComplexityColors=(R=1.0,G=0.0,B=0.0,A=1.0) ShaderComplexityColors=(R=1.0,G=0.0,B=0.5,A=1.0) ShaderComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0) MaxPixelShaderAdditiveComplexityCount=900 TimeBetweenPurgingPendingKillObjects=60 bUseTextureStreaming=True bUseBackgroundLevelStreaming=True bSubtitlesEnabled=True bSubtitlesForcedOff=FALSE ScoutClassName=KFGame.KFScout DefaultPostProcessName=PP_KFPostProcess.KFCustomPostProcessChain_1 DefaultUIScenePostProcessName=EngineMaterials.DefaultUIPostProcess ThumbnailSkeletalMeshPostProcessName=EngineMaterials.DefaultThumbnailPostProcess ThumbnailParticleSystemPostProcessName=EngineMaterials.DefaultThumbnailPostProcess ThumbnailMaterialPostProcessName=EngineMaterials.DefaultThumbnailPostProcess DefaultSoundName=EngineSounds.WhiteNoise bOnScreenKismetWarnings=TRUE bEnableKismetLogging=FALSE bUseRecastNavMesh=TRUE bAllowDebugViewmodesOnConsoles=FALSE CameraRotationThreshold=45.0 CameraTranslationThreshold=10000 PrimitiveProbablyVisibleTime=8.0 PercentUnoccludedRequeries=0.125 MaxOcclusionPixelsFraction=0.1 MinTextureDensity=0.000000 IdealTextureDensity=6.500000 MaxTextureDensity=27.500000 MinLightMapDensity=0.0 IdealLightMapDensity=0.05 MaxLightMapDensity=0.2 RenderLightMapDensityGrayscaleScale=1.0 RenderLightMapDensityColorScale=1.0 bRenderLightMapDensityGrayscale=false LightMapDensityVertexMappedColor=(R=0.65,G=0.65,B=0.25,A=1.0) LightMapDensitySelectedColor=(R=1.0,G=0.2,B=1.0,A=1.0) PhysXLevel=0 bDisablePhysXHardwareSupport=True DemoRecordingDevice=Engine.DemoRecDriver bPauseOnLossOfFocus=FALSE MaxFluidNumVerts=1048576 FluidSimulationTimeLimit=30.0 MaxParticleResize=0 MaxParticleResizeWarn=0 bCheckParticleRenderSize=True MaxParticleVertexMemory=131972 NetClientTicksPerSecond=200 MaxTrackedOcclusionIncrement=0.10 TrackedOcclusionStepSize=0.10 MipFadeInSpeed0=0.3 MipFadeOutSpeed0=0.1 MipFadeInSpeed1=2.0 MipFadeOutSpeed1=1.0 StatColorMappings=(StatName="AverageFPS",ColorMap=((In=15.0,Out=(R=255)),(In=30,Out=(R=255,G=255)),(In=45.0,Out=(G=255)))) StatColorMappings=(StatName="Frametime",ColorMap=((In=1.0,Out=(G=255)),(In=25.0,Out=(G=255)),(In=29.0,Out=(R=255,G=255)),(In=33.0,Out=(R=255)))) StatColorMappings=(StatName="Streaming fudge factor",ColorMap=((In=0.0,Out=(G=255)),(In=1.0,Out=(G=255)),(In=2.5,Out=(R=255,G=255)),(In=5.0,Out=(R=255)),(In=10.0,Out=(R=255)))) PhysXGpuHeapSize=32 PhysXMeshCacheSize=8 bShouldGenerateSimpleLightmaps=TRUE bUseNormalMapsForSimpleLightMaps=TRUE bSmoothFrameRate=TRUE MinSmoothedFrameRate=22 MaxSmoothedFrameRate=62 bCheckForMultiplePawnsSpawnedInAFrame=FALSE NumPawnsAllowedToBeSpawnedInAFrame=2 DefaultSelectedMaterialColor=(R=0.04,G=0.02,B=0.24,A=1.0) DefaultHoveredMaterialColor=(R=0.02,G=0.02,B=0.02,A=1.0) bEnableOnScreenDebugMessages=true AllowScreenDoorFade=False AllowNvidiaStereo3d=False EnableMatineePostProcessMaterialParam=False IgnoreSimulatedFuncWarnings=Tick NearClipPlane=5.0 bUseStreamingPause=false bKeepAllMaterialQualityLevelsLoaded=False bEnableColorClear=TRUE RequestedDirectXVersion=11 DefaultOnlineSubsystemName=OnlineSubsystemSteamworks.OnlineSubsystemSteamworks SplatterMapDensityTextureName=EngineMaterials.DefaultWhiteGrid PersistentBloodMasterTextureName=FX_GORE_TEX.FX_Gore_Blend_All_D DitherTextureName=ENG_EngineResources_TEX.Dither.dither_pattern LightProbablyVisibleTime=8.0 AISubsystemClassName=KFGame.KFAISubsystem