diff --git a/DayOfInfamy/server.cfg b/DayOfInfamy/server.cfg index 0a5c962..0c1ebac 100644 --- a/DayOfInfamy/server.cfg +++ b/DayOfInfamy/server.cfg @@ -1,6 +1,6 @@ // ************************************************************************** // // // -// Day Of Infamy - server.cfg // +// Day of Infamy - server.cfg // // // // ************************************************************************** // @@ -77,11 +77,8 @@ writeip // How to punish team killing ( 0 = none, 1 = warning, 2 = kill ) "mp_tkpunish" "1" -// death messages -"sv_hud_deathmessages" "0" - // show k:d on scoreboard -"sv_hud_scoreboard_show_kd" "1" +"sv_hud_scoreboard_show_score" "1" // show friendly player names when looking at them "sv_hud_targetindicator" "1" @@ -102,13 +99,13 @@ writeip "mp_timer_postgame" "21" // if set higher than 0, the server will add this many bots to each team -"ins_bot_quota" "0" +"doi_bot_quota" "0" // enabling this will allow the dead and living to VOIP each other "sv_deadvoice" "0" // enabling this will allow the dead and living to chat text each other -"sv_deadchat" "0" +"sv_deadtalk" "0" // is deadchat limited to just your team? -"sv_deadchat_team" "1" +"sv_deadtalk_team" "1"