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@ -1,11 +1,11 @@ |
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// **************************************************************************** |
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// * |
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// Black Mesa - server.cfg * |
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// Version 030916 * |
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// * |
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// **************************************************************************** |
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// ************************************************************************** // |
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// // |
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// Black Mesa - server.cfg // |
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// Version 240917 // |
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// // |
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// ************************************************************************** // |
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// ............................. Basic Settings ............................. // |
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// .................................. Basic ................................. // |
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// Hostname - Name of the server. |
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hostname "SERVERNAME" |
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@ -17,108 +17,140 @@ rcon_password "ADMINPASSWORD" |
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sv_password "" |
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// Email - Server admin email. |
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sv_contact "email@example.com" |
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// Example: sv_contact "email@example.com" |
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sv_contact "" |
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// LAN Mode - If set the server will not show on the internet. |
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// default: sv_lan 0 |
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// LAN mode - If set the server will not show on the internet. |
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// Default: sv_lan 0 |
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sv_lan 0 |
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// Server tags - Tags show up on the in-game server browser. This helps |
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// users filter servers. |
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// vanilla - the server runs the default settings. |
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// custom - the server runs custom gameplay settings or mods. |
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// Example: sv_tags "custom, fastdl" |
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sv_tags "" |
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// ................................. In Game ................................ // |
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// Cheats - Allow cheats on the server. Steam achievements and stats are disabled. |
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// 0 = cheats off. |
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// 1 = cheats on. |
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// Default: sv_cheats 0 |
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// Reccomended: sv_cheats 0 |
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sv_cheats 0 |
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// Friendly fire - Allows players to injure other members of their team. |
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// 0 = friendly fire disabled |
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// 1 = friendly fire enabled |
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// Default: mp_friendlyfire 0 |
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mp_friendlyfire 0 |
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// Time limit - Time on a single map in minutes before switching to a new map automatically. |
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// Default: mp_timelimit 45 |
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// Recommended: mp_timelimit 45 |
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mp_timelimit 45 |
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// Flashlight - Allow players to use the flashlight. |
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// 0 = flashlight off. |
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// 1 = flashlight on. |
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// Default: mp_flashlight 1 |
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mp_flashlight 1 |
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// Force Respawn - Force the player to respawn. |
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// 0 = force respawn off. |
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// 1 = force respawn on. |
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// Default: mp_forcerespawn 0 |
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mp_forcerespawn 0 |
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// Frag Limit - Number of frags on a single map before switching to a new map automatically. |
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// Default: mp_fraglimit 45 |
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mp_fraglimit 45 |
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// Warmup time - Number of seconds to wait before the round starts. |
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// Default: mp_warmup_time 30 |
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mp_warmup_time 30 |
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// ................................ Map Cycle ............................... // |
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// Map cycle - Maps to be rotated on the server. |
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// "mapcycle.txt" - All maps |
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mapcyclefile "mapcycle.txt" |
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// ............................. Communication ............................. // |
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// Voice enable - Enable communication over voice via microphone. |
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// 0 = voice off. |
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// 1 = voice on. |
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// default: sv_voiceenable 1 |
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// Default: sv_voiceenable 1 |
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sv_voiceenable 1 |
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// All talk - Players can hear all other players, no team restrictions. |
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// 0 = all talk off. |
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// 1 = all talk on. |
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// default: sv_alltalk 0 |
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// Default: sv_alltalk 0 |
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sv_alltalk 0 |
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// ............................. Fast Download .............................. // |
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// info: Allow custom maps to be downloaded to the client. |
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// info: Used by servers with custom maps |
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// Allow Download - Allows clients to download custom map files from the server at 20 kbps. |
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// Allow download - Allow clients to download custom files from the server at 20 kbps. |
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// 0 = allow download off. |
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// 1 = allow download on. |
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// default: sv_allowdownload 1 |
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// Default: sv_allowdownload 1 |
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sv_allowdownload 1 |
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// Download url - Allows clients to download custom maps files from a web server with no transfer limit. |
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// Download url - Allow clients to download custom files from a web server. |
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// Example: |
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// server location: maps/custommap.bsp |
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// web server location: http://example.com/custom/maps/custommap.bsp |
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// sv_downloadurl "http://example.com/custom" |
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// default: sv_downloadurl "" |
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// Example: sv_downloadurl "http://example.com/custom" |
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sv_downloadurl "" |
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// ............................. Game Settings .............................. // |
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// info: Other settings that apply to this game. |
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// Flashlight - Allow players to use the flashlight. |
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// 0 = flashlight off. |
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// 1 = flashlight on. |
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// default: mp_flashlight 1 |
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mp_flashlight 1 |
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// Force Respawn - Force the player to respawn. |
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// 0 = force respawn off. |
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// 1 = force respawn on. |
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// default: mp_forcerespawn 0 |
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mp_forcerespawn 0 |
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// ................................ Ban List ................................ // |
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// Friendly fire - Allows team members to injure other members of their team. |
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// 0 = friendly fire off. |
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// 1 = friendly fire on. |
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// default: mp_friendlyfire 0 |
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mp_friendlyfire 0 |
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// User ban - Server banlist based on user steam ID. |
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// Recommended: exec banned_user.cfg |
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exec banned_user.cfg |
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// IP ban - Server banlist based on user IP. |
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// Recommended: exec banned_ip.cfg |
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exec banned_ip.cfg |
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// ................................ Mapcycle ................................ // |
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// info: The .txt file used to cycle the maps on servers. |
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// Write ID - Writes a list of permanently-banned user IDs to banned_user.cfg. |
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writeid |
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// Maxcycle file |
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// "mapcycle.txt" - all maps |
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mapcyclefile "mapcycle.txt" |
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// Write IP - Save the ban list to banned_ip.cfg. |
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writeip |
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// ............................. Server Logging ............................. // |
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// Log - Enables logging to file, console, and udp (on|off). |
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// Enable log - Enables logging to file, console, and udp < on | off >. |
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// Recommended: log on |
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log on |
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// Log Bans - Log server bans in the server logs. |
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// default: sv_logbans 1 |
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// Log bans - Log server bans in the server logs. |
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// Default: sv_logbans 1 |
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// Recommended: sv_logbans 1 |
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sv_logbans 1 |
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// Log Echo - Echo log information to the console. |
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// default: sv_logecho 1 |
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// Log echo - Display log information to the server console. |
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// Default: sv_logecho 1 |
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// Recommended: sv_logecho 1 |
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sv_logecho 1 |
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// Log File - Log server information in the log file. |
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// default: sv_logfile 1 |
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// Log file - Log server information in the log file. |
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// Default: sv_logfile 1 |
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// Recommended: sv_logfile 1 |
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sv_logfile 1 |
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// Log one file - Log server information to only one file. |
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// default: sv_log_onefile 0 |
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// One file log - Log server information to only one file. |
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// Default: sv_log_onefile 0 |
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// Recommended: sv_log_onefile 0 |
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sv_log_onefile 0 |
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// ....................... Time Limits/Round Settings ....................... // |
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// Time limit - Time on a single map in minutes before switching to a new map automatically. |
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// default: mp_timelimit 45 |
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mp_timelimit 45 |
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// Frag Limit - Number of frags on a single map before switching to a new map automatically. |
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// default: mp_fraglimit 45 |
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mp_fraglimit 45 |
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// Warmup time - Number of seconds to wait before the round starts. |
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// default: mp_warmup_time 30 |
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mp_warmup_time 30 |
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