QueryNetworkDevice=IpDrv.QueryNetDriver [PlatformInterface] CloudStorageInterfaceClassName= FacebookIntegrationClassName= InGameAdManagerClassName= [Engine.SeqAct_Interp] RenderingOverrides=(bAllowAmbientOcclusion=False,bAllowDominantWholeSceneDynamicShadows=False,bAllowMotionBlurSkinning=False,bAllowTemporalAA=True,bAllowLightShafts=True) [Engine.StreamingMovies] RenderPriorityPS3=1001 SuspendGameIO=True [Engine.ISVHacks] bInitializeShadersOnDemand=True DisableATITextureFilterOptimizationChecks=True UseMinimalNVIDIADriverShaderOptimization=True PumpWindowMessagesWhenRenderThreadStalled=False [Engine.GameEngine] MaxDeltaTime=0 ServerActors=IpDrv.WebServer bUsedForTakeover=TRUE [Engine.DemoRecDriver] AllowDownloads=True DemoSpectatorClass=KFGame.KFDemoRecSpectator MaxClientRate=25000 ConnectionTimeout=15.0 InitialConnectTimeout=30.0 AckTimeout=1.0 KeepAliveTime=1.0 SimLatency=0 RelevantTimeout=5.0 SpawnPrioritySeconds=1.0 ServerTravelPause=4.0 NetServerMaxTickRate=30 LanServerMaxTickRate=30 MaxRewindPoints=30 RewindPointInterval=1.0 NumRecentRewindPoints=7 [Engine.PackagesToAlwaysCook] Package=KFMainMenu SeekFreePackage=KFGameContent SeekFreePackage=CHR_Masterson_01_MESH SeekFreePackage=CHR_Masterson_01_Opt_MESH SeekFreePackage=CHR_Alberts_01_MESH SeekFreePackage=CHR_Alberts_01_Opt_MESH SeekFreePackage=CHR_Ana_01_MESH SeekFreePackage=CHR_Ana_01_Opt_MESH SeekFreePackage=CHR_Briar_01_MESH SeekFreePackage=CHR_Briar_01_Opt_MESH SeekFreePackage=CHR_Briar_Bobby_MESH SeekFreePackage=CHR_Briar_Bobby_Opt_MESH SeekFreePackage=CHR_Coleman_01_MESH SeekFreePackage=CHR_Coleman_01_Opt_MESH SeekFreePackage=CHR_DJSkully_01_MESH SeekFreePackage=CHR_DJSkully_01_Opt_MESH SeekFreePackage=CHR_Jagerhorn_01_MESH SeekFreePackage=CHR_Jagerhorn_01_Opt_MESH SeekFreePackage=CHR_Chivalry_Knight_MESH SeekFreePackage=CHR_Chivalry_Knight_Opt_MESH SeekFreePackage=CHR_MrFoster_01_MESH SeekFreePackage=CHR_MrFoster_01_Opt_MESH SeekFreePackage=CHR_MrFoster_Suit_MESH SeekFreePackage=CHR_MrFoster_Suit_Opt_MESH SeekFreePackage=CHR_Strasser_01_MESH SeekFreePackage=CHR_Tanaka_01_MESH SeekFreePackage=CHR_Tanaka_01_Opt_MESH SeekFreePackage=CHR_Rockabilly_MESH SeekFreePackage=CHR_Alan_01_MESH SeekFreePackage=CHR_Alan_01_Opt_MESH SeekFreePackage=CHR_Mark_01_MESH SeekFreePackage=CHR_Mark_01_Opt_MESH SeekFreePackage=ZED_ARCH SeekFreePackage=SUMMER_ZED_ARCH SeekFreePackage=XMAS_ZED_ARCH [Engine.StartupPackages] bSerializeStartupPackagesFromMemory=TRUE bFullyCompressStartupPackages=FALSE Package=EngineMaterials Package=EngineSounds Package=EngineFonts Package=SoundClassesAndModes [Engine.PackagesToForceCookPerMap] [Engine.MobileShaderGroups] [Core.System] MaxObjectsNotConsideredByGC=33476 SizeOfPermanentObjectPool=0 StaleCacheDays=30 MaxStaleCacheSize=1024 MaxOverallCacheSize=2048 PackageSizeSoftLimit=2000 AsyncIOBandwidthLimit=0 CachePath=..\..\KFGame\Cache CacheExt=.uxx Paths=..\..\Engine\Content ScriptPaths=..\..\KFGame\Script FRScriptPaths=..\..\KFGame\ScriptFinalRelease CutdownPaths=..\..\KFGame\CutdownPackages CutdownPaths=..\..\KFGame\Script ScreenShotPath=..\..\KFGame\ScreenShots LocalizationPaths=..\..