Browse Source

remove configs no longer required

pull/137/head
Daniel Gibbs 2 years ago
parent
commit
7d1a8e742b
  1. 204
      Atlas/GameUserSettings.ini
  2. 65
      Atlas/ServerGrid.ServerOnly.json
  3. 1288
      Atlas/ServerGrid.json
  4. BIN
      Atlas/ServerGrid/CellImg_0-0.jpg
  5. BIN
      Atlas/ServerGrid/MapImg.jpg
  6. 142
      ClassicOffensive/server.cfg
  7. 19
      CounterStrikeBeta/server.cfg
  8. 475
      OpenTTD/openttd.cfg
  9. 0
      ct/ServerSetting.ini

204
Atlas/GameUserSettings.ini

@ -1,204 +0,0 @@
[/Script/ShooterGame.ShooterGameUserSettings]
MasterAudioVolume=1.000000
MusicAudioVolume=1.000000
SFXAudioVolume=1.000000
VoiceAudioVolume=1.000000
UIScaling=1.000000
UIQuickbarScaling=0.650000
AttackAimMagnetism=1.000000
CameraShakeScale=0.650000
bFirstPersonRiding=False
bThirdPersonPlayer=False
bThirdPersonSailing=True
bCombatModeForceThirdPerson=False
bShowStatusNotificationMessages=True
TrueSkyQuality=1.000000
FOVMultiplier=1.000000
GroundClutterDensity=1.000000
bFilmGrain=False
bMotionBlur=False
bUseSSAO=True
bShowChatBox=True
bCameraViewBob=True
bInvertLookY=False
bFloatingNames=True
bShowHealthBar=True
bChatBubbles=True
bHideServerInfo=False
bJoinNotifications=False
bCraftablesShowAllItems=False
bLocalInventoryItemsShowAllItems=False
bLocalInventoryCraftingShowAllItems=True
bRemoteInventoryItemsShowAllItems=False
bRemoteInventoryCraftingShowAllItems=False
bRemoteInventoryShowEngrams=True
LookLeftRightSensitivity=1.000000
LookUpDownSensitivity=1.000000
GraphicsQuality=2
ActiveLingeringWorldTiles=7
ClientNetQuality=3
GammaCorrection=0.500000
LastServerSearchType=0
LastServerSort=2
LastPVESearchType=-1
LastDLCTypeSearchType=-1
LastServerSortAsc=True
LastAutoFavorite=True
LastServerSearchHideFull=False
LastServerSearchProtected=False
LastServerSearchNonAtlas=False
HideItemTextOverlay=True
bQuickToggleItemNames=True
bDistanceFieldShadowing=True
LODScalar=1.000000
bToggleToTalk=False
HighQualityMaterials=True
HighQualitySurfaces=True
bTemperatureF=False
bDisableTorporEffect=False
bChatShowSteamName=False
bChatShowTribeName=True
bReverseTribeLogOrder=False
EmoteKeyBind1=0
EmoteKeyBind2=0
bNoBloodEffects=False
bLowQualityVFX=False
bSpectatorManualFloatingNames=False
bSuppressAdminIcon=False
bUseSimpleDistanceMovement=False
bDisableMeleeCameraSwingAnims=False
bHighQualityAnisotropicFiltering=True
bUseLowQualityLevelStreaming=False
bPreventInventoryOpeningSounds=False
bPreventItemCraftingSounds=False
bPreventHitMarkers=False
bPreventCrosshair=False
bPreventColorizedItemNames=False
bHighQualityLODs=False
bExtraLevelStreamingDistance=False
bEnableColorGrading=True
DOFSettingInterpTime=0.000000
bDisableBloom=False
bDisableLightShafts=False
LastJoinedSessionPerCategory=(SessionName=,AtlasId=)
LastJoinedSessionPerCategory=(SessionName=,AtlasId=)
LastJoinedSessionPerCategory=(SessionName=,AtlasId=)
LastJoinedSessionPerCategory=(SessionName=,AtlasId=)
LastJoinedSessionPerCategory=(SessionName=,AtlasId=)
LastJoinedSessionPerCategory=(SessionName=,AtlasId=)
LastJoinedSessionPerCategory=(SessionName=,AtlasId=)
