// ***************************************************************************** // Military Conflict: Vietnam // Config - server.cfg // Date - 24/04/2026 // ***************************************************************************** // ................................. Basic .................................. // // hostname - Hostname for server. hostname "SERVERNAME" // rcon_password - remote console password. rcon_password "ADMINPASSWORD" // sv_password - Server password for entry into multiplayer games. sv_password "" // sv_setsteamaccount - Set game server account token to use for logging in to a persistent game server account. sv_setsteamaccount "" // ................................ Security ................................ // // sv_lan - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ). sv_lan 0 // sv_cheats - Allow cheats on server. sv_cheats 0 // sv_tags - Server tags. Used to provide extra information to clients when they're browsing for servers. Separate tags with a comma. sv_tags "" // sv_region - The region of the world to report this server in. sv_region -1 // host_name_store - Whether hostname is recorded in game events and GOTV. host_name_store 1 // host_info_show - How server info gets disclosed in server queries: 0 - query disabled, 1 - show only general info, 2 - show full info. host_info_show 1 // host_players_show - How players are disclosed in server queries: 0 - query disabled, 1 - show only max players count, 2 - show all players. host_players_show 2 // ............................. Server Logging ............................. // // log - Enables logging to file, console, and udp < on | off >. log on // sv_logbans - Log server bans in the server logs. sv_logbans 1 // sv_logecho - Echo log information to the console. sv_logecho 1 // sv_logfile - Log server information in the log file. sv_logfile 1 // sv_log_onefile - Log server information to only one file. sv_log_onefile 0 // ................................ Gameplay ................................ // // sv_hibernate_when_empty - Puts the server into extremely low CPU usage mode when no clients connected. sv_hibernate_when_empty 1 // sv_hibernate_zombie_mode - Don't confuse with game mode. If enabled, this will spawn bots so they will play on server when no players are connected, essen. // sv_hibernate_zombie_mode 1 // .............................. Map Rotation .............................. // // mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers. mapcyclefile "mapcycle.txt" // ................................ Ban List ................................ // // exec banned_user.cfg - Execute the banned users file. exec banned_user.cfg // exec banned_ip.cfg - Execute the banned IPs file. exec banned_ip.cfg // writeid - Writes a list of permanently-banned user IDs to banned_user.cfg. writeid // writeip - Save the ban list to banned_ip.cfg. writeip