// ****************************************************************************
//                                                                            *
//     Black Mesa - server.cfg                                                *
//     Version 030916                                                         *
//                                                                            *
// ****************************************************************************

// ............................. Basic Settings ............................. //

// Hostname - Name of the server.
hostname "SERVERNAME"

// RCON - remote console password.
rcon_password "ADMINPASSWORD"

// Server password - for private servers.
sv_password ""

// Email - Server admin email.
sv_contact "email@example.com"

// LAN Mode - If set the server will not show on the internet.
// default: sv_lan 0
sv_lan 0


// ............................. Communication ............................. //

// Voice enable - Enable communication over voice via microphone.
// 0 = voice off.
// 1 = voice on.
// default: sv_voiceenable 1
sv_voiceenable 1

// All talk - Players can hear all other players, no team restrictions.
// 0 = all talk off.
// 1 = all talk on.
// default: sv_alltalk 0
sv_alltalk 0


// ............................. Fast Download .............................. //
// info: Allow custom maps to be downloaded to the client.

// Allow Download - Allows clients to download custom map files from the server at 20 kbps.
// 0 = allow download off.
// 1 = allow download on.
// default: sv_allowdownload 1
sv_allowdownload 1

// Download url - Allows clients to download custom maps files from a web server with no transfer limit.
// Example:
// 		server location: maps/custommap.bsp
// 		web server location: http://example.com/custom/maps/custommap.bsp
//		sv_downloadurl "http://example.com/custom"
// default: sv_downloadurl ""
sv_downloadurl ""


// ............................. Game Settings ............................. //
// info: Other settings that apply to this game.

// Flashlight - Allow players to use the flashlight.
// 0 = flashlight off.
// 1 = flashlight on.
// default: mp_flashlight 1
mp_flashlight 1

// Force Respawn - Force the player to respawn.
// 0 = force respawn off.
// 1 = force respawn on.
// default: mp_forcerespawn 0
mp_forcerespawn 0

// Friendly fire - Allows team members to injure other members of their team.
// 0 = friendly fire off.
// 1 = friendly fire on.
// default: mp_friendlyfire 0
mp_friendlyfire 0


// ................................ Mapcycle ................................ //
// info: The .txt file used to cycle the maps on servers.

// Maxcycle file
// "maplist.txt" - all maps
// "mapcycle.txt" - custom cycle
mapcyclefile "maplist.txt"

// ............................. Server Logging ............................. //

// Log - Enables logging to file, console, and udp (on|off).
log on

// Log Bans - Log server bans in the server logs.
// default: sv_logbans 1
sv_logbans 1

// Log Echo - Echo log information to the console.
// default: sv_logecho 1
sv_logecho 1

// Log File - Log server information in the log file.
// default: sv_logfile 1
sv_logfile 1

// Log one file - Log server information to only one file.
// default: sv_log_onefile 0
sv_log_onefile 0


// ....................... Time Limits/Round Settings ....................... //

// Time limit - Time on a single map in minutes before switching to a new map automatically.
// default: mp_timelimit 40
mp_timelimit 40

// Frag Limit - Number of frags on a single map before switching to a new map automatically.
// default: mp_fraglimit 45
mp_fraglimit 45

// Warmup time - Number of seconds to wait before the round starts.
// default: mp_warmup_time 30
mp_warmup_time 30