ServerName="Squad 44 Dedicated Server" // Max player count on the server MaxPlayers=40 // Number of reserved slots for admins / members NumReservedSlots=0 // Set the server to LAN mode (NOT FUNCTIONAL) IsLANMatch=false // Control visibility in the server browser ShouldAdvertise=true // If set to false, players can change teams regardless of team balance. Otherwise, the NumPlayersDiffForTeamChanges Value is used. PreventTeamChangeIfUnbalanced=true // Maximum Allowed difference in player count between teams. This takes into account the team the player leaves and the team the player joins NumPlayersDiffForTeamChanges=3 // Completely Allow or Disallow Team change to all players. AllowTeamChanges=true EnforceTeamBalance=true // Time (in seconds) before you can rejoin a Section you were kicked from. RejoinSquadDelayAfterKick=180 // Allow recording of demos that can be replayed (Not fully functional) RecordDemos=false // Whether or not Map Voting should be used. Make sure to configure MapVoting.cfg MapVoting=false // Interval between server messages from ServerMessages.cfg (in seconds) ServerMessageInterval=300 // Whether or not to ban players temporarily when the teamkill limit is reached. TKAutoKickEnabled=true // Allows Developers access to admin commands for debugging purposes. Can be turned off by setting false flag (Developers will never execute commands without permissions from the server owners.) AllowCommunityAdminAccess=true // Allows Developers to profile the server for debugging purposes. Can be turned off by setting false flag (Developers will never execute commands without permissions from the server owners.) AllowDevProfiling=true