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Merged branch master into master

pull/5/head
Daniel Gibbs 9 years ago
parent
commit
5fd94810dd
  1. 28
      DontStarveTogether/cluster.ini
  2. 15
      DontStarveTogether/server.ini
  3. 90
      ProjectZomboid/server.ini

28
DontStarveTogether/cluster.ini

@ -0,0 +1,28 @@
# cluster.ini (LGSM 161118)
[GAMEPLAY]
game_mode = survival
max_players = 6
pause_when_empty = true
pvp = false
vote_enabled = true
[MISC]
console_enabled = true
max_snapshots = 6
[NETWORK]
cluster_description = This server was created by LGSM!
cluster_name = SERVERNAME
cluster_intention = cooperative
cluster_password =
tick_rate = 15
[SHARD]
shard_enabled = USESHARDING
master_ip = 127.0.0.1
master_port = 10888
cluster_key = CLUSTERKEY

15
DontStarveTogether/server.ini

@ -0,0 +1,15 @@
# server.ini (LGSM 161118)
# Settings that will be set by start parameters are commented out.
# [NETWORK]
# server_port = 11000
[SHARD]
is_master = ISMASTER
name = SHARDNAME
# [STEAM]
# master_server_port = 27018
# authentication_port = 8768

90
ProjectZomboid/server.ini

@ -1,66 +1,68 @@
nightlengthmodifier=1.0 AdminSafehouse=false
PVP=true AllowDestructionBySledgehammer=true
PauseEmpty=false AnnounceDeath=false
GlobalChat=true
Open=true
ServerWelcomeMessage= <RGB:1,0,0> Welcome to Project Zomboid MP ! to chat locally press "t", to global chat press "y" or add "/all" before chatting <LINE> Press /help to have a list of server commands <LINE> <RGB:1,1,1>
LogLocalChat=false
AutoCreateUserInWhiteList=false AutoCreateUserInWhiteList=false
DisplayUserName=true ConstructionPreventsLootRespawn=true
SpawnPoint=0,0,0 CoopMasterPingTimeout=60
SafetySystem=true CoopServerLaunchTimeout=20
ShowSafety=true
SafetyToggleTimer=100
SafetyCooldownTimer=120
SpawnItems=
DefaultPort=16261 DefaultPort=16261
Mods= DisplayUserName=true
Map=Muldraugh, KY
DoLuaChecksum=true DoLuaChecksum=true
Public=false DropOffWhiteListAfterDeath=false
PublicName=pzserver GlobalChat=true
PublicDescription= HoursForCorpseRemoval=0.0
MaxPlayers=64
PingFrequency=10
PingLimit=400
HoursForLootRespawn=0 HoursForLootRespawn=0
KickFastPlayers=false
LogLocalChat=false
Map=Muldraugh, KY
MaxAccountsPerUser=0
MaxItemsForLootRespawn=4 MaxItemsForLootRespawn=4
ConstructionPreventsLootRespawn=true MaxPlayers=64
DropOffWhiteListAfterDeath=false
NoFireSpread=false
NoFire=false
AnnounceDeath=false
MinutesPerPage=1.0 MinutesPerPage=1.0
HoursForCorpseRemoval=0.0 Mods=
SaveWorldEveryMinutes=0 nightlengthmodifier=1.0
NoFire=false
NoFireSpread=false
Open=true
Password=
PauseEmpty=false
PingFrequency=10
PingLimit=400
PlayerRespawnWithOther=false
PlayerRespawnWithSelf=false
PlayerSafehouse=false PlayerSafehouse=false
AdminSafehouse=false Public=false
SafehouseAllowTrepass=true PublicDescription=
PublicName=SERVERNAME
PVP=true
RCONPassword=ADMINPASSWORD
RCONPort=27015
ResetID=
SafehouseAllowFire=true SafehouseAllowFire=true
SafehouseAllowLoot=true SafehouseAllowLoot=true
SafehouseAllowRespawn=false SafehouseAllowRespawn=false
SafehouseAllowTrepass=true
SafehouseDaySurvivedToClaim=0 SafehouseDaySurvivedToClaim=0
SafeHouseRemovalTime=144 SafeHouseRemovalTime=144
AllowDestructionBySledgehammer=true SafetyCooldownTimer=120
KickFastPlayers=false SafetySystem=true
RCONPort=27015 SafetyToggleTimer=100
RCONPassword= SaveWorldEveryMinutes=0
Password= server_browser_announced_ip=
MaxAccountsPerUser=0 ServerPlayerID=
ServerWelcomeMessage= <RGB:1,0,0> Welcome to Project Zomboid MP ! to chat locally press "t", to global chat press "y" or add "/all" before chatting <LINE> Press /help to have a list of server commands <LINE> <RGB:1,1,1>
ShowSafety=true
SleepAllowed=false SleepAllowed=false
SleepNeeded=false SleepNeeded=false
SpawnItems=
SpawnPoint=0,0,0
SteamPort1=8766 SteamPort1=8766
SteamPort2=8767 SteamPort2=8767
WorkshopItems=
SteamScoreboard=true SteamScoreboard=true
SteamVAC=true SteamVAC=true
UPnP=true UPnP=true
UPnPForce=true
UPnPLeaseTime=86400 UPnPLeaseTime=86400
UPnPZeroLeaseTimeFallback=true UPnPZeroLeaseTimeFallback=true
UPnPForce=true
CoopServerLaunchTimeout=20
CoopMasterPingTimeout=60
server_browser_announced_ip=
UseTCPForMapDownloads=false UseTCPForMapDownloads=false
PlayerRespawnWithSelf=false WorkshopItems=
PlayerRespawnWithOther=false
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