\Engine\Localization Extensions=upk Extensions=u Extensions=umap SaveLocalizedCookedPackagesInSubdirectories=FALSE TextureFileCacheExtension=tfc bDisablePromptToRebuildScripts=FALSE Suppress=Dev Suppress=DevAbsorbFuncs Suppress=DevAnim Suppress=DevAssetDataBase Suppress=DevAudio Suppress=DevAudioVerbose Suppress=DevBind Suppress=DevBsp Suppress=DevCamera Suppress=DevCollision Suppress=DevCompile Suppress=DevComponents Suppress=DevConfig Suppress=DevCooking Suppress=DevCrossLevel Suppress=DevDataStore Suppress=DevDecals Suppress=DevFaceFX Suppress=DevGFxUI Suppress=DevGFxUIWarning Suppress=DevGarbage Suppress=DevKill Suppress=DevLevelTools Suppress=DevLightmassSolver Suppress=DevLoad Suppress=DevMovie Suppress=DevNavMesh Suppress=DevNavMeshWarning Suppress=DevNetTraffic Suppress=DevNetTrafficDetail Suppress=DevPath Suppress=DevReplace Suppress=DevSHA Suppress=DevSave Suppress=DevShaders Suppress=DevShadersDetailed Suppress=DevSound Suppress=DevStats Suppress=DevStreaming Suppress=DevTick Suppress=DevUI Suppress=DevUIAnimation Suppress=DevUIFocus Suppress=DevUIStates Suppress=DevUIStyles Suppress=DevMCP Suppress=DevHTTP Suppress=DevHttpRequest Suppress=DevBeacon Suppress=DevBeaconGame Suppress=DevOnlineGame Suppress=DevMatchmaking Suppress=DevMovieCapture Suppress=GameStats Suppress=Input Suppress=Inventory Suppress=Localization Suppress=LocalizationWarning Suppress=PlayerManagement Suppress=PlayerMove Paths=..\..\KFGame\Content Paths=..\..\KFGame\__Trashcan LocalizationPaths=..\..\KFGame\Localization SavePath=..\..\KFGame\Save Extensions=kfm SeekFreePCPaths=..\..\KFGame\BrewedPC BrewedPCPaths=..\..\KFGame\BrewedPC SeekFreePCExtensions=upk Suppress=DevPhysics Suppress=DevMemory Suppress=DevWwise Suppress=DevOnlineSpam Suppress=OpenGLSpam UseTextureFileCache=FALSE [Engine.Client] DisplayGamma=2.2 MinDesiredFrameRate=35.000000 InitialButtonRepeatDelay=0.2 ButtonRepeatDelay=0.1 [WinDrv.WindowsClient] AudioDeviceClass=XAudio2.XAudio2Device MinAllowableResolutionX=0 MinAllowableResolutionY=0 MaxAllowableResolutionX=0 MaxAllowableResolutionY=0 MinAllowableRefreshRate=0 MaxAllowableRefreshRate=0 ParanoidDeviceLostChecking=1 AllowJoystickInput=1 [WinDrv.HttpRequestWindowsMcp] AppID=UDK AppSecret=Your_app_secret_here [XAudio2.XAudio2Device] MaxChannels=32 CommonAudioPoolSize=0 MinCompressedDurationGame=5 MinCompressedDurationEditor=4 LowPassFilterResonance=0.9 [ALAudio.ALAudioDevice] MaxChannels=32 CommonAudioPoolSize=0 MinCompressedDurationGame=5 MinCompressedDurationEditor=4 LowPassFilterResonance=0.9 //DeviceName=Generic Software [Engine.Player] ConfiguredInternetSpeed=10000 ConfiguredLanSpeed=20000 PP_DesaturationMultiplier=1.0 PP_HighlightsMultiplier=1.0 PP_MidTonesMultiplier=1.0 PP_ShadowsMultiplier=1.0 [IpDrv.TcpNetDriver] AllowDownloads=True AllowPeerConnections=False AllowPeerVoice=False ConnectionTimeout=30.0 InitialConnectTimeout=200.0 AckTimeout=1.0 KeepAliveTime=0.2 MaxClientRate=15000 MaxInternetClientRate=10000 RelevantTimeout=5.0 SpawnPrioritySeconds=1.0 ServerTravelPause=4.0 NetServerMaxTickRate=30.0 LanServerMaxTickRate=35 NetServerLobbyTickRate=5 DownloadManagers=IpDrv.HTTPDownload DownloadManagers=Engine.ChannelDownload NetConnectionClassName=IpDrv.TcpipConnection MaxDownloadSize=1024000 [OnlineSubsystemSteamworks.IpNetDriverSteamworks] NetConnectionClassName=OnlineSubsystemSteamworks.IpNetConnectionSteamworks bSteamSocketsOnly=FALSE [IpServer.UdpServerQuery] GameName=ut [IpDrv.UdpBeacon] DoBeacon=True BeaconTime=0.50 BeaconTimeout=5.0 BeaconProduct=ut ServerBeaconPort=8777 BeaconPort=9777 [TextureStreaming] MinTextureResidentMipCount=7 PoolSize=0 