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// General Settings |
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seta sv_hostname "SERVERNAME" |
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seta sv_maxRate "10000" // DO NOT SET OVER 15000 OR YOUR ACCOUNT WILL BE LOCKED! |
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seta sv_timeout "200" //amount of time before assuming a disconnected state |
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seta sv_precache "1" |
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seta sv_fps "19" //max frame rate to clients - increasing will raise pings |
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seta sv_maxClients "14" |
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seta sv_allowDownload "0" |
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seta sv_reconnectlimit "3" |
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seta sv_zombietime "1" |
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seta g_inactivity "180" |
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seta g_forcerespawn "30" |
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seta g_syncronousclients "0" |
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seta sv_chatter "1" |
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// Server Passwords |
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seta rconPassword "ADMINPASSWORD" |
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seta g_password "" |
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seta sv_privateClients "" //LOCKED SERVER PASSWORD |
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seta sv_privatePassword "" //PRIVATE SLOTS PASSWORD |
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// Server Network Settings |
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set sv_flood_waitdelay "10" //not too sure on this, possibly time before flooder is allowed to type again (default) |
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set sv_flood_persecond "4" //messages per second to be considered a flood ?? (default) |
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set sv_flood_msgs "4" // ?? (default) |
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net_noipx "1" //Disallows IPX connections, TCP only (network protocol) |
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// Logs |
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//Logging |
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seta logfile "3" |
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seta g_log "mohserver.log" |
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seta g_logSync "0" |
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// Extras |
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seta sv_maxPing "1000" |
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seta sv_minPing "0" |
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seta sv_floodProtect "1" |
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// Game Type Settings - ATTN-May be overwritten by MOH config file below |
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// Set the type of game: 1=Deathmatch 2= Team match 3 = OBJ 4 = Roundbased |
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seta g_gametype "3" |
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seta timelimit "10" |
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seta fraglimit "0" |
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set g_ft_settings "cvar: meltgun scanvis" |
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set g_extgametype_mohdm1 ctf // Free-For-All for Southern France |
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set g_extgametype_mohdm2 ft // Team-Match on Destroyed Village |
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set g_extgametype_mohdm3 ftctf // Freeze-Tag on Remagen |
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set g_extgametype_mohdm4 ftctf // Freeze-Tag on Crossroads |
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set g_extgametype_mohdm5 ftdem // Round-Based-Match on Snowy Park |
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set g_extgametype_mohdm6 ftdem // Demolition on Stalingrad |
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set g_extgametype_mohdm7 ft// Capture-The-Flag on Algiers |
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set g_extgametype_obj_team1 ftobj // Freeze-Tag-Objective on The Hunt |
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set g_extgametype_obj_team2 ftobj // Objective-Match on V2 Rocket Facility |
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set g_extgametype_obj_team3 ftctf // Capture-The-Flag on Omaha Beach |
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set g_extgametype_obj_team4 ftobj // Freeze-Tag-Objective on The Bridge |
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// seta capturelimit "6" |
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seta sv_gamespy "1" // Show our server in gamespy |
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// Game Play Default Settings |
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//seta g_gravity "800" |
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//seta g_knockback "1000" |
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//seta g_quadfactor "3" |
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//seta g_speed "320" |
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//seta g_weaponRespawn "5" |
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//seta g_weaponTeamRespawn "30" //respawn time in seconds for team games |
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//seta dmflags "0" // 8 (no falling damage) 16 (fixed FOV) 32 (no footsteps) |
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// Match Settings |
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seta g_doWarmup "0" |
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seta g_warmup "20" |
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// Team Preferences |
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seta g_teamAutoJoin "0" |
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seta g_teamForceBalance "1" |
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// seta g_friendlyFire "0" |
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seta g_teamdamage "0" // FF on or Off 1 = on |
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// Voting |
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seta g_allowVote "1" |
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// Master Servers |
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seta sv_master1 "mohmaster.2015.com" |
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seta sv_master2 "master0.gamespy.com" |
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seta sv_master3 "master1.gamespy.com" |
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set g_mef_settings "meltgun: on" |
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// Banned Players |
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seta g_filterBan "1" |
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seta sv_maplist "obj/obj_team2 dm/mohdm7 dm/mohdm1 dm/mohdm3 dm/mohdm2 dm/mohdm6" |
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Map dm/mohdm7 |
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