From 7df2bf9d6b806bf98709831ae68a34742c418523 Mon Sep 17 00:00:00 2001 From: David Rayner Date: Mon, 5 Aug 2019 18:19:59 +0100 Subject: [PATCH] Update default config for Battalion 1944 --- Battalion1944/DefaultGame.ini | 240 ++++++++++++++++++++++++---------- 1 file changed, 170 insertions(+), 70 deletions(-) diff --git a/Battalion1944/DefaultGame.ini b/Battalion1944/DefaultGame.ini index a154488..dea1e56 100644 --- a/Battalion1944/DefaultGame.ini +++ b/Battalion1944/DefaultGame.ini @@ -4,20 +4,18 @@ +GameModeClassAliases=(ShortName="CTF",GameClassName="ShooterGame.CTFGameMode") +GameModeClassAliases=(ShortName="DOM",GameClassName="ShooterGame.DOMGameMode") +GameModeClassAliases=(ShortName="TUT",GameClassName="ShooterGame.TUTGameMode") ++GameModeClassAliases=(ShortName="HQ",GameClassName="ShooterGame.HQGameMode") [/Script/Engine.GameSession] bRequiresPushToTalk=true - [/Script/Engine.PlayerController] InputYawScale=2.5 InputPitchScale=-2.5 InputRollScale=1.0 - [/Script/ShooterGame.BattalionPlayerController] LookSensitivity=0.7 LookSensitivityZoomedScale=1 LookSensitivityZoomedZero=1 - [/Script/EngineSettings.GeneralProjectSettings] Description=Battalion 1944 is a WW2 Multiplayer FPS coming to PC, Xbox One, and PS4 ProjectID=FED46DB248282EDB4723A8B38CEA9127 @@ -29,48 +27,73 @@ SupportContact=info@bulkheadinteractive.com ProjectDisplayedTitle=NSLOCTEXT("", "5ED80EA5407599F7F36649AB8D72323B", "Battalion 1944") CopyrightNotice=// Copyright 2016 Bulkhead Interactive Ltd. All Rights Reserved. bAllowWindowResize=True - [/Script/ShooterGame.BattalionGameInstance] WelcomeScreenMap=/Game/Maps/ShooterEntry MainMenuMap=/Game/Maps/ShooterEntry - [/Script/MoviePlayer.MoviePlayerSettings] bWaitForMoviesToComplete=True - -[/Script/ShooterGame.BombGameMode] -SetupRoundTime=15 -StratTime=3 +[/Script/ShooterGame.WartideGameMode] +;Tokens +EnableCoinDrop=False +NumInitialTokensPlayer=1 +NumTokensForKill=1 +NumTokensForKnifeKill=1 +NumTokensForPistolKill=1 +NumTokensForHeadshotKill=1 +NumTokensForGrenadeKill=1 +NumTokensForWallbangKill=1 +NumTokensForPlant=1 +NumTokensForDefuse=1 +NumTokensForRoundWin=3 +MaxPlayerTokens=14 ++RoundComebackTokens=2 ++RoundComebackTokens=3 ++RoundComebackTokens=4 +;Bomb +DistanceToDefuse=125 +DistanceToPickupBomb=200 +PlantTime=5 +DefuseTime=7.5 +FuseTime=50 +;Rounds +UseDecideTeamRound=True +DecideTeamRoundIsKnifeOnly=True +DecideRoundTime=3600 +UseOvertime=true +NumOvertimeRounds=6 +NumRounds=24 +SwapSidesRound=13 +DefuseEndsRound=true +StratTime=0 +SetupRoundTime=18 RoundTime=105 +;Match +EndOnMatchPointWin=true +;Teams NumTeams=2 MaxPlayersPerTeam=5 +FriendlyFire=False +AttackingTeam=0 +;Scores TeamKillScore=0 TeamAssistScore=0 -FriendlyFire=false ScoreToWinRound=1 -PlantTime=5 -DefuseTime=7.5 -FuseTime=45 -DistanceToDefuse=125 -DistanceToPickupBomb=125 -DefuseEndsRound=true -AttackingNation=0 -NumRounds=24 -SwapSidesRound=13 -EndOnMatchPointWin=true -RoundWinScore=10 -RoundLossScore=5 +RoundWinScore=0 +RoundLossScore=0 GameWinScore=500 -GameDrawScore=350 -GameLossScore=200 +GameDrawScore=400 +GameLossScore=250 AttackObjectiveScore=5 DefendObjectiveScore=10 -Deckname=UnrankedBOMBDeck0 -DropCardsOnDeath=True -ResetDeckEveryRound=False +MarketPath=Loadouts/Market0.json +MaxGrenadesOnGround=10 [/Script/ShooterGame.DOMGameMode] -DistanceToZone=400 -GameWinScore=600 +RoundWinScore=0 +RoundLossScore=0 +GameWinScore=100 +GameDrawScore=80 +GameLossScore=50 CaptureTime=10 CooldownTime=1 ScoreInterval=5 @@ -81,61 +104,104 @@ AllyZoneSpawnExponent=1 EnemyZoneSpawnWeighting=-200 EnemyZoneSpawnDistance=4000 EnemyZoneSpawnExponent=1 -Deckname=DOMDeck0 RespawnDelay=5 -RoundTime=720 -RoundWinningScore=30 -NumRounds=2 +NumRounds=1 SwapSidesRound=1 +MaxGrenadesOnGround=6 +ScoreToWinRound=200 +RoundTime=1800 [/Script/ShooterGame.CTFGameMode] DistanceToFlagTouch=200 DistanceToFlagZone=200 DropFlagDisablePickupCounter=2 -GameWinScore=600 +RoundWinScore=0 +RoundLossScore=0 +GameWinScore=100 +GameDrawScore=80 +GameLossScore=50 FlagZoneSpawnWeighting=400 FlagZoneSpawnDistance=5000 EnemyFlagAtZoneSpawnPointScalar=1 EnemyFlagNotAtZoneSpawnPointScalar=1 AllyFlagAtZoneSpawnPointScalar=0.1 AllyFlagNotAtZoneSpawnPointScalar=0.05 -Deckname=CTFDeck0 RespawnDelay=7 ;OVERRIDES EnemySpawnInfluenceDistance=6000 ; higher EnemySpawnInfluenceValue=-200 ; higher in negative AllySpawnInfluenceDistance=3000 ; higher AllySpawnInfluenceValue=10 ; lower - +MaxGrenadesOnGround=6 +NumRounds=2 +RoundTime=300 +ScoreToWinRound=3 +SwapSidesRound=2 +UseOvertime=false +NumOvertimeRounds=2 +PostRoundTime=0 [/Script/ShooterGame.TDMGameMode] -SetupRoundTime=0 -RoundTime=720 +SetupRoundTime=10 +RoundTime=420 NumTeams=2 -MaxPlayersPerTeam=8 -RequiredPlayers=4 +MaxPlayersPerTeam=6 TeamKillScore=1 TeamAssistScore=0 RespawnDelay=5 FriendlyFire=false RoundWinningScore=10 -GameWinScore=600 -GameDrawScore=350 -GameLossScore=200 -WeaponSelectGracePeriod=5 -Deckname=TDMDeck0 +RoundWinScore=0 +RoundLossScore=0 +GameWinScore=100 +GameDrawScore=80 +GameLossScore=50 +WeaponSelectGracePeriod=0 +MarketPath=Loadouts\MarketArcade0.json +MaxGrenadesOnGround=6 +ScoreToWinRound=75 +NumRounds=1 +RoundTime=600 + +[/Script/ShooterGame.HQGameMode] +RoundWinScore=0 +RoundLossScore=0 +GameWinScore=50 +GameDrawScore=25 +GameLossScore=20 +CaptureTime=10 +CooldownTime=1 +ScoreInterval=1 +CaptureScore=10 +ScorePerSecond=1 +RespawnDelay=5 +RoundWinningScore=30 +NumRounds=1 +SwapSidesRound=1 +MaxGrenadesOnGround=5 +ScoreToWinRound=200 +RoundTime=1800 +ObjectiveResetTime=60 +ObjectiveCaptureTimeout=60 +ObjectiveRespawnTime=10 +ObjectiveUnlockTime=20 +MarketPath=Loadouts\MarketHQ0.json [/Script/ShooterGame.FFAGameMode] -SetupRoundTime=10 -StratTime=6 -RoundTime=480 +SetupRoundTime=5 +StratTime=0 +RoundTime=600 RespawnDelay=5 NumNations=2 +NumTeams=1 ScoreToWinRound=30 -Deckname=FFADeck0 +WeaponSelectGracePeriod=0 +MarketPath=Loadouts\MarketArcade0.json +MaxPlayersPerTeam=12 [/Script/ShooterGame.TUTGameMode] -PlayMode=Casual +ServerName=TRAINING +PlayMode=Arcade StartType=Skip CountdownToStartTime=0 SetupRoundTime=0 @@ -148,13 +214,14 @@ ScoreToWinRound=9999 RandomMapRotationEnabled=False [/Script/ShooterGame.BattalionGameMode] -ServerName=SERVERNAME +ServerName=COMMUNITY SERVER Password= -+TeamNames="ALLIES" -+TeamNames="AXIS" +RCONPassword=test PlayMode=Arcade -StartType=ReadyUp +IdleServerTimeout=120 bAllowGlobalVoiceChat=false +StartType=PlayerCount +MarketPath=Loadouts/MarketArcade0.json CountdownToStartTime=10 SetupRoundTime=0 StratTime=5 @@ -164,14 +231,19 @@ PostRoundPauseTime=1 PostMatchTime=30 WarmupRespawnTime=1 DefaultReserveSlotTime = 120 +CinematicsEnabled=true +CountdownToStartCinematicDelay=2 NumRounds=3 SwapSidesRound=-1 +EnemyWeaponDamageModifier=1 SelfOtherDamageScale=1 SelfGrenadeDamageScale=1 FriendlyBulletDamageScale=0.33 FriendlyGrenadeDamageScale=0.85 -ScoreToWinRound=20 +ScoreToWinRound=200 NumNations=3 +MaxPlayersPerTeam=6 +NumTeams=2 RespawnDelay=5 PreviousSpawnInfluence=-100 PreviousSpawnAreaInfluence=-10 @@ -195,12 +267,13 @@ TeamDeathLastSpawnAreaTimeOfRelevance=10 TeamDeathLastSpawnAreaInfluence=-5 TeamDeathLastSpawnAreaDistance=1400 TeamDeathLastSpawnAreaInfluenceExponent=1 -OutlineAllowed=True -GrenadeLinesAllowed=True +OutlineAllowed=true +GrenadeLinesAllowed=true LockedToFirstPerson=true FadeToBlackTime=4.f ForceFreeCamOnSpectatorStart=false MaxGunsOnGround=10 +MaxGrenadesOnGround=10 PlayerKillScore=5 PlayerAssistScore=3 DeathScore=0 @@ -214,9 +287,9 @@ GameLossScore=200 AttackObjectiveScore=5 DefendObjectiveScore=10 WinOnTeamEmpty=True -Deckname=INFDeck0 +Deckname=Market0 DebugStateChanges=False -SpectatorTeamEnabled=False +SpectatorTeamEnabled=True NumBots=0 AllowClientBots=False DefaultReserveSlotTime=120 @@ -226,16 +299,26 @@ RequiredPlayers=6 InitialReserveSlotTime=120 PostJoinReserveSlotTime=30 VoteTime=30 -IdleCasualServerTime=300 +VoteKickEnabled=True +SpectatorTransferTime=1.0f +IdleCasualServerTime=120 DedServerMaxTickRate=60 CharacterDestroyTime=5 -ShouldTryBalanceTeamsOnJoin=True +ShouldTryBalanceTeamsOnJoin=False +AutoBalanceEnabled=True RandomMapRotationEnabled=True bCheatAdminCmdsEnabled=True +RecordReplays=True +RecordHz=32 +CheckpointDelay=30 +SlotTimeout=90 +FillEmptySlotsWithBots=True +LoggingEnabled=false +logLocation=./gamelogs +TakeItemFromBotDistance=200 +ModeRotation=/Script/ShooterGame.TDMGameMode +ModeRotation=/Script/ShooterGame.DOMGameMode +ModeRotation=/Script/ShooterGame.CTFGameMode -+ModeRotation=/Script/ShooterGame.BombGameMode +MapRotation=Coastal +MapRotation=Derailed +MapRotation=Liberation @@ -244,16 +327,22 @@ bCheatAdminCmdsEnabled=True +MapRotation=Battery +MapRotation=Outpost +MapRotation=Invasion -+AdminSteamIDs="00000000000000000" ++MapRotation=Savoia ++MapRotation=Docks ++MapRotation=Goldrush ++MapRotation=Vanguard ++AdminSteamIDs="00000000000000001" ; Admin 1 ++AdminSteamIDs="00000000000000002" ; Admin 2 +ReportReasons="Aim Hacking+1" +ReportReasons="Wall Hacking+1" +ReportReasons="Other Hacking+1" +ReportReasons="Map Exploit+2" +ReportReasons="Abusive Voice Chat+4" +ReportReasons="Abusive Text Chat+4" -+ReportReasons="Greifing+7" ++ReportReasons="Griefing+7" +ReportReasons="Poor Teamplay+7" - ++ReportReasons="Macros+2" +bStratMode = False [/Script/ShooterGame.CommonGameMode] +AvailableMaps="Liberation" @@ -265,10 +354,19 @@ bCheatAdminCmdsEnabled=True +AvailableMaps="ManorHouse_V1" +AvailableMaps="Manorhouse_V2" +AvailableMaps="Invasion" -+AvailableModes="BOMB" ++AvailableMaps="Savoia" ++AvailableMaps="Docks" ++AvailableMaps="Goldrush" ++AvailableMaps="Vanguard" ++AvailableMaps="AimKosak" ++AvailableMaps="Aim_Liberation" ++AvailableMaps="Aim_Coastal" ++AvailableModes="WRT" +AvailableModes="TDM" +AvailableModes="CTF" +AvailableModes="DOM" ++AvailableModes="FFA" ++AvailableModes="HQ" [/Script/UnrealEd.ProjectPackagingSettings] BuildConfiguration=PPBC_Development @@ -276,7 +374,7 @@ StagingDirectory=(Path="D:/Build") FullRebuild=False ForDistribution=False IncludeDebugFiles=False -BlueprintNativizationMethod=Disabled +BlueprintNativizationMethod=Inclusive bWarnIfPackagedWithoutNativizationFlag=True UsePakFile=False bGenerateChunks=True @@ -303,19 +401,21 @@ bEncryptPakIndex=False bSkipEditorContent=False +MapsToCook=(FilePath="/Game/Maps/ShooterEntry") +MapsToCook=(FilePath="/Game/Maps/Brecourt_Manor/Brecourt_Manor_V4") ++DirectoriesToAlwaysStageAsUFS=(Path="Data") +DirectoriesToAlwaysStageAsUFS=(Path="NUI/Cursors") +DirectoriesToAlwaysStageAsUFS=(Path="WwiseAudio") bNativizeBlueprintAssets=False bNativizeOnlySelectedBlueprints=False +[Internationalization] ++LocalizationPaths=./Content/Localization/Game + [/Script/AkAudio.AkSettings] MaxSimultaneousReverbVolumes=4 WwiseProjectPath=(FilePath="Battalion_WwiseProject/Battalion_WwiseProject.wproj") WwiseWindowsInstallationPath=(Path="C:/Program Files (x86)/Audiokinetic/Wwise 2017.1.3.6377") WwiseMacInstallationPath=(FilePath="") +bAutoConnectToWAAPI=False SuppressWwiseProjectPathWarnings=False -UseAlternateObstructionOcclusionFeature=False bUseWwiseVoice=True bPlaySelfVoice=False - -