MemoryMargin=20 MemoryLoss=0 HysteresisLimit=20 DropMipLevelsLimit=16 StopIncreasingLimit=12 StopStreamingLimit=8 MinEvictSize=10 MinFudgeFactor=1 FudgeFactorIncreaseRateOfChange=0.5 FudgeFactorDecreaseRateOfChange=-0.4 MinRequestedMipsToConsider=11 MinTimeToGuaranteeMinMipCount=2 MaxTimeToGuaranteeMinMipCount=12 UseTextureFileCache=TRUE LoadMapTimeLimit=20.0 LightmapStreamingFactor=0.04 ShadowmapStreamingFactor=0.04 MaxLightmapRadius=2000.0 AllowStreamingLightmaps=True TextureFileCacheBulkDataAlignment=1 UsePriorityStreaming=True bAllowSwitchingStreamingSystem=False UseDynamicStreaming=False bEnableAsyncDefrag=False bEnableAsyncReallocation=False MaxDefragRelocations=256 MaxDefragDownShift=128 BoostPlayerTextures=3.0 TemporalAAMemoryReserve=4.0 [StreamByURL] PostLoadPause=6.0 [UnrealEd.EditorEngine] LocalPlayerClassName=UnrealEd.EditorPlayer bSubtitlesEnabled=True GridEnabled=True SnapScaleEnabled=True ScaleGridSize=5 SnapVertices=False SnapDistance=10.000000 GridSize=(X=16.000000,Y=16.000000,Z=16.000000) RotGridEnabled=True RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024) GameCommandLine=-log FOVAngle=90.000000 GodMode=True AutoSaveDir=..\..\KFGame\Autosaves InvertwidgetZAxis=True UseAxisIndicator=True MatineeCurveDetail=0.1 Client=WinDrv.WindowsClient CurrentGridSz=4 bUseMayaCameraControls=True bPrefabsLocked=True HeightMapExportClassName=TerrainHeightMapExporterTextT3D EditorOnlyContentPackages=EditorMeshes EditorOnlyContentPackages=EditorMaterials EditorOnlyContentPackages=EditorResources EditorOnlyContentPackages=EditorLandscapeResources EditorOnlyContentPackages=EditorShellMaterials EditorOnlyContentPackages=MobileEngineMaterials EditPackagesInPath=..\..\Development\Src EditPackages=Core EditPackages=Engine EditPackages=IpDrv EditPackages=GFxUI EditPackages=AkAudio EditPackages=GameFramework EditPackages=UnrealEd EditPackages=GFxUIEditor EditPackages=WinDrv EditPackages=OnlineSubsystemSteamworks EditPackages=OnlineSubsystemDingo EditPackages=SubstanceAir EditPackages=SubstanceAirEd bBuildReachSpecs=false bGroupingActive=TRUE bCustomCameraAlignEmitter=TRUE CustomCameraAlignEmitterDistance=100.0 bDrawSocketsInGMode=FALSE bSmoothFrameRate=FALSE MinSmoothedFrameRate=5 MaxSmoothedFrameRate=120 FarClippingPlane=0 TemplateMapFolders=..\..\Engine\Content\Maps\Templates UseOldStyleMICEditorGroups=true EditPackagesOutPath=..\..\KFGame\Script FRScriptOutputPath=..\..\KFGame\ScriptFinalRelease EditPackages=BaseAI EditPackages=OnlineSubsystemNP EditPackages=OnlineSubsystemPC EditPackages=KFGame EditPackages=KFGameContent EditPackages=WebAdmin EditPackages=RCam InEditorGameURLOptions= [UnrealEd.UnrealEdEngine] AutoSaveIndex=0 PackagesToBeFullyLoadedAtStartup=EditorMaterials PackagesToBeFullyLoadedAtStartup=EditorMeshes PackagesToBeFullyLoadedAtStartup=EditorResources PackagesToBeFullyLoadedAtStartup=EngineMaterials PackagesToBeFullyLoadedAtStartup=EngineFonts PackagesToBeFullyLoadedAtStartup=EngineResources PackagesToBeFullyLoadedAtStartup=Engine_MI_Shaders PackagesToBeFullyLoadedAtStartup=MapTemplateIndex [Engine.DataStoreClient] GlobalDataStoreClasses=Engine.UIDataStore_Fonts GlobalDataStoreClasses=Engine.UIDataStore_Registry GlobalDataStoreClasses=Engine.UIDataStore_InputAlias GlobalDataStoreClasses=KFGame.KFUIDataStore_GameResource GlobalDataStoreClasses=KFGame.KFDataStore_OnlineGameSearch