// Example playlist demonstrating the format and default values. "playlist" { "name" "Example Playlist" "description" "An example of an Insurgency playlist file." // Optional: Maxplayer requirements. // Servers running this playlist must have a maxplayers value between // require_maxplayers_min and require_maxplayers_max to operate. "require_maxplayers_min" "1" "require_maxplayers_max" "49" // A list of maps that this playlist must be played on. // If no maps are included, this playlist will have no map restrictions. "allowed_maps" { // "mapname" "gamemode" // eg: "station" "push" } // Recommended convars, will be applied but are not enforced and // can be changed by server operators. "cvars" { // "CVAR" "VALUE" "ambush" // Gamemode specific cvars { // "CVAR" "VALUE" } } // Enforced convars, these will be unchangable. "forced_cvars" { // "CVAR" "VALUE" "ambush" // Gamemode specific cvars { // "CVAR" "VALUE" } } // Defines the filters available to players searching for a game. "filters" { // Minimum player count filter, removing this key will remove this filter. "players" { "min" "0" // Minimum slider value, defaults to 0 "max" "64" // Maximum slider value, defaults to require_maxplayers_max value } // Per-tag filtering, each filter is given a 3-state button to require/exclude specific tags // Example tags: no3dvoip, notargetindicator, deathmsgs, nofriendlyfire, deadchat, deadvoice, teamtalk (alltalk disabled), fullscoreboard (kd on scoreboard) // Values: 0 = Exclude, 1 = Include, 2 = Ignore "tags" { // "tag name" // { // "default" "value" // Value (0-2): Default state of this button // "ignorable" "1" // Boolean, can this filter opt out of tag filtering. Default 1 // "invert" "0" // Boolean, an inverted filter will REQUIRE a tag when crossed out and EXCLUDE a tag when ticked. Default 0 // } } } }