LastJoinedSessionPerCategory=(SessionName=,AtlasId=)
LastJoinedSessionPerCategory=(SessionName=,AtlasId=)
bDisableMenuTransitions=False
bEnableInventoryItemTooltips=True
bRemoteInventoryShowCraftables=True
bLocalInventoryShowCraftables=True
bLocalInventoryShowAbstractItems=True
bRemoteFilterUncraftables=False
bLocalFilterUncraftables=False
bNoTooltipDelay=False
LocalItemSortType=0
LocalCraftingSortType=0
RemoteItemSortType=0
RemoteCraftingSortType=0
SkillTreePanelLeftIndex=0
SkillTreePanelRightIndex=-1
bPreventDinoNameTags=True
VersionMetaTag=1
ShowExplorerNoteSubtitles=False
DisableMenuMusic=False
DisableDefaultCharacterItems=False
bHideFloatingPlayerNames=False
bHideGamepadItemSelectionModifier=False
bToggleExtendedHUDInfo=False
PlayActionWheelClickSound=True
MaxAscensionLevel=0
bHostSessionHasBeenOpened=False
bForceTPVCameraOffset=False
bDisableTPVCameraInterpolation=False
bFPVClimbingGear=False
bFPVGlidingGear=False
bHideTutorialHints=False
Gamma1=2.200000
Gamma2=3.000000
AmbientSoundVolume=1.000000
bUnclampFPS=True
bEnablePlanarReflections=False
bZoomedInWeaponMap=True
bZoomedInSpawnMap=False
bAllowAnimationStaggering=True
bLowQualityAnimations=False
bHideMapText=False
bShowMapGrid=False
bHideMapDiscoveryZones=False
bHideMapSpawnPoints=False
bHideMapShips=False
bLockOnAttackAutoLock=True
bLockOnAutoFindNewTarget=True
OceanSprayQuality=0.000000
CurrentActiveQuestIndex=0
bShowMapInListServers=True
bShowSextantMap=True
bShowFloatingDamageText=True
bStreamStealthModeActive=False
RBSyncSetting=3
bFinishedStartupTutorial=False
bUseVSync=False
MacroCtrl0=
MacroCtrl1=
MacroCtrl2=
MacroCtrl3=
MacroCtrl4=
MacroCtrl5=
MacroCtrl6=
MacroCtrl7=
MacroCtrl8=
MacroCtrl9=
ResolutionSizeX=1280
ResolutionSizeY=720
LastUserConfirmedResolutionSizeX=1280
LastUserConfirmedResolutionSizeY=720
WindowPosX=-1
WindowPosY=-1
bUseDesktopResolutionForFullscreen=False
FullscreenMode=2
LastConfirmedFullscreenMode=2
Version=5
[ServerSettings]
ShowMapPlayerLocation=True
AllowThirdPersonPlayer=True
PvPStructureDecay=True
ServerCrosshair=True
EnableHealthbars=True
ServerAdminPassword=Mi0
RCONPort=27020
TheMaxStructuresInRange=10500.000000
OxygenSwimSpeedStatMultiplier=1.000000
StructurePreventResourceRadiusMultiplier=1.000000
TribeNameChangeCooldown=15.000000
AllowHideDamageSourceFromLogs=True
RaidDinoCharacterFoodDrainMultiplier=1.000000
PvEDinoDecayPeriodMultiplier=1.000000
KickIdlePlayersPeriod=3600.000000
PerPlatformMaxStructuresMultiplier=1.000000
AutoSavePeriodMinutes=10.000000
ListenServerTetherDistanceMultiplier=1.000000
MaxTamedDinos=5000.000000
RCONServerGameLogBuffer=600.000000
ShowFloatingDamageText=True
AllowHitMarkers=True
TribeJoinInterval=10.000000
[/Game/PrimalEarth/CoreBlueprints/TestGameMode.TestGameMode_C]
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_TekATV_C",EngramIndex=-1289761600,EngramHidden=True,EngramPointsCost=10,EngramLevelRequirement=0,RemoveEngramPreReq=True)
[SessionSettings]
SessionName=Powered by LinuxGSM
[/Script/Engine.GameSession]
MaxPlayers=50
ReservedPlayerSlots=10
[MessageOfTheDay]
Message=Welcome to the adventure of your life!