PlayerDataStoreClassNames=Engine.UIDataStore_OnlinePlayerData [DevOptions.Shaders] AutoReloadChangedShaders=True bAllowMultiThreadedShaderCompile=True bAllowDistributedShaderCompile=False bAllowDistributedShaderCompileForBuildPCS=False NumUnusedShaderCompilingThreads=1 ThreadedShaderCompileThreshold=1 MaxShaderJobBatchSize=30 PrecompileShadersJobThreshold=40000 bDumpShaderPDBs=False bPromptToRetryFailedShaderCompiles=True [DevOptions.Debug] ShowSelectedLightmap=False [StatNotifyProviders] BinaryFileStatNotifyProvider=true XmlStatNotifyProvider=false CsvStatNotifyProvider=false StatsNotifyProvider_UDP=true PIXNamedCounterProvider=false [StatNotifyProviders.StatNotifyProvider_UDP] ListenPort=13000 [RemoteControl] SuppressRemoteControlAtStartup=False [LogFiles] PurgeLogsDays=3 LogTimes=True [AnimationCompression] CompressCommandletVersion=3 // Bump this up to trigger full recompression. Otherwise only new animations imported will be recompressed. DefaultCompressionAlgorithm=AnimationCompressionAlgorithm_RemoveLinearKeys TranslationCompressionFormat=0 RotationCompressionFormat=1 AlternativeCompressionThreshold=1.f ForceRecompression=False bOnlyCheckForMissingSkeletalMeshes=False KeyEndEffectorsMatchName=IK KeyEndEffectorsMatchName=eye KeyEndEffectorsMatchName=weapon KeyEndEffectorsMatchName=hand KeyEndEffectorsMatchName=attach KeyEndEffectorsMatchName=camera [IpDrv.OnlineSubsystemCommonImpl] MaxLocalTalkers=1 MaxRemoteTalkers=16 bIsUsingSpeechRecognition=false [IpDrv.OnlineGameInterfaceImpl] LanAnnouncePort=14001 LanQueryTimeout=5.0 LanGameUniqueId=948179132 LanPacketPlatformMask=0xFFFFFFFF [OnlineSubsystemLive.OnlineSubsystemLive] LanAnnouncePort=14001 VoiceNotificationDelta=0.2 [OnlineSubsystemDingo.OnlineSubsystemDingo] VoiceNotificationDelta=0.2 [Engine.StaticMeshCollectionActor] bCookOutStaticMeshActors=TRUE MaxStaticMeshComponents=100 [Engine.StaticLightCollectionActor] bCookOutStaticLightActors=TRUE MaxLightComponents=100 [LiveSock] bUseVDP=True bUseSecureConnections=true MaxDgramSockets=64 MaxStreamSockets=16 DefaultRecvBufsizeInK=256 DefaultSendBufsizeInK=256 SystemLinkPort=14000 [CustomStats] LD=Streaming fudge factor LD=FrameTime LD=Terrain Smooth Time LD=Terrain Render Time LD=Decal Render Time LD=Terrain Triangles LD=Decal Triangles LD=Decal Draw Calls LD=Static Mesh Tris LD=Skel Mesh Tris LD=Skel Verts CPU Skin LD=Skel Verts GPU Skin LD=30+ FPS LD=Total CPU rendering time LD=Total GPU rendering time LD=Occluded primitives LD=Projected shadows LD=Visible static mesh elements LD=Visible dynamic primitives LD=Texture Pool Size LD=Physical Memory Used LD=Virtual Memory Used LD=Audio Memory Used LD=Texture Memory Used LD=360 Texture Memory Used LD=Animation Memory LD=Vertex Lighting Memory LD=StaticMesh Vertex Memory LD=StaticMesh Index Memory LD=SkeletalMesh Vertex Memory LD=SkeletalMesh Index Memory LD=Decal Vertex Memory LD=Decal Index Memory LD=Decal Interaction Memory MEMLEAN=Virtual Memory Used MEMLEAN=Audio Memory Used MEMLEAN=Animation Memory MEMLEAN=FaceFX Cur Mem MEMLEAN=Vertex Lighting Memory MEMLEAN=StaticMesh Vertex Memory MEMLEAN=StaticMesh Index Memory MEMLEAN=SkeletalMesh Vertex Memory MEMLEAN=SkeletalMesh Index Memory MEMLEAN=Decal Vertex Memory MEMLEAN=Decal Index Memory MEMLEAN=Decal Interaction Memory MEMLEAN=VertexShader Memory MEMLEAN=PixelShader Memory GameThread=Async Loading Time GameThread=Audio