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This commit adds a new file `GameUserSettings.ini` which includes various game user settings configurations. These configurations include resolution quality, view distance quality, anti-aliasing quality, shadow quality, post-process quality, texture quality, effects quality, foliage quality, and shading quality. Additionally, it includes mouse sensitivity and acceleration settings, monitor index, video gamma, power saving mode status, frame rate limit setting, desired screen width and height settings, CPU and GPU benchmark results and multipliers.pull/137/head
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[ScalabilityGroups] |
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sg.ResolutionQuality=100.000000 |
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sg.ViewDistanceQuality=3 |
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sg.AntiAliasingQuality=2 |
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sg.ShadowQuality=3 |
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sg.PostProcessQuality=3 |
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sg.TextureQuality=3 |
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sg.EffectsQuality=3 |
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sg.FoliageQuality=3 |
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sg.ShadingQuality=3 |
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[/Script/Unboxed.UBGameUserSettings] |
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MouseSensitivity=0.142857 |
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MouseAcceleration=0.175000 |
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bEnableMouseAcceleration=False |
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bEnableMouseSmoothing=False |
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bEnableFOVMouseScaling=False |
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bInvertMouse=False |
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MaxAnisotropy=4 |
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MonitorIndex=0 |
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VideoGamma=2.200000 |
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bPowerSavingMode=False |
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bOneFrameThreadLag=True |
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bDisplayFPSCounter=False |
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bRealtimeReflections=True |
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bVolumetricLighting=True |
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bMotionBlur=False |
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bAmbientOcclusion=True |
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bDepthOfField=True |
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HostType=1 |
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HostDifficulty=1 |
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HostLimitRounds=0 |
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HostLimitScore=30 |
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HostLimitTime=420 |
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HostWeaponTypes=0 |
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HostAttachmentTypes=0 |
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HostWorldWeaponTypes=0 |
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HostWorldAttachmentTypes=0 |
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HostWeaponSets=True |
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HostGameType=0 |
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HostGameFlags=0 |
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HostGameMode=0 |
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HostMusicTrack=0 |
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HostTeamShuffle=False |
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HostSessionCode=9EVV10 |
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JoinIP= |
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bHideBuildCrosshair=False |
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MoveLeanScale=1.000000 |
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JumpVaultHoldTime=0.200000 |
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CoreSpawnFlashing=True |
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CoreDamageAnnounceDelay=90.000000 |
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CoreDamageSoundDelay=5.000000 |
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bShowPlayerUserNames=False |
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TeamDisplayMode=Default |
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CrosshairScale=0.588235 |
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bHideRadar=False |
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InputPlatform=Auto |
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UIScaling=0.500000 |
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UltraWideUIScaling=1.000000 |
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bDisableAnalytics=False |
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HUDScaling=0.523810 |
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bHideHud=False |
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NightMode=0.000000 |
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VolumeMaster=1.000000 |
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VolumeGame=1.000000 |
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VolumeMusic=1.000000 |
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VolumeVoice=1.000000 |
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VolumeAnnouncer=1.000000 |
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bUseVoiceChat=True |
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bUsePushToTalk=True |
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VoiceTransmitVolume=1.000000 |
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bDisplayHealthBars=True |
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bDisplayDamageFlash=True |
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DisplayIndicatorMode=0 |
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SplitScreenQuality=Default |
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bOffsetPlayerGamepadIds=False |
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TwoPlayerSplitscreenLayout=Horizontal |
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ThreePlayerSplitscreenLayout=FavorTop |
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SplitScreenFOV_Quad=(FOV=-25,FOV_FP=-19) |
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SplitScreenFOV_Horizontal=(FOV=-15,FOV_FP=-8) |
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SplitScreenFOV_Vertical=(FOV=-15,FOV_FP=-25) |
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bStreamerMode=False |
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bOverclockMode=False |
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bDLSS=False |
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DLSSQuality=0 |
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DLSSSharpening=-1.000000 |
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bEnableAura=False |
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bHasShownIntroCinematic=False |
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bHasShownEarlyAccessScreen=True |
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MapList=KidsBedroom |
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MapLists=((Waves, (Maps=("KidsBedroom"))),(Survival, (Maps=("KidsBedroom"))),(FreeRoam, (Maps=("KidsBedroom"))),(Deathmatch, (Maps=("Hallway_Simple","Kitchen","Shed","Garden","ToyPalace","KidsBedroom","Hallway_Hard","Playground","Garage","Bathroom","Attic_Daytime"))),(Plague, (Maps=("Garden","Hallway_Hard","Bathroom","Attic_Daytime","Shed","Hallway_Simple","ToyPalace","Kitchen","Garage","KidsBedroom")))) |
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MapListHard=(Maps=("KidsBedroom")) |
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bUseVSync=False |
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bUseDynamicResolution=False |
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ResolutionSizeX=1280 |
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ResolutionSizeY=720 |
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LastUserConfirmedResolutionSizeX=1280 |
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LastUserConfirmedResolutionSizeY=720 |
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WindowPosX=-1 |
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WindowPosY=-1 |
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FullscreenMode=1 |
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LastConfirmedFullscreenMode=1 |
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PreferredFullscreenMode=1 |
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Version=32 |
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AudioQualityLevel=0 |
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LastConfirmedAudioQualityLevel=0 |
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FrameRateLimit=0.000000 |
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DesiredScreenWidth=1280 |
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DesiredScreenHeight=720 |
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LastUserConfirmedDesiredScreenWidth=1280 |
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LastUserConfirmedDesiredScreenHeight=720 |
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LastRecommendedScreenWidth=-1.000000 |
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LastRecommendedScreenHeight=-1.000000 |
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LastCPUBenchmarkResult=-1.000000 |
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LastGPUBenchmarkResult=-1.000000 |
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LastGPUBenchmarkMultiplier=1.000000 |
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bUseHDRDisplayOutput=False |
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HDRDisplayOutputNits=1000 |
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[/Script/Engine.GameUserSettings] |
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bUseDesiredScreenHeight=False |
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