diff --git a/xnt/server.cfg b/xnt/server.cfg index 8026da4..a779462 100644 --- a/xnt/server.cfg +++ b/xnt/server.cfg @@ -17,7 +17,8 @@ // Things you SHOULD change to make the server "yours" (remove the // and change the value): sv_public 1 // 0 or -1 (see description) if the server should not be on the public servers list -hostname "SERVERNAME" // this name will appear on the server list (the $g_xonoticversion gets replaced with the current version) +// this name will appear on the server list (the $g_xonoticversion gets replaced with the current version) +hostname "SERVERNAME" //sv_motd "" // displayed on connect - good place for contact info (IRC, forum nick, etc.) so players can reach you when something is wrong with your server //sv_termsofservice_url "https://yourdomain.tld/path/to/tos" // URL for the Terms of Service for playing on your server // It is RECOMMENDED to supply such a document containing information about if and how you collect and process user data (bridging to IRC, player stats etc), @@ -33,12 +34,13 @@ rcon_password "ADMINPASSWORD" // Everything below has some sensible defaults so you don't really need to change anything. // It's meant as examples for people who want to customize the server more. // The values shown are either defaults or examples (for up to date defaults, see 'search' (or 'apropos') in console. - -maxplayers 8 // number of player slots on the server (including spectators) +// number of player slots on the server (including spectators) +maxplayers 8 //net_address 0.0.0.0 // ONLY change this if you have problems with your server. Specifies the network interface used by the engine. Set it to one of your internal IPs -port 26000 // the port used by the server +// the port used by the server +port 26000 // You are RECOMMENDED to change this value to a free port number on your server // above 1024. The reason is that some bad ISPs might filter "gaming" ports, and // changing the port your server runs on may make your server available to these