Update Time GameThread=FrameTime GameThread=HUD Time GameThread=Input Time GameThread=Kismet Time GameThread=Move Actor Time GameThread=RHI Game Tick GameThread=RedrawViewports GameThread=Script time GameThread=Tick Time GameThread=Update Components Time GameThread=World Tick Time GameThread=Async Work Wait GameThread=PerFrameCapture GameThread=DynamicLightEnvComp Tick Mobile=ES2 Draw Calls Mobile=ES2 Draw Calls (UP) Mobile=ES2 Triangles Drawn Mobile=ES2 Triangles Drawn (UP) Mobile=ES2 Program Count Mobile=ES2 Program Count (PP) Mobile=ES2 Program Changes Mobile=ES2 Uniform Updates (Bytes) Mobile=ES2 Base Texture Binds Mobile=ES2 Detail Texture Binds Mobile=ES2 Lightmap Texture Binds Mobile=ES2 Environment Texture Binds Mobile=ES2 Bump Offset Texture Binds Mobile=Frustum Culled primitives Mobile=Statically occluded primitives SplitScreen=Processed primitives SplitScreen=Mesh draw calls SplitScreen=Mesh Particles SplitScreen=Particle Draw Calls [MemorySplitClassesToTrack] Class=AnimSequence Class=AudioComponent Class=AudioDevice Class=BrushComponent Class=CylinderComponent Class=DecalComponent Class=DecalManager Class=DecalMaterial Class=Font Class=Level Class=Material Class=MaterialInstanceConstant Class=MaterialInstanceTimeVarying Class=Model Class=ModelComponent Class=MorphTarget Class=NavigationMeshBase Class=ParticleModule Class=ParticleSystemComponent Class=PathNode Class=ProcBuilding_SimpleLODActor Class=RB_BodyInstance Class=RB_BodySetup Class=ReachSpec Class=Sequence Class=SkeletalMesh Class=SkeletalMeshComponent Class=SoundCue Class=SoundNode Class=SoundNodeWave Class=StaticMesh Class=StaticMeshActor Class=StaticMeshCollectionActor Class=StaticMeshComponent Class=Terrain Class=TerrainComponent Class=Texture2D Class=UIRoot [MemLeakCheckExtraExecsToRun] Cmd=obj list class=StaticMesh -Alphasort -DetailedInfo Cmd=obj list class=StaticMeshActor -ALPHASORT -DetailedInfo Cmd=obj list class=StaticMeshCollectionActor -ALPHASORT -DetailedInfo Cmd=obj list class=TextureMovie -Alphasort -DetailedInfo Cmd=obj list class=Level -ALPHASORT -DetailedInfo Cmd=lightenv list volumes Cmd=lightenv list transition Cmd=ListThreads [ConfigCoalesceFilter] FilterOut=KFEngine.ini FilterOut=KFEditor.ini FilterOut=KFInput.ini FilterOut=KFLightmass.ini FilterOut=KFGame.ini FilterOut=KFGameDedicatedServer.ini FilterOut=KFUI.ini FilterOut=KFSystemSettings.ini FilterOut=KFEngineG4WLive.ini FilterOut=KFEngineG4WLiveDedicatedServer.ini FilterOut=KFEngineNoLive.ini FilterOut=KFEngineNoLiveDedicatedServer.ini FilterOut=KFEditorKeyBindings.ini FilterOut=KFEditorUserSettings.ini FilterOut=KFEngineGameSpy.ini FilterOut=KFEngineSteamworks.ini FilterOut=Descriptions.int FilterOut=Editor.int FilterOut=EditorTips.int FilterOut=UnrealEd.int FilterOut=WinDrv.int FilterOut=XWindow.int FilterOut=GfxUIEditor.int FilterOut=Properties.int [TaskPerfTracking] bUseTaskPerfTracking=TRUE RemoteConnectionIP=10.1.20.20 ConnectionString=Provider=sqloledb;Data Source=production-db;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes;Connection Timeout=2 RemoteConnectionStringOverride=Data Source=production-db;Initial Catalog=EngineTaskPerf;Integrated Security=True;Pooling=False;Asynchronous Processing=True;Network Library=dbmssocn [FPSChartTracking] ShouldTrackFPSWhenNonInteractive=False [TaskPerfMemDatabase] bUseTaskPerfMemDatabase=TRUE RemoteConnectionIP=10.1.20.20 