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// **************************************************************************** |
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// * |
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// Pirates, Vikings, and Knights II * |
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// Version 150815 * |
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// * |
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// **************************************************************************** |
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// ............................. Basic Settings ............................. // |
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// Hostname for server. |
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hostname "<hostname>" |
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// RCON - remote console password. |
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rcon_password "<rconpassword>" |
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// Server password - for private servers. |
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sv_password "" |
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// Contact email for server sysop. |
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sv_contact "[email protected]" |
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// LAN Mode - If set the server will not show on the internet. |
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// Default: sv_lan 0 |
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sv_lan 0 |
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// ............................... Map Cycles ............................... // |
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// You can create your own custom mapcycle. |
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mapcyclefile "mapcycle.txt" |
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// ....................... Time Limits/Round Settings ....................... // |
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// Time spend on a single map (in minutes) before switching to a new one automatically. |
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// Default: mp_timelimit 0 |
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mp_timelimit 20 |
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// Wait for the end of round before changing map. |
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// Default: mp_timelimit_waitroundend 0 |
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mp_timelimit_waitroundend 1 |
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// Round duration in minutes. |
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// Default: mp_roundtime 3 |
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mp_roundtime 3 |
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// Round limit in number of rounds. |
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// Default: mp_roundlimit 0 |
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// Win limit in number of rounds. |
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// Default: mp_winlimit 0 |
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mp_winlimit 0 |
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// ........................ Server Specific Commands ........................ // |
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// Server tags - Tags show up on the in-game server browser. This helps |
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// users filter servers. |
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// vanilla - he server runs the default settings. |
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// custom - the server runs custom gameplay settings or mods. |
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// example: sv_tags "custom, fastdl" |
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sv_tags "" |
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// Friendly fire - Allows team members to injure other members of their team. |
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// Default: mp_friendlyfire 0 |
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mp_friendlyfire 0 |
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// ............................. Communication ............................. // |
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// Enable communication over voice via microphone. |
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// Default: sv_voiceenable 1 |
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sv_voiceenable 1 |
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// Players can hear all other players, no team restrictions. |
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// Default: sv_alltalk 0 |
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sv_alltalk 0 |
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// ............................. Fast Download .............................. // |
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// info: Allows custom maps to be downloaded to the client. |
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// Allows clients to download custom maps and textures etc. from the server at 20 kbps. |
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// Default: sv_allowdownload 1 |
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sv_allowdownload 1 |
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// Allows clients to download custom maps, textures etc. from a web server with no transfer limit. |
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// Example: |
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// server location: maps/custommap.bsp |
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// web server location: http://example.com/custom/maps/custommap.bsp |
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// sv_downloadurl "http://example.com/custom" |
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// Default: sv_downloadurl "" |
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sv_downloadurl "" |
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// ................................ Ban List ............................... // |
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// personal banlist based on user IDs. |
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exec banned_user.cfg |
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// personal banlist based on user IPs. |
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exec banned_ip.cfg |
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writeid |
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writeip |
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// ............................. Server Logging ............................. // |
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//Enables logging to file, console, and udp < on | off >. |
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log on |
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// Log server bans in the server logs. |
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// Default: sv_logbans 1 |
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sv_logbans 1 |
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// Echo log information to the console. |
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// Default: sv_logecho 1 |
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sv_logecho 1 |
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// Log server information in the log file. |
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// Default: sv_logfile 1 |
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sv_logfile 1 |
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// Log server information to only one file. |
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// Default: sv_log_onefile 0 |
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sv_log_onefile 0 |
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