From 615fc1b7fad3c6308040f2cdc65ce5670f2d3d94 Mon Sep 17 00:00:00 2001 From: Marvin Lehmann Date: Sat, 17 Mar 2018 00:18:05 +0100 Subject: [PATCH] Added Battalion 1944 config --- Battalion1944/DefaultGame.ini | 322 ++++++++++++++++++++++++++++++++++ 1 file changed, 322 insertions(+) create mode 100644 Battalion1944/DefaultGame.ini diff --git a/Battalion1944/DefaultGame.ini b/Battalion1944/DefaultGame.ini new file mode 100644 index 0000000..14d5eb1 --- /dev/null +++ b/Battalion1944/DefaultGame.ini @@ -0,0 +1,322 @@ +[/Script/Engine.GameMode] ++GameModeClassAliases=(ShortName="BOMB",GameClassName="ShooterGame.BombGameMode") ++GameModeClassAliases=(ShortName="TDM",GameClassName="ShooterGame.TDMGameMode") ++GameModeClassAliases=(ShortName="CTF",GameClassName="ShooterGame.CTFGameMode") ++GameModeClassAliases=(ShortName="DOM",GameClassName="ShooterGame.DOMGameMode") ++GameModeClassAliases=(ShortName="TUT",GameClassName="ShooterGame.TUTGameMode") + +[/Script/Engine.GameSession] +bRequiresPushToTalk=true + +[/Script/Engine.PlayerController] +InputYawScale=2.5 +InputPitchScale=-2.5 +InputRollScale=1.0 + +[/Script/ShooterGame.BattalionPlayerController] +LookSensitivity=0.7 +LookSensitivityZoomedScale=1 +LookSensitivityZoomedZero=1 + +[/Script/EngineSettings.GeneralProjectSettings] +Description=Battalion 1944 is a WW2 Multiplayer FPS coming to PC, Xbox One, and PS4 +ProjectID=FED46DB248282EDB4723A8B38CEA9127 +ProjectName=Battalion 1944 +CompanyName=Bulkhead Interactive +CompanyDistinguishedName=CN=BulkheadInteractive +Homepage=www.bulkheadinteractive.com +SupportContact=info@bulkheadinteractive.com +ProjectDisplayedTitle=NSLOCTEXT("", "5ED80EA5407599F7F36649AB8D72323B", "Battalion 1944") +CopyrightNotice=// Copyright 2016 Bulkhead Interactive Ltd. All Rights Reserved. +bAllowWindowResize=True + +[/Script/ShooterGame.BattalionGameInstance] +WelcomeScreenMap=/Game/Maps/ShooterEntry +MainMenuMap=/Game/Maps/ShooterEntry + +[/Script/MoviePlayer.MoviePlayerSettings] +bWaitForMoviesToComplete=True + +[/Script/ShooterGame.BombGameMode] +SetupRoundTime=15 +StratTime=3 +RoundTime=105 +NumTeams=2 +MaxPlayersPerTeam=5 +TeamKillScore=0 +TeamAssistScore=0 +FriendlyFire=false +ScoreToWinRound=1 +PlantTime=5 +DefuseTime=7.5 +FuseTime=45 +DistanceToDefuse=125 +DistanceToPickupBomb=125 +DefuseEndsRound=true +AttackingNation=0 +NumRounds=24 +SwapSidesRound=13 +EndOnMatchPointWin=true +RoundWinScore=10 +RoundLossScore=5 +GameWinScore=500 +GameDrawScore=350 +GameLossScore=200 +AttackObjectiveScore=5 +DefendObjectiveScore=10 +Deckname=UnrankedBOMBDeck0 +DropCardsOnDeath=True +ResetDeckEveryRound=False + +[/Script/ShooterGame.DOMGameMode] +DistanceToZone=400 +GameWinScore=600 +CaptureTime=10 +CooldownTime=1 +ScoreInterval=5 +CaptureScore=1 +AllyZoneSpawnWeighting=50 +AllyZoneSpawnDistance=3000 +AllyZoneSpawnExponent=1 +EnemyZoneSpawnWeighting=-200 +EnemyZoneSpawnDistance=4000 +EnemyZoneSpawnExponent=1 +Deckname=DOMDeck0 +RespawnDelay=5 +RoundTime=720 +RoundWinningScore=30 +NumRounds=2 +SwapSidesRound=1 + +[/Script/ShooterGame.CTFGameMode] +DistanceToFlagTouch=200 +DistanceToFlagZone=200 +DropFlagDisablePickupCounter=2 +GameWinScore=600 +FlagZoneSpawnWeighting=400 +FlagZoneSpawnDistance=5000 +EnemyFlagAtZoneSpawnPointScalar=1 +EnemyFlagNotAtZoneSpawnPointScalar=1 +AllyFlagAtZoneSpawnPointScalar=0.1 +AllyFlagNotAtZoneSpawnPointScalar=0.05 +Deckname=CTFDeck0 +RespawnDelay=7 +;OVERRIDES +EnemySpawnInfluenceDistance=6000 ; higher +EnemySpawnInfluenceValue=-200 ; higher in negative +AllySpawnInfluenceDistance=3000 ; higher +AllySpawnInfluenceValue=10 ; lower + + +[/Script/ShooterGame.TDMGameMode] +SetupRoundTime=0 +RoundTime=720 +NumTeams=2 +MaxPlayersPerTeam=8 +RequiredPlayers=4 +TeamKillScore=1 +TeamAssistScore=0 +RespawnDelay=5 +FriendlyFire=false +RoundWinningScore=10 +GameWinScore=600 +GameDrawScore=350 +GameLossScore=200 +WeaponSelectGracePeriod=5 +Deckname=TDMDeck0 + +[/Script/ShooterGame.FFAGameMode] +SetupRoundTime=10 +StratTime=6 +RoundTime=480 +RespawnDelay=5 +NumNations=2 +ScoreToWinRound=30 +Deckname=FFADeck0 + +[/Script/ShooterGame.TUTGameMode] +ServerName=TRAINING +PlayMode=Casual +StartType=Skip +CountdownToStartTime=0 +SetupRoundTime=0 +StratTime=0 +RoundTime=86400 +RespawnDelay=0 +NumTeams=2 +MaxPlayersPerTeam=10 +ScoreToWinRound=9999 +RandomMapRotationEnabled=False + +[/Script/ShooterGame.BattalionGameMode] +ServerName=SERVERNAME +Password= ++TeamNames="ALLIES" ++TeamNames="AXIS" +PlayMode=Arcade +StartType=ReadyUp +bAllowGlobalVoiceChat=false +CountdownToStartTime=10 +SetupRoundTime=0 +StratTime=5 +RoundTime=600 +PostRoundTime=8 +PostRoundPauseTime=1 +PostMatchTime=30 +WarmupRespawnTime=1 +DefaultReserveSlotTime = 120 +NumRounds=3 +SwapSidesRound=-1 +SelfOtherDamageScale=1 +SelfGrenadeDamageScale=1 +FriendlyBulletDamageScale=0.33 +FriendlyGrenadeDamageScale=0.85 +ScoreToWinRound=20 +NumNations=3 +RespawnDelay=5 +PreviousSpawnInfluence=-100 +PreviousSpawnAreaInfluence=-10 +PreviousSpawnAreaInfluenceExponent=1 +PreviousSpawnAreaDistance=1500 +RandomSpawnInfluence=0 +EnemySpawnInfluenceDistance=4000 +EnemySpawnInfluenceValue=-100 +EnemySpawnInfluenceExponent=1 +EnemySpawnWeakForceInfluenceDistance=6000 +EnemySpawnWeakForceInfluenceValue=0 +EnemySpawnWeakForceInfluenceExponent=1 +AllySpawnInfluenceDistance=2000 +AllySpawnInfluenceValue=50 +AllySpawnInfluenceExponent=1 +TeamDeathAreaTimeOfRelevance=10 +TeamDeathAreaInfluence=-20 +TeamDeathAreaDistance=1600 +TeamDeathAreaInfluenceExponent=1 +TeamDeathLastSpawnAreaTimeOfRelevance=10 +TeamDeathLastSpawnAreaInfluence=-5 +TeamDeathLastSpawnAreaDistance=1400 +TeamDeathLastSpawnAreaInfluenceExponent=1 +OutlineAllowed=True +GrenadeLinesAllowed=True +LockedToFirstPerson=true +FadeToBlackTime=4.f +ForceFreeCamOnSpectatorStart=false +MaxGunsOnGround=10 +PlayerKillScore=5 +PlayerAssistScore=3 +DeathScore=0 +InterpStep=60 +RoundWinScore=10 +RoundDrawScore=5 +RoundLossScore=5 +GameWinScore=500 +GameDrawScore=350 +GameLossScore=200 +AttackObjectiveScore=5 +DefendObjectiveScore=10 +WinOnTeamEmpty=True +Deckname=INFDeck0 +DebugStateChanges=False +SpectatorTeamEnabled=False +NumBots=0 +AllowClientBots=False +DefaultReserveSlotTime=120 +TimeUntilTravel=5 +WaitingToStartTimer=240 +RequiredPlayers=6 +InitialReserveSlotTime=120 +PostJoinReserveSlotTime=30 +VoteTime=30 +IdleCasualServerTime=300 +DedServerMaxTickRate=60 +CharacterDestroyTime=5 +ShouldTryBalanceTeamsOnJoin=True +RandomMapRotationEnabled=True +bCheatAdminCmdsEnabled=True ++ModeRotation=/Script/ShooterGame.TDMGameMode ++ModeRotation=/Script/ShooterGame.DOMGameMode ++ModeRotation=/Script/ShooterGame.CTFGameMode ++ModeRotation=/Script/ShooterGame.BombGameMode ++MapRotation=Coastal ++MapRotation=Derailed ++MapRotation=Liberation ++MapRotation=Manorhouse_V1 ++MapRotation=Manorhouse_V2 ++MapRotation=Battery ++MapRotation=Outpost ++MapRotation=Invasion ++AdminSteamIDs="00000000000000000" ++ReportReasons="Aim Hacking+1" ++ReportReasons="Wall Hacking+1" ++ReportReasons="Other Hacking+1" ++ReportReasons="Map Exploit+2" ++ReportReasons="Abusive Voice Chat+4" ++ReportReasons="Abusive Text Chat+4" ++ReportReasons="Greifing+7" ++ReportReasons="Poor Teamplay+7" + + +[/Script/ShooterGame.CommonGameMode] ++AvailableMaps="Liberation" ++AvailableMaps="Derailed" ++AvailableMaps="Coastal" ++AvailableMaps="Battery" ++AvailableMaps="AimMap_01" ++AvailableMaps="Outpost" ++AvailableMaps="ManorHouse_V1" ++AvailableMaps="Manorhouse_V2" ++AvailableMaps="Invasion" ++AvailableModes="BOMB" ++AvailableModes="TDM" ++AvailableModes="CTF" ++AvailableModes="DOM" + +[/Script/UnrealEd.ProjectPackagingSettings] +BuildConfiguration=PPBC_Development +StagingDirectory=(Path="D:/Build") +FullRebuild=False +ForDistribution=False +IncludeDebugFiles=False +BlueprintNativizationMethod=Disabled +bWarnIfPackagedWithoutNativizationFlag=True +UsePakFile=False +bGenerateChunks=True +bGenerateNoChunks=False +bChunkHardReferencesOnly=False +bBuildHttpChunkInstallData=False +HttpChunkInstallDataDirectory=(Path="") +HttpChunkInstallDataVersion= +IncludePrerequisites=False +IncludeAppLocalPrerequisites=False +bShareMaterialShaderCode=False +bSharedMaterialNativeLibraries=False +ApplocalPrerequisitesDirectory=(Path="$(ProjectDir)/Binaries/Prereqs") +IncludeCrashReporter=False +InternationalizationPreset=English +-CulturesToStage=en ++CulturesToStage=en +DefaultCulture=en +bCookAll=False +bCookMapsOnly=False +bCompressed=False +bEncryptIniFiles=False +bEncryptPakIndex=False +bSkipEditorContent=False ++MapsToCook=(FilePath="/Game/Maps/ShooterEntry") ++MapsToCook=(FilePath="/Game/Maps/Brecourt_Manor/Brecourt_Manor_V4") ++DirectoriesToAlwaysStageAsUFS=(Path="NUI/Cursors") ++DirectoriesToAlwaysStageAsUFS=(Path="WwiseAudio") +bNativizeBlueprintAssets=False +bNativizeOnlySelectedBlueprints=False + +[/Script/AkAudio.AkSettings] +MaxSimultaneousReverbVolumes=4 +WwiseProjectPath=(FilePath="Battalion_WwiseProject/Battalion_WwiseProject.wproj") +WwiseWindowsInstallationPath=(Path="C:/Program Files (x86)/Audiokinetic/Wwise 2017.1.3.6377") +WwiseMacInstallationPath=(FilePath="") +SuppressWwiseProjectPathWarnings=False +UseAlternateObstructionOcclusionFeature=False +bUseWwiseVoice=True +bPlaySelfVoice=False + +