ConnectionString=Provider=sqloledb;Data Source=dev-db;Initial Catalog=PerfMem;Trusted_Connection=Yes;Connection Timeout=2 RemoteConnectionStringOverride=Data Source=dev-db;Initial Catalog=PerfMem;Integrated Security=True;Pooling=True;Asynchronous Processing=True;Network Library=dbmssocn [MemoryPools] FLightPrimitiveInteractionInitialBlockSize=512 FModShadowPrimitiveInteractionInitialBlockSize=512 [MobileMaterialCookSettings] SkinningOnlyMaterials= NoLightmapOnlyMaterials= [Engine.PhysicsLODVerticalEmitter] ParticlePercentage=100 [Engine.OnlineSubsystem] NamedInterfaceDefs=(InterfaceName="RecentPlayersList",InterfaceClassName="Engine.OnlineRecentPlayersList") AsyncMinCompletionTime=0.0 [Engine.OnlineRecentPlayersList] MaxRecentPlayers=100 MaxRecentParties=5 [VoIP] VolumeThreshold=0.2 bHasVoiceEnabled=true VoIPVolumeThreshold=0.600000 [FullScreenMovie] bForceNoMovies=FALSE StartupMovies=LogoTripwire StartupMovies=LogoHardsuit StartupMovies=LogoUE3 StartupMovies=LogoGA StartupMovies=MainMenu SkippableMovies=LogoTripwire SkippableMovies=LogoHardsuit SkippableMovies=LogoUE3 SkippableMovies=LogoGA SkippableMovies=Credits LoadMapMovies=Loading_001 LoadMapMovies=Loading_002 LoadMapMovies=Loading_003 bShouldStopMovieAtEndOfLoadMap=true [IPDrv.WebConnection] MaxValueLength=512 MaxLineLength=4096 [IPDrv.WebServer] ApplicationPaths[0]=/ServerAdmin ApplicationPaths[1]=/images ListenPort=80 MaxConnections=18 ExpirationSeconds=86400 bEnabled=false [IPDrv.WebResponse] IncludePath=/Web CharSet=iso-8859-1 [TextureTracking] #TextureName=T_GD_Traffic_Crosswalk_01 [AnimNotify] Trail_MaxSampleRate=200.0 [Engine.UIDataStore_OnlinePlayerData] PartyChatProviderClassName=Engine.UIDataProvider_OnlinePartyChatList ProfileSettingsClassName=KFGame.KFProfileSettings PlayerStorageClassName=KFGame.KFProfileSettings [Engine.LocalPlayer] AspectRatioAxisConstraint=AspectRatio_MaintainXFOV [MobileSupport] bShouldCachePVRTCTextures=False bShouldCacheATITCTextures=False bShouldCacheETCTextures=False bShouldCacheFlashTextures=False bShouldFlattenMaterials=False FlattenedTextureResolutionBias=0 UDKRemotePort=41765 UDKRemotePortPIE=41766 [Engine.GameViewportClient] bDebugNoGFxUI=FALSE [ContentComparisonReferenceTypes] +Class=AnimSet +Class=SkeletalMesh +Class=SoundCue +Class=StaticMesh +Class=ParticleSystem +Class=Texture2D [UnitTesting] UnitTestPath=..\..\Engine\UnitTests UnitTestPackageName=UnitTestPackage [Engine.HttpFactory] HttpRequestClassName=WinDrv.HttpRequestWindows [IpDrv.OnlineImageDownloaderWeb] MaxSimultaneousDownloads=8 [IpDrv.McpServiceConfig] Protocol=http Domain=localhost:8888 [IpDrv.McpServiceBase] McpConfigClassName=IpDrv.McpServiceConfig [IpDrv.McpServerTimeBase] McpServerTimeClassName=IpDrv.McpServerTimeManager [IpDrv.McpServerTimeManager] TimeStampUrl=/timestamp [IpDrv.McpGroupsBase] McpGroupsManagerClassName=IpDrv.McpGroupsManager [IpDrv.McpGroupsManager] CreateGroupUrl=/groupcreate DeleteGroupUrl=/groupdelete QueryGroupsUrl=/grouplist QueryGroupMembersUrl=/groupmembers AddGroupMembersUrl=/groupmembers RemoveGroupMembersUrl=/groupmembers DeleteGroupUrl=/groupdelete DeleteAllGroupsUrl=/groupdeletebyownerid QueryGroupInvitesUrl=/groupinvite AcceptGroupInviteUrl=/groupinvite RejectGroupInviteUrl=/groupinvite [IpDrv.McpMessageBase] McpMessageManagerClassName=IpDrv.McpMessageManager [IpDrv.McpMessageManager] CompressionType=MMCT_LZO