65
Atlas/ServerGrid.ServerOnly.json

@ -1,65 +0,0 @@
{
"LocalS3URL": "",
"LocalS3AccessKeyId": "",
"LocalS3SecretKey": "",
"LocalS3BucketName": "",
"LocalS3Region": "",
"TribeLogConfig": {
"MaxRedisEntries": 1000,
"BackupMode": "off",
"MaxFileHistory": 10,
"HttpBackupURL": "",
"HttpAPIKey": "",
"S3KeyPrefix": ""
},
"SharedLogConfig": {
"FetchRateSec": 60,
"SnapshotCleanupSec": 900,
"SnapshotRateSec": 1800,
"SnapshotExpirationHours": 48,
"BackupMode": "off",
"MaxFileHistory": 10,
"HttpBackupURL": "",
"HttpAPIKey": "",
"S3KeyPrefix": ""
},
"TravelDataConfig": {
"BackupMode": "off",
"MaxFileHistory": 10,
"HttpBackupURL": "",
"HttpAPIKey": "",
"S3KeyPrefix": ""
},
"DatabaseConnections": [
{
"Name": "Default",
"URL": "127.0.0.1",
"Port": 6379,
"Password": "foobared"
},
{
"Name": "TribeDB",
"URL": "127.0.0.1",
"Port": 6379,
"Password": "foobared"
},
{
"Name": "TravelDataDB",
"URL": "127.0.0.1",
"Port": 6379,
"Password": "foobared"
},
{
"Name": "TerritoryDB",
"URL": "127.0.0.1",
"Port": 6379,
"Password": "foobared"
},
{
"Name": "LogDB",
"URL": "127.0.0.1",
"Port": 6379,
"Password": "foobared"
}
]
}

1288
Atlas/ServerGrid.json

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Atlas/ServerGrid/CellImg_0-0.jpg

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Atlas/ServerGrid/MapImg.jpg

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142
ClassicOffensive/server.cfg

