// dedicated server default configuration settings // server name hostname "Action: Source Server" // server password sv_password "" // maximum players allowed in server maxplayers 12 // only allow players on local network to join sv_forcelan 0 sv_lan 0 // ping master server list heartbeat // teamplay mp_teamplay 0 // enable teams mp_threeteams 0 // use three teams for teamplay mp_friendlyfire 1 // allow friendly fire mp_tkpunish 1 // punish team killers after 2 unforgiven team kills // game modes mp_instagib 0 // enable one hit kill ultimate gib mode mp_allowctb 0 // allow "capture the briefcase" mode on supported maps mp_allowdante 0 // allow "dante must die" mode on supported maps mp_allowvip 0 // allow VIP mode on supported maps mp_allowcustom 0 // allow map defined goal modes // game rules mp_timelimit 20 // amount of time, in minutes, played on each map mp_fraglimit 0 // number of kills a player must get to win the match mp_maxrounds 0 // in rounds mode, number of rounds to be played on each map mp_playerlives 0 // number of lives each player gets per round (0 = deathmatch) mp_roundtimelimit 5 // amount of time, in minutes, a round is allowed to last mp_forcerespawn 0 // automatically respawn players without waiting for them to click // loadouts and pickups mp_forcerandom 0 // force players to spawn with random equipment // 0: Players can choose loadout. 1: Each player gets different random loadout. 2: All players get the same random loadout mp_allowequip 3 // restrict which equipment players can spawn with // 0: Players spawn with nothing. 1: Side arms only. 2: Side arms and items only. 3: All equipment allowed mp_allowpickup 3 // restrict which equipment can spawn on the map as pickups // 0: No pickups spawn on map. 1: Side arms only. 2: Side arms and items only. 3: All equipment pickup types spawn on map.