CreateMessageUrl=/messagecreate DeleteMessageUrl=/messagedelete QueryMessagesUrl=/messagelist QueryMessageContentsUrl=/messagecontents [IpDrv.McpIdMappingBase] McpIdMappingClassName=IpDrv.McpIdMappingManager [IpDrv.McpIdMappingManager] AddMappingUrl=/useraddaccountmapping QueryMappingUrl=/userresolveaccountmappings [IpDrv.McpUserManagerBase] McpUserManagerClassName=IpDrv.McpUserManager [IpDrv.McpUserManager] RegisterUserMcpUrl=/registerusermcp RegisterUserFacebookUrl=/registeruserfacebook QueryUserUrl=/userstatus QueryUsersUrl=/usermultiplestatus DeleteUserUrl=/deleteuser McpAuthUrl=/authenticateusermcp FacebookAuthUrl=/authenticateuserfacebook [IpDrv.McpUserCloudFileDownload] EnumerateCloudFilesUrl=/cloudstoragelist ReadCloudFileUrl=/cloudstoragecontents WriteCloudFileUrl=/cloudstoragesave DeleteCloudFileUrl=/cloudstoragedelete [IpDrv.McpClashMobBase] McpClashMobClassName=IpDrv.McpClashMobManager [IpDrv.McpClashMobManager] ChallengeListUrl=/challengelist ChallengeStatusUrl=/challengestatus ChallengeMultiStatusUrl=/challengemultiplestatus AcceptChallengeUrl=/acceptchallenge UpdateChallengeProgressUrl=/updatechallenge UpdateRewardProgressUrl=/updatereward [IpDrv.McpManagedValueManagerBase] McpManagedValueManagerClassName=IpDrv.McpManagedValueManager [IpDrv.McpManagedValueManager] CreateSaveSlotUrl=/createvalues ReadSaveSlotUrl=/listvalues UpdateValueUrl=/updatevalue DeleteValueUrl=/deletevalue [IpDrv.McpUserInventoryBase] McpUserInventoryClassName=IpDrv.McpUserInventoryManager [IpDrv.McpUserInventoryManager] CreateSaveSlotUrl=/createsaveslot DeleteSaveSlotUrl=/deletesaveslot ListSaveSlotUrl=/listsaveslot ListItemsUrl=/listitems PurchaseItemUrl=/purchaseitem SellItemUrl=/sellitem EarnItemUrl=/earnitem ConsumeItemUrl=/consumeitem DeleteItemUrl=/deleteitem IapRecordUrl=/recordiap [IpDrv.McpClashMobFileDownload] RequestFileURL=/challengefile [IpDrv.OnlineTitleFileDownloadWeb] RequestFileURL=/downloadfile RequestFileListURL=/listfiles TimeOut=10.0 [OnlineSubsystem] PollingIntervalInMs=50 bAllowAsyncBlocking=true DebugTaskDelayInMs=0 [SubstanceAir] MipCountAfterCooking=7 MemBudgetMb=2048 FreeCore=0 bForceTextureBaking=FALSE bInstallTimeGeneration=FALSE [Configuration] [Engine.TFCGroupNames] TFC=CHR_Alan* TFC=CHR_Alberts* TFC=CHR_Ana* TFC=CHR_Bowler* TFC=CHR_Briar_Bobby* TFC=CHR_Briar* TFC=CHR_Chivalry_Knight* TFC=CHR_Coleman* TFC=CHR_DJSkully* TFC=CHR_Jagerhorn* TFC=CHR_Mark* TFC=CHR_Masterson* TFC=CHR_MrFoster* TFC=CHR_Strasser* TFC=CHR_Tanaka* TFC=WEP* TFC=*MainMenu* TFC=*EvacuationPoint* TFC=*BurningParis* TFC=*BioticsLab* TFC=*Outpost* TFC=*Manor* TFC=*Catacombs* TFC=*BlackForest* TFC=*Farmhouse* TFC=*Prison* TFC=*ContainmentStation* TFC=*HostileGrounds* TFC=*Nightmare* TFC=CHR_CosmeticSet* TFC=ZED* [Windows.StandardUser] MyDocumentsSubDirName=KillingFloor2 [OnlineSubsystemSteamworks.OnlineSubsystemSteamworks] bUseVAC=true GameDir=kf2 ProductName=kf2 GameVersion=0.1.0.0 Region=255 CurrentNotificationPosition=NNP_TopRight bTestSteamAuthDenials=false ServerBrowserTimeout=60.0 VOIPVolumeMultiplier=1.5 ProfileDataDirectory=..\..\KFGame\SaveData ProfileDataExtention=PFD [SystemSettings] EnableSteamStats=False [IpDrv.HTTPDownload] RedirectToURL= [KFGame.KFSkinTypeEffects] ImpactParticleEffectInterval=0.5 [IniVersion] 0=1516213842.000000 1=1516213909.000000 2=1516213843.000000 3=1516213932.000000 Patch=1035