@ -1,142 +0,0 @@
// Hostname for server.
hostname "SERVERNAME"
// RCON - remote console password.
rcon_password "ADMINPASSWORD"
// Server password - for private servers.
sv_password ""
// Server Logging
log on
sv_logbans 1
sv_logecho 1
sv_logfile 1
sv_log_onefile 0
//ClassicOffensive5on5.cfg
ammo_grenade_limit_default 1
ammo_grenade_limit_flashbang 2
ammo_grenade_limit_total 4
bot_quota "0" // Determines the total number of bots in the game
cash_player_bomb_defused 300
cash_player_bomb_planted 300
cash_player_damage_hostage -30
cash_player_interact_with_hostage 150
cash_player_killed_enemy_default 300
cash_player_killed_enemy_factor 1
cash_player_killed_hostage -1000
cash_player_killed_teammate -300
cash_player_rescued_hostage 1000
cash_team_elimination_bomb_map 3250
cash_team_hostage_alive 150
cash_team_hostage_interaction 150
cash_team_loser_bonus 1400
cash_team_loser_bonus_consecutive_rounds 500
cash_team_planted_bomb_but_defused 800
cash_team_rescued_hostage 750
cash_team_terrorist_win_bomb 3500
cash_team_win_by_defusing_bomb 3500
cash_team_win_by_hostage_rescue 3500
cash_player_get_killed 0
cash_player_respawn_amount 0
cash_team_elimination_hostage_map_ct 2000
cash_team_elimination_hostage_map_t 1000
cash_team_win_by_time_running_out_bomb 3250
cash_team_win_by_time_running_out_hostage 3250
ff_damage_reduction_grenade 0.85 // How much to reduce damage done to teammates by a thrown grenade. Range is from 0 - 1 (with 1 being damage equal to what is done to an enemy)
ff_damage_reduction_bullets 0.33 // How much to reduce damage done to teammates when shot. Range is from 0 - 1 (with 1 being damage equal to what is done to an enemy)
ff_damage_reduction_other 0.4 // How much to reduce damage done to teammates by things other than bullets and grenades. Range is from 0 - 1 (with 1 being damage equal to what is done to an enemy)
ff_damage_reduction_grenade_self 1 // How much to damage a player does to himself with his own grenade. Range is from 0 - 1 (with 1 being damage equal to what is done to an enemy)
mp_afterroundmoney 0 // amount of money awared to every player after each round
mp_autokick 1 // Kick idle/team-killing players
mp_autoteambalance 0
mp_buytime 15 // How many seconds after round start players can buy items for.
mp_c4timer 40 // How long from when the C4 is armed until it blows
mp_death_drop_defuser 1 // Drop defuser on player death
mp_death_drop_grenade 2 // Which grenade to drop on player death: 0=none, 1=best, 2=current or best
mp_death_drop_gun 1 // Which gun to drop on player death: 0=none, 1=best, 2=current or best
mp_defuser_allocation 0 // How to allocate defusers to CTs at start or round: 0=none, 1=random, 2=everyone
mp_do_warmup_period 1 // Whether or not to do a warmup period at the start of a match.
mp_forcecamera 1 // Restricts spectator modes for dead players
mp_force_pick_time 160 // The amount of time a player has on the team screen to make a selection before being auto-teamed
mp_free_armor 0 // Determines whether armor and helmet are given automatically.
mp_freezetime 12 // How many seconds to keep players frozen when the round starts
mp_friendlyfire 1 // Allows team members to injure other members of their team
mp_halftime 0 // Determines whether or not the match has a team-swapping halftime event.
mp_halftime_duration 15 // Number of seconds that halftime lasts
mp_join_grace_time 30 // Number of seconds after round start to allow a player to join a game
mp_limitteams 0 // Max # of players 1 team can have over another (0 disables check)
mp_logdetail 3 // Logs attacks. Values are: 0=off, 1=enemy, 2=teammate, 3=both)
mp_match_can_clinch 1 // Can a team clinch and end the match by being so far ahead that the other team has no way to catching up
mp_match_end_restart 0 // At the end of the match, loading a new map instead perform a restart
mp_maxmoney 16000 // maximum amount of money allowed in a player's account
mp_maxrounds 0 // max number of rounds to play before server changes maps
mp_molotovusedelay 0 // Number of seconds to delay before the molotov can be used after acquiring it
mp_playercashawards 1 // Players can earn money by performing in-game actions
mp_playerid 0 // Controls what information player see in the status bar: 0 all names; 1 team names; 2 no names
mp_playerid_delay 0.5 // Number of seconds to delay showing information in the status bar
