// **************************************************************************** // Counter-Strike 2 // Config - server.cfg // Date - 26/04/2026 // **************************************************************************** // .................................. Basic ................................. // // hostname - Name of the server. hostname "SERVERNAME" // sv_password - Server password for private servers. sv_password "" // sv_setsteamaccount - Game server account token used for persistent login. // https://steamcommunity.com/dev/managegameservers sv_setsteamaccount "" // .............................. Map Rotation .............................. // // map - Start playing on specified map. map "de_anubis" // mapcyclefile - Name of the .txt file used to cycle maps on multiplayer servers. mapcyclefile "mapcycle.txt" // ................................. Security ................................ // // sv_lan - LAN mode. No heartbeat, no authentication, and no public listing. sv_lan false // ............................. Server Logging ............................. // // sv_logfile - Log server information in the log file. sv_logfile true // sv_logbans - Log server bans in the server logs. sv_logbans true // ............................. Communication .............................. // // sv_voiceenable - Enable voice communications. sv_voiceenable true // sv_alltalk - Players can hear all other players, no team restrictions. sv_alltalk false // ................................ Gameplay ................................ // // game_alias - Set game type and mode based on a preset alias. // values: casual, deathmatch, competitive, wingman game_alias "casual" // host_workshop_collection - Host a workshop map collection as a mapgroup. // e.g. host_workshop_collection "3104731381" host_workshop_collection // host_workshop_map - Get the latest version of the map and host it. // e.g. host_workshop_map "3075706807" host_workshop_map // mp_autoteambalance - Automatically balance teams in teamplay modes. // false = no, true = yes mp_autoteambalance true