3 changed files with 116 additions and 15 deletions
@ -1,24 +1,113 @@ |
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// Black Mesa server.cfg file |
// **************************************************************************** |
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// Server Name |
// * |
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// Black Mesa - server.cfg * |
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// Version 030916 * |
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// * |
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// **************************************************************************** |
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// ............................. Basic Settings ............................. // |
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// Hostname for server. |
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hostname "<hostname>" |
hostname "<hostname>" |
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// RCON Password |
// RCON - remote console password. |
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rcon_password "<rconpassword>" |
rcon_password "<rconpassword>" |
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// Server Password |
// Server password - for private servers. |
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sv_password "" |
sv_password "" |
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// Server Logging |
// Email - Server admin email. |
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sv_contact "[email protected]" |
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// LAN Mode - If set the server will not show on the internet. |
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// Default: sv_lan 0 |
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sv_lan 0 |
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// ............................... Map Cycles ............................... // |
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// info: Name of the .txt file used to cycle the maps on multiplayer servers. |
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// There are several predefined mapcycles available that are listed below. |
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// You can also create your own custom mapcycle. |
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// "mapcycle.txt" - all maps |
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//mapcyclefile "mapcycle.txt" |
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// ....................... Time Limits/Round Settings ....................... // |
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// Time on a single map in minutes before switching to a new map automatically. |
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// Default: mp_timelimit 900 |
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// Recommended: mp_timelimit 45 |
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mp_timelimit 45 |
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// Number of frags on a single map before switching to a new one automatically. |
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// Default: mp_fraglimit 0 |
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// Reccomended: mp_fraglimit 45 |
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mp_fraglimit 45 |
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// Number of seconds to wait before the round starts. |
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// Default: mp_warmup_time 30 |
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// Reccomended: mp_warmup_time 30 |
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mp_warmup_time 30 |
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// ............................. Game Settings ............................. // |
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// info: Other settings that apply to this game. |
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// Turn on the flash light for players. |
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// Default: mp_flashlight 0 |
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// Reccomended: mp_flashlight 1 |
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mp_flashlight 1 |
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// Forces the player to respawn in to game. |
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// Default: mp_forcerespawn 1 |
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// Reccomended: mp_forcerespawn 0 |
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mp_forcerespawn 0 |
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// Friendly fire - Allows team members to injure other members of their team. |
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// Default: mp_friendlyfire 0 |
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mp_friendlyfire 0 |
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// ............................. Communication ............................. // |
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// Enable communication over voice via microphone. |
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// Default: sv_voiceenable 1 |
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sv_voiceenable 1 |
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// Players can hear all other players, no team restrictions. |
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// Default: sv_alltalk 0 |
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// Reccomended: sv_alltalk 0 |
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sv_alltalk 0 |
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// ............................. Fast Download .............................. // |
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// info: Allows custom maps to be downloaded to the client. |
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// Allows clients to download custom maps and textures etc. from the server at 20 kbps. |
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// Default: sv_allowdownload 1 |
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// Reccomended: sv_allowdownload 1 |
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sv_allowdownload 1 |
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// Allows clients to download custom maps, textures etc. from a web server with no transfer limit. |
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// Example: |
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// server location: maps/custommap.bsp |
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// web server location: http://example.com/custom/maps/custommap.bsp |
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// sv_downloadurl "http://example.com/custom" |
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// Default: sv_downloadurl "" |
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sv_downloadurl "" |
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// ............................. Server Logging ............................. // |
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//Enables logging to file, console, and udp < on | off >. |
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log on |
log on |
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// Log server bans in the server logs. |
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// Default: sv_logbans 1 |
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sv_logbans 1 |
sv_logbans 1 |
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// Echo log information to the console. |
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// Default: sv_logecho 1 |
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sv_logecho 1 |
sv_logecho 1 |
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// Log server information in the log file. |
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// Default: sv_logfile 1 |
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sv_logfile 1 |
sv_logfile 1 |
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sv_log_onefile 0 |
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mp_timelimit 900 |
// Log server information to only one file. |
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mp_warmup_time 30 |
// Default: sv_log_onefile 0 |
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// sv_lan 0 |
sv_log_onefile 0 |
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// mp_flashlight 1 |
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// mp_forcerespawn 0 |
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// mp_friendlyfire 0 |
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// mp_fraglimit 45 |
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@ -0,0 +1,12 @@ |
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// Black Mesa server.cfg file |
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hostname "Black Mesa: Deathmatch" |
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mp_timelimit 900 |
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mp_warmup_time 30 |
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// sv_lan 0 |
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// rcon_password |
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// mp_flashlight 1 |
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// mp_forcerespawn 0 |
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// mp_friendlyfire 0 |
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// mp_fraglimit 45 |
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// sv_logecho 1 |
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// sv_logfile 1 |
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