mp_playerid_hold 0.25 // Number of seconds to keep showing old information in the status bar
mp_round_restart_delay 5 // Number of seconds to delay before restarting a round after a win
mp_roundtime 1.92 // How many minutes each round takes.
mp_roundtime_defuse 1.92 // How many minutes each round takes on defusal maps.
mp_solid_teammates 1 // Determines whether teammates are solid or not.
mp_startmoney 800 // amount of money each player gets when they reset
mp_teamcashawards 1 // Teams can earn money by performing in-game actions
mp_timelimit 25 // game time per map in minutes
mp_tkpunish 0 // Will a TK'er be punished in the next round? {0=no, 1=yes}
mp_warmuptime 1 // If true, there will be a warmup period/round at the start of each match to allow
mp_weapons_allow_map_placed 1 // If this convar is set, when a match starts, the game will not delete weapons placed in the map.
mp_weapons_allow_zeus 1 // Determines whether the Zeus is purchasable or not.
mp_win_panel_display_time 15 // The amount of time to show the win panel between matches / halfs
spec_freeze_time 2.0 // Time spend frozen in observer freeze cam.
spec_freeze_panel_extended_time 0 // Time spent with the freeze panel still up after observer freeze cam is done.
spec_freeze_time_lock 2
spec_freeze_deathanim_time 0
sv_accelerate 5.5 // ( def. "10" ) client notify replicated
sv_stopspeed 80 //
sv_allow_votes 0 // Allow voting?
sv_allow_wait_command 0 // Allow or disallow the wait command on clients connected to this server.
sv_alltalk 0 // Players can hear all other players' voice communication, no team restrictions
sv_alternateticks 0 // If set, server only simulates entities on even numbered ticks.
sv_cheats 0 // Allow cheats on server
sv_clockcorrection_msecs 15 // The server tries to keep each player's m_nTickBase withing this many msecs of the server absolute tickcount
sv_consistency 0 // Whether the server enforces file consistency for critical files
sv_contact 0 // Contact email for server sysop
sv_damage_print_enable 0 // Turn this off to disable the player's damage feed in the console after getting killed.
sv_dc_friends_reqd 0 // Set this to 0 to allow direct connects to a game in progress even if no presents
sv_deadtalk 0 // Dead players can speak (voice, text) to the living
sv_forcepreload 0 // Force server side preloading.
sv_friction 5.2 // World friction.
sv_full_alltalk 0 // Any player (including Spectator team) can speak to any other player
sv_gameinstructor_disable 1 // Force all clients to disable their game instructors.
sv_ignoregrenaderadio 0 // Turn off Fire in the hole messages
sv_kick_players_with_cooldown 0 // (0: do not kick; 1: kick Untrusted players; 2: kick players with any cooldown)
sv_kick_ban_duration 0 // How long should a kick ban from the server should last (in minutes)
sv_lan 0 // Server is a lan server ( no heartbeat, no authentication, no non-class C addresses )
sv_log_onefile 0 // Log server information to only one file.
sv_logbans 1 // Log server bans in the server logs.
sv_logecho 1 // Echo log information to the console.
sv_logfile 1 // Log server information in the log file.
sv_logflush 0 // Flush the log file to disk on each write (slow).
sv_logsdir logfiles // Folder in the game directory where server logs will be stored.
sv_maxrate 0 // min. 0.000000 max. 30000.000000 replicated Max bandwidth rate allowed on server, 0 == unlimited
sv_mincmdrate 128 // This sets the minimum value for cl_cmdrate. 0 == unlimited.
sv_minrate 128000 // Min bandwidth rate allowed on server, 0 == unlimited
sv_competitive_minspec 1 // Enable to force certain client convars to minimum/maximum values to help prevent competitive advantages.
sv_competitive_official_5v5 1 // Enable to force the server to show 5v5 scoreboards and allows spectators to see characters through walls.
sv_pausable 1 // Is the server pausable.
sv_pure 1
sv_pure_trace 0 // If set to 1, the server will print a message whenever a client is verifying a CR
sv_spawn_afk_bomb_drop_time 30 // Players that spawn and don't move for longer than sv_spawn_afk_bomb_drop_time (default 15 seconds) will automatically drop the bomb.
sv_steamgroup_exclusive 0 // If set, only members of Steam group will be able to join the server when it's empty, public people will be able to join the server only if it has players.
sv_voiceenable 1
sv_alltalk 0
sv_auto_full_alltalk_during_warmup_half_end 0

