s// In order to only have one map load instead of
// multiple maps, you can remove the map1 and map2
// entry from this file. You would also have to set
// the desired gametype, time- and scorelimit CVARs
// and change the g_motd CVAR from the map0 entry.

// Choices for gametypes are:
// dm, tdm, ctf, inf, elim, h&s or h&z

mapcycle
{
	map0
	{
		command "map mp_shop"
		cvars
		{
			scorelimit 0
			timelimit 15
			g_gametype dm
		}
	}
	map1
	{
		command "map mp_hos1"
		cvars
		{
			scorelimit 0
			timelimit 15
			g_gametype dm
		}
	}
	map2
	{
		command "map mp_hk1"
		cvars
		{
			scorelimit 0
			timelimit 15
			g_gametype dm
		}
	}
	map3
	{
		command "map mp_col1"
		cvars
		{
			scorelimit 0
			timelimit 15
			g_gametype dm
		}
	}
	map4
	{
		command "map mp_finca"
		cvars
		{
			scorelimit 0
			timelimit 15
			g_gametype dm
		}
	}
	map5
	{
		command "map mp_kam1"
		cvars
		{
			scorelimit 0
			timelimit 15
			g_gametype dm
		}
	}
	map6
	{
		command "map mp_kam2"
		cvars
		{
			scorelimit 0
			timelimit 15
			g_gametype dm
		}
	}
	map7
	{
		command "map mp_raven"
		cvars
		{
			scorelimit 0
			timelimit 15
			g_gametype dm
		}
	}
	map8
	{
		command "map mp_pra1"
		cvars
		{
			scorelimit 0
			timelimit 15
			g_gametype dm
		}
	}
	map9
	{
		command "map mp_shop2"
		cvars
		{
			scorelimit 0
			timelimit 15
			g_gametype dm
		}
	}
	map10
	{
		command "map mp_col2"
		cvars
		{
			scorelimit 0
			timelimit 15
			g_gametype dm
		}
	}
	map11
	{
		command "map mp_jor1"
		cvars
		{
			scorelimit 0
			timelimit 15
			g_gametype dm
		}
	}
	map12
	{
		command "map mp_pra2"
		cvars
		{
			scorelimit 0
			timelimit 15
			g_gametype dm
		}
	}
	map13
	{
		command "map mp_kam3"
		cvars
		{
			scorelimit 0
			timelimit 15
			g_gametype dm
		}
	}
	map14
	{
		command "map mp_kam4"
		cvars
		{
			scorelimit 0
			timelimit 15
			g_gametype dm
		}
	}
	map15
	{
		command "map mp_hos2"
		cvars
		{
			scorelimit 0
			timelimit 15
			g_gametype dm
		}
	}
}