// **************************************************************************** // * // Black Mesa - server.cfg * // Version 030916 * // * // **************************************************************************** // ............................. Basic Settings ............................. // // Hostname for server. hostname "" // RCON - remote console password. rcon_password "" // Server password - for private servers. sv_password "" // Email - Server admin email. sv_contact "email@example.com" // LAN Mode - If set the server will not show on the internet. // Default: sv_lan 0 sv_lan 0 // ............................... Map Cycles ............................... // // info: Name of the .txt file used to cycle the maps on multiplayer servers. // There are several predefined mapcycles available that are listed below. // You can also create your own custom mapcycle. // "mapcycle.txt" - all maps //mapcyclefile "mapcycle.txt" // ....................... Time Limits/Round Settings ....................... // // Time on a single map in minutes before switching to a new map automatically. // Default: mp_timelimit 900 // Recommended: mp_timelimit 45 mp_timelimit 45 // Number of frags on a single map before switching to a new one automatically. // Default: mp_fraglimit 0 // Recommended: mp_fraglimit 45 mp_fraglimit 45 // Number of seconds to wait before the round starts. // Default: mp_warmup_time 30 // Recommended: mp_warmup_time 30 mp_warmup_time 30 // ............................. Game Settings ............................. // // info: Other settings that apply to this game. // Turn on the flash light for players. // Default: mp_flashlight 0 // Recommended: mp_flashlight 1 mp_flashlight 1 // Forces the player to respawn in to game. // Default: mp_forcerespawn 1 // Recommended: mp_forcerespawn 0 mp_forcerespawn 0 // Friendly fire - Allows team members to injure other members of their team. // Default: mp_friendlyfire 0 mp_friendlyfire 0 // ............................. Communication ............................. // // Enable communication over voice via microphone. // Default: sv_voiceenable 1 sv_voiceenable 1 // Players can hear all other players, no team restrictions. // Default: sv_alltalk 0 // Recommended: sv_alltalk 0 sv_alltalk 0 // ............................. Fast Download .............................. // // info: Allows custom maps to be downloaded to the client. // Allows clients to download custom maps and textures etc. from the server at 20 kbps. // Default: sv_allowdownload 1 // Recommended: sv_allowdownload 1 sv_allowdownload 1 // Allows clients to download custom maps, textures etc. from a web server with no transfer limit. // Example: // server location: maps/custommap.bsp // web server location: http://example.com/custom/maps/custommap.bsp // sv_downloadurl "http://example.com/custom" // Default: sv_downloadurl "" sv_downloadurl "" // ............................. Server Logging ............................. // //Enables logging to file, console, and udp < on | off >. log on // Log server bans in the server logs. // Default: sv_logbans 1 sv_logbans 1 // Echo log information to the console. // Default: sv_logecho 1 sv_logecho 1 // Log server information in the log file. // Default: sv_logfile 1 sv_logfile 1 // Log server information to only one file. // Default: sv_log_onefile 0 sv_log_onefile 0