19
CounterStrikeBeta/server.cfg

@ -1,19 +0,0 @@
// Use this file to configure your DEDICATED server.
// This config file is executed everytime the server changes levels.
// Hostname for server.
hostname "SERVERNAME"
// RCON - remote console password.
rcon_password "ADMINPASSWORD"
// disable autoaim
sv_aim 0
// disable clients' ability to pause the server
pausable 0
// maximum client movement speed
sv_maxspeed 320
// 20 minute timelimit
mp_timelimit 20

475
OpenTTD/openttd.cfg

@ -1,475 +0,0 @@
[misc]
display_opt = SHOW_TOWN_NAMES|SHOW_STATION_NAMES|SHOW_SIGNS|FULL_ANIMATION|FULL_DETAIL|WAYPOINTS|SHOW_COMPETITOR_SIGNS
fullscreen = false
support8bpp = no
graphicsset =
soundsset =
musicset =
videodriver =
musicdriver =
sounddriver =
blitter =
language = english.lng
resolution = 640,480
screenshot_format =
savegame_format =
rightclick_emulate = false
small_font =
medium_font =
large_font =
mono_font =
small_size = 0
medium_size = 0
large_size = 0
mono_size = 0
small_aa = false
medium_aa = false
large_aa = false
mono_aa = false
sprite_cache_size_px = 128
player_face = 0
transparency_options = 0
transparency_locks = 0
invisibility_options = 0
keyboard =
keyboard_caps =
last_newgrf_count = 0
gui_zoom = 2
font_zoom = 2
[difficulty]
max_no_competitors = 0
number_towns = 2
industry_density = 5
max_loan = 300000
initial_interest = 2
vehicle_costs = 0
competitor_speed = 2
vehicle_breakdowns = 1
subsidy_multiplier = 2
construction_cost = 0
terrain_type = 1
quantity_sea_lakes = 0
economy = false
line_reverse_mode = false
disasters = false
town_council_tolerance = 0
[game_creation]
town_name = english
landscape = temperate
snow_line_height = 15
starting_year = 1950
ending_year = 2050
land_generator = 1
oil_refinery_limit = 32
tgen_smoothness = 1
variety = 0
generation_seed = 3288543640
tree_placer = 2
heightmap_rotation = 0
se_flat_world_height = 1
map_x = 8
map_y = 8
water_borders = 15
custom_town_number = 1
custom_sea_level = 1
min_river_length = 16
river_route_random = 5
amount_of_rivers = 2
[vehicle]
road_side = right
train_acceleration_model = 1
roadveh_acceleration_model = 1
train_slope_steepness = 3
roadveh_slope_steepness = 7
max_train_length = 7
smoke_amount = 1
never_expire_vehicles = false
max_trains = 500
max_roadveh = 500
max_aircraft = 200
max_ships = 300
wagon_speed_limits = true
disable_elrails = false
freight_trains = 1
plane_speed = 4
dynamic_engines = true
plane_crashes = 2
extend_vehicle_life = 0
servint_ispercent = false
servint_trains = 150
servint_roadveh = 150
servint_ships = 360
servint_aircraft = 100
[construction]
max_heightlevel = 30
build_on_slopes = true
command_pause_level = 1
terraform_per_64k_frames = 4194304
terraform_frame_burst = 4096
clear_per_64k_frames = 4194304
clear_frame_burst = 4096
tree_per_64k_frames = 4194304
tree_frame_burst = 4096
autoslope = true
extra_dynamite = true
max_bridge_length = 64
max_bridge_height = 12
max_tunnel_length = 64
train_signal_side = 1
road_stop_on_town_road = true
road_stop_on_competitor_road = true
raw_industry_construction = 0
industry_platform = 1
freeform_edges = true
extra_tree_placement = 2
[station]
never_expire_airports = false
station_spread = 12
modified_catchment = true
serve_neutral_industries = true
adjacent_stations = true
distant_join_stations = true
[economy]
town_layout = 0
allow_town_roads = true
found_town = 0
allow_town_level_crossings = true
town_cargogen_mode = 1
station_noise_level = false
inflation = true
multiple_industry_per_town = false
bribe = true
exclusive_rights = true
fund_buildings = true
fund_roads = true
give_money = true
smooth_economy = true
allow_shares = false
min_years_for_shares = 6
feeder_payment_share = 75
town_growth_rate = 2
larger_towns = 4
initial_city_size = 2
