// ************************************************************************** // // // // Action: Source - server.cfg // // // // ************************************************************************** // // .................................. Basic ................................. // // Hostname - Name of the server. hostname "SERVERNAME" // RCON - remote console password. rcon_password "ADMINPASSWORD" // Server password - for private servers. sv_password "" // Email - Server admin email. // Example: sv_contact "email@example.com" sv_contact "" // LAN mode - If set the server will not show on the internet. // Default: sv_lan 0 sv_lan 0 // ............................. Server Logging ............................. // // Enable log - Enables logging to file, console, and udp < on | off >. // Recommended: log on log on // Log bans - Log server bans in the server logs. // Default: sv_logbans 1 // Recommended: sv_logbans 1 sv_logbans 1 // Log echo - Display log information to the server console. // Default: sv_logecho 1 // Recommended: sv_logecho 1 sv_logecho 1 // Log file - Log server information in the log file. // Default: sv_logfile 1 // Recommended: sv_logfile 1 sv_logfile 1 // One file log - Log server information to only one file. // Default: sv_log_onefile 0 // Recommended: sv_log_onefile 0 sv_log_onefile 0 // ................................ Ban List ................................ // // User ban - Server banlist based on user steam ID. // Recommended: exec banned_user.cfg exec banned_user.cfg // IP ban - Server banlist based on user IP. // Recommended: exec banned_ip.cfg exec banned_ip.cfg // Write ID - Writes a list of permanently-banned user IDs to banned_user.cfg. writeid // Write IP - Save the ban list to banned_ip.cfg. writeip // ............................. Fast Download .............................. // // info: Allows custom maps to be downloaded to the client. // Allows clients to download custom maps and textures etc. from the server at 20 kbps. // Default: sv_allowdownload 1 sv_allowdownload 1 // Allows clients to download custom maps, textures etc. from a web server with no transfer limit. // Example: // server location: maps/custommap.bsp // web server location: http://example.com/custom/maps/custommap.bsp // sv_downloadurl "http://example.com/custom" // Default: sv_downloadurl "" sv_downloadurl "" // ........................ Action: Source Settings......................... // // only allow players on local network to join, if set to 1 sv_forcelan 0 sv_lan 0 // teamplay // enable teams (1 = enable) mp_teamplay 0 // use three teams for teamplay (1 = enable) mp_threeteams 0 // allow friendly fire (0 = disable) mp_friendlyfire 1 // punish team killers after 2 unforgiven team kills mp_tkpunish 1 // ping master server list heartbeat // Determines the total number of bots in the game bot_quota 0 // ........................ game modes....................................// // enable one hit kill ultimate gib mode (1 = enable) mp_instagib 0 // allow "capture the briefcase" mode on supported maps (1 = enable) mp_allowctb 0 // allow "dante must die" mode on supported maps (1 = enable) mp_allowdante 0 // allow VIP mode on supported maps (1 = enable) mp_allowvip 0 // allow map defined goal modes (1 = enable) mp_allowcustom 0 // ........................ game rules................................// // amount of time, in minutes, played on each map mp_timelimit 20 // number of kills a player must get to win the match mp_fraglimit 0 // in rounds mode, number of rounds to be played on each map mp_maxrounds 0 // number of lives each player gets per round (0 = deathmatch) mp_playerlives 0 // amount of time, in minutes, a round is allowed to last mp_roundtimelimit 5 // automatically respawn players without waiting for them to click (0 = disable) mp_forcerespawn 1 // force players to spawn with random equipment // 0: Players can choose loadout. 1: Each player gets different random loadout. 2: All players get the same random loadout mp_forcerandom 0 // restrict which equipment players can spawn with // 0: Players spawn with nothing. 1: Side arms only. 2: Side arms and items only. 3: All equipment allowed mp_allowequip 3 // restrict which equipment can spawn on the map as pickups // 0: No pickups spawn on map. 1: Side arms only. 2: Side arms and items only. 3: All equipment pickup types spawn on map. mp_allowpickup 3