From 67e5fa337e3dfbb9e02b8244e643db5178a03de0 Mon Sep 17 00:00:00 2001 From: Daniel Gibbs Date: Sat, 13 May 2023 15:56:56 +0100 Subject: [PATCH] rename --- GoldenEyeSource/server.cfg | 126 ------------------- {BlackMesa => bmdm}/cvars/full_cvar_list.txt | 0 {BlackMesa => bmdm}/server.cfg | 0 {BlackMesa => bmdm}/server.cfg.orig | 0 {CraftingDead => cd}/properties.json | 0 {ColonySurvival => col}/colserver.json | 0 6 files changed, 126 deletions(-) delete mode 100644 GoldenEyeSource/server.cfg rename {BlackMesa => bmdm}/cvars/full_cvar_list.txt (100%) rename {BlackMesa => bmdm}/server.cfg (100%) rename {BlackMesa => bmdm}/server.cfg.orig (100%) rename {CraftingDead => cd}/properties.json (100%) rename {ColonySurvival => col}/colserver.json (100%) diff --git a/GoldenEyeSource/server.cfg b/GoldenEyeSource/server.cfg deleted file mode 100644 index 891da0d..0000000 --- a/GoldenEyeSource/server.cfg +++ /dev/null @@ -1,126 +0,0 @@ -// *********** SERVER & PASSWORD INFO *************** -// Change it to 1 if you want a LAN only Server -// NOTE: You must do "changelevel [levelname]" AFTER starting the server for -// a lan-only server to begin broadcasting -sv_lan 0 - -// Change the number to the region you live in! -// 0=US East coast, 1=US West coast, 2= South America, 3=Europe, 4=Asia, 5=Australia, 6=Middle East, 7=Africa and 255=world -sv_region 0 - -// Give your server a name here -hostname "SERVERNAME" - -// RCON - remote console password. is used to give your server orders by using console, so think of a good password -rcon_password "ADMINPASSWORD" - -// If you want your server to be private, fill in a password and delete the // in front of sv_password -// sv_password "mi6" - -// All talk allows clients to talk to each other via voice even if they are dead, -// spectating, or on the other team -sv_alltalk 1 - -// *********** GOLDENEYE: SOURCE SPECIFIC ********* - -// Radar will show on clients if enabled. Some gameplay scenarios -// force the radar to be visible -ge_allowradar 1 -ge_radar_showenemyteam 1 - -// Paintball mode (for fun!) -ge_paintball 0 - -// Teamplay can be overriden by the current gameplay, but -// this sets our "desired" teamplay state -ge_teamplay 0 - -// *********** GAME SETTINGS, YOU CAN CHANGE THESE THE WAY YOU LIKE IT *************** - -// Allow the use of a flashlight (discouraged for GE:S) -mp_flashlight 0 - -// Disable footstep sounds by uncommenting below -// mp_footsteps 0 - -// 1 enables falling damage, 0 disables it -mp_falldamage 1 - -// Map/match time, in minutes -mp_timelimit 15 - -// Round time, in seconds -ge_roundtime 300 - -// 1 = Forces the engine to use light physics for better server preformance -sv_turbophysics 0 - -// Server round, map, and delay times are defined in Valve.rc -// If you want these times to be reset every map change copy them -// to this file instead (Valve.rc is only executed once on server start) - - -// ********************************************************** -// *********** Load Specific Server Type Settings *********** -// ********************************************************** - -// Uncomment ONE server type to load. This takes care of all settings, map cycles, and gameplay types - -//-- Normal server, recommended settings -exec server_normal.cfg - -//-- N64 Classic Mode ( DM|YOLT|MWGG|LD|LTK, NO Jump ) -// **Use with -maxplayers 4 -//exec server_n64_classic.cfg - -//-- For server with > 24 players -//exec server_large.cfg - -//-- For servers with < 10 players -//exec server_small.cfg - -//-- Vanilla DM only w/ auto teamplay -// **Should be used in conjunction with one of the sizes above -//exec server_dm_only.cfg - -//-- Advanced game modes (LALD, LD, CTK) only -// **Should be used in conjunction with one of the sizes above -//exec server_adv_gamemode.cfg - -//-- Teamplay only! (No MWGG or LALD) -// **Should be used in conjunction with one of the sizes above -//exec server_teamplay.cfg - -//-- Tournament Use Only (Tournament DM) -// **Should be used ALONE only! -//exec server_tournament.cfg - -// Load network settings -exec server_netvalues - -// *********** server logging *********** -log on -sv_logbans 0 -sv_logecho 0 -sv_logfile 1 -sv_log_onefile 0 - - -// *********** DOWNLOAD *********** - -// Allow clients to download files -sv_allowdownload 1 - -// Allow clients to upload customizations files -sv_allowupload 1 - -// VOICE enabled, if you want VOICE disabled then change 1 to 0 -sv_voiceenable 1 - -// *********** CHEATS *********** - -// Enables the use of cheats. ex. "impulse 101" "noclip" -sv_cheats 0 - -// disable clients' ability to pause the server -sv_pausable 0 \ No newline at end of file diff --git a/BlackMesa/cvars/full_cvar_list.txt b/bmdm/cvars/full_cvar_list.txt similarity index 100% rename from BlackMesa/cvars/full_cvar_list.txt rename to bmdm/cvars/full_cvar_list.txt diff --git a/BlackMesa/server.cfg b/bmdm/server.cfg similarity index 100% rename from BlackMesa/server.cfg rename to bmdm/server.cfg diff --git a/BlackMesa/server.cfg.orig b/bmdm/server.cfg.orig similarity index 100% rename from BlackMesa/server.cfg.orig rename to bmdm/server.cfg.orig diff --git a/CraftingDead/properties.json b/cd/properties.json similarity index 100% rename from CraftingDead/properties.json rename to cd/properties.json diff --git a/ColonySurvival/colserver.json b/col/colserver.json similarity index 100% rename from ColonySurvival/colserver.json rename to col/colserver.json