mod_road_rebuild = true
dist_local_authority = 20
town_noise_population[0] = 800
town_noise_population[1] = 2000
town_noise_population[2] = 4000
infrastructure_maintenance = false
[linkgraph]
recalc_interval = 4
recalc_time = 16
distribution_pax = 0
distribution_mail = 0
distribution_armoured = 0
distribution_default = 0
accuracy = 16
demand_distance = 100
demand_size = 100
short_path_saturation = 80
[pf]
forbid_90_deg = false
roadveh_queue = true
pathfinder_for_trains = 2
pathfinder_for_roadvehs = 2
pathfinder_for_ships = 2
reverse_at_signals = false
wait_oneway_signal = 15
wait_twoway_signal = 41
wait_for_pbs_path = 30
reserve_paths = false
path_backoff_interval = 20
npf.npf_max_search_nodes = 10000
npf.npf_rail_firstred_penalty = 1000
npf.npf_rail_firstred_exit_penalty = 10000
npf.npf_rail_lastred_penalty = 1000
npf.npf_rail_station_penalty = 100
npf.npf_rail_slope_penalty = 100
npf.npf_rail_curve_penalty = 100
npf.npf_rail_depot_reverse_penalty = 5000
npf.npf_rail_pbs_cross_penalty = 300
npf.npf_rail_pbs_signal_back_penalty = 1500
npf.npf_buoy_penalty = 200
npf.npf_water_curve_penalty = 100
npf.npf_road_curve_penalty = 100
npf.npf_crossing_penalty = 300
npf.npf_road_drive_through_penalty = 800
npf.npf_road_dt_occupied_penalty = 800
npf.npf_road_bay_occupied_penalty = 1500
npf.maximum_go_to_depot_penalty = 2000
yapf.disable_node_optimization = false
yapf.max_search_nodes = 10000
yapf.rail_firstred_twoway_eol = false
yapf.rail_firstred_penalty = 1000
yapf.rail_firstred_exit_penalty = 10000
yapf.rail_lastred_penalty = 1000
yapf.rail_lastred_exit_penalty = 10000
yapf.rail_station_penalty = 1000
yapf.rail_slope_penalty = 200
yapf.rail_curve45_penalty = 100
yapf.rail_curve90_penalty = 600
yapf.rail_depot_reverse_penalty = 5000
yapf.rail_crossing_penalty = 300
yapf.rail_look_ahead_max_signals = 10
yapf.rail_look_ahead_signal_p0 = 500
yapf.rail_look_ahead_signal_p1 = -100
yapf.rail_look_ahead_signal_p2 = 5
yapf.rail_pbs_cross_penalty = 300
yapf.rail_pbs_station_penalty = 800
yapf.rail_pbs_signal_back_penalty = 1500
yapf.rail_doubleslip_penalty = 100
yapf.rail_longer_platform_penalty = 800
yapf.rail_longer_platform_per_tile_penalty = 0
yapf.rail_shorter_platform_penalty = 4000
yapf.rail_shorter_platform_per_tile_penalty = 0
yapf.road_slope_penalty = 200
yapf.road_curve_penalty = 100
yapf.road_crossing_penalty = 300
yapf.road_stop_penalty = 800
yapf.road_stop_occupied_penalty = 800
yapf.road_stop_bay_occupied_penalty = 1500
yapf.maximum_go_to_depot_penalty = 2000
yapf.ship_curve45_penalty = 100
yapf.ship_curve90_penalty = 600
[order]
no_servicing_if_no_breakdowns = true
improved_load = true
selectgoods = true
serviceathelipad = true
gradual_loading = true
[script]
settings_profile = easy
script_max_opcode_till_suspend = 10000
script_max_memory_megabytes = 1024
[ai]
ai_in_multiplayer = true
ai_disable_veh_train = false
ai_disable_veh_roadveh = false
ai_disable_veh_aircraft = false
ai_disable_veh_ship = false
[locale]
currency = GBP
units_velocity = metric
units_power = metric
units_weight = metric
units_volume = metric
units_force = si
units_height = metric
digit_group_separator =
digit_group_separator_currency =
digit_decimal_separator =
[gui]
autosave = monthly
threaded_saves = true
date_format_in_default_names = long
show_finances = true
auto_scrolling = 0
scroll_mode = 0
smooth_scroll = false
right_mouse_wnd_close = false
measure_tooltip = true
errmsg_duration = 5
hover_delay_ms = 250
osk_activation = double
toolbar_pos = 1
statusbar_pos = 1
window_snap_radius = 10
window_soft_limit = 20
zoom_min = 0
zoom_max = 5
population_in_label = true
link_terraform_toolbar = false
smallmap_land_colour = 0
liveries = 2
starting_colour = 16
prefer_teamchat = false
scrollwheel_scrolling = 0
scrollwheel_multiplier = 5
pause_on_newgame = false
advanced_vehicle_list = 1
timetable_in_ticks = false
timetable_arrival_departure = true
quick_goto = false
loading_indicators = 1
default_rail_type = 0
enable_signal_gui = true
coloured_news_year = 2000
drag_signals_density = 4
drag_signals_fixed_distance = false
semaphore_build_before = 1950
vehicle_income_warn = true
order_review_system = 2
lost_vehicle_warn = true
disable_unsuitable_building = true
new_nonstop = false
stop_location = 2
keep_all_autosave = false
autosave_on_exit = false
autosave_on_network_disconnect = true
max_num_autosaves = 16
auto_euro = true
news_message_timeout = 2
show_track_reservation = false
default_signal_type = 1
cycle_signal_types = 2
station_numtracks = 1
station_platlength = 5
station_dragdrop = true
station_show_coverage = false
persistent_buildingtools = true
expenses_layout = false
station_gui_group_order = 0
station_gui_sort_by = 0
station_gui_sort_order = 0
missing_strings_threshold = 25
graph_line_thickness = 3
show_newgrf_name = false
show_date_in_logs = false
settings_restriction_mode = 0
developer = 1
newgrf_developer_tools = false
ai_developer_tools = false
scenario_developer = false
newgrf_show_old_versions = false
newgrf_default_palette = 1
console_backlog_timeout = 100
console_backlog_length = 100
network_chat_box_width_pct = 40
network_chat_box_height = 25
network_chat_timeout = 20
[sound]
news_ticker = true
news_full = true
new_year = true
confirm = true
click_beep = true
disaster = true
vehicle = true
ambient = true
[music]
playlist = 0
music_vol = 127
effect_vol = 127
custom_1 = 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
custom_2 = 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
playing = true
shuffle = false
[news_display]
arrival_player = full
arrival_other = summarized
accident = full
company_info = full
open = summarized
close = summarized
economy = full
production_player = summarized
production_other = off
production_nobody = off
advice = full
new_vehicles = full
acceptance = full
subsidies = summarized
general = full
[network]
commands_per_frame = 2
max_commands_in_queue = 16
bytes_per_frame = 8
bytes_per_frame_burst = 256
max_init_time = 100
max_join_time = 500
max_download_time = 1000
max_password_time = 2000
max_lag_time = 500
pause_on_join = true
server_port = 3979
server_admin_port = 3977
server_admin_chat = true
server_advertise = false
lan_internet = 1
client_name =
server_password =
rcon_password =
admin_password = ADMINPASSWORD
default_company_pass =
server_name = SERVERNAME
connect_to_ip =
network_id = 7ab7a09303da01f787ab92a9f4f7557b
autoclean_companies = false
autoclean_unprotected = 12
autoclean_protected = 36
autoclean_novehicles = 0
max_companies = 15
max_clients = 25
max_spectators = 15
restart_game_year = 0
min_active_clients = 0
server_lang = ANY
reload_cfg = false
last_host =
last_port = 0
no_http_content_downloads = false
[currency]
rate = 1
separator = .
to_euro = 0
prefix = ""
suffix = " credits"
[company]
engine_renew = false
engine_renew_months = 6
engine_renew_money = 100000
renew_keep_length = false
[server_bind_addresses]
[servers]
[bans]
[newgrf]
[newgrf-static]
[ai_players]
none = start_date=730
none = start_date=730
none = start_date=730
none = start_date=730
none = start_date=730
none = start_date=730
none = start_date=730
none = start_date=730
none = start_date=730
none = start_date=730
none = start_date=730
none = start_date=730
none = start_date=730
none = start_date=730
none = start_date=730
[game_scripts]
none =
[version]
version_string = 1.10.1
version_number = 1A086D64

0
Craftopia/ServerSetting.ini → ct/ServerSetting.ini

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