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Added game modes

pull/2/head
Daniel Gibbs 10 years ago
parent
commit
2a644aef0f
  1. 19
      FistfulofFrags/server.cfg

19
FistfulofFrags/server.cfg

@ -1,7 +1,7 @@
// ****************************************************************************
// *
// Fistful of Frags - server.cfg *
// Version 150815 *
// Version 271015 *
// *
// ****************************************************************************
@ -27,10 +27,11 @@ sv_lan 0
// info: There are several predefined mapcycles available that are listed below.
// You can also create your own custom mapcycle.
// "mapcycle.txt" - All shootout maps
// "mapcycle_12.txt" - All 12 slot maps
// "mapcycle_32.txt" - All 32 slot maps
// "mapcycle_tp.txt" - All teamplay maps
// "mapcycle.txt" - All Shootout/2 Team Shootout/4 Team Shootout maps
// "mapcycle_12.txt" - All 12 slot maps for Shootout/2 Team Shootout/4 Team Shootout
// "mapcycle_32.txt" - All 32 slot maps for Shootout/2 Team Shootout/4 Team Shootout
// "mapcycle_tp.txt" - All Teamplay maps
// "mapcycle_gt.txt" - All Ghost Town maps
mapcyclefile "mapcycle.txt"
// ....................... Time Limits/Round Settings ....................... //
@ -43,8 +44,10 @@ mp_timelimit 15
// info: any commands that only apply to this game.
// Game Modes
// 1 = Shootout
// 2 = Teamplay/Objectives
// 1 = Shootout/2 Team Shootout/4 Team Shootout/Ghost Town
// 2 = Teamplay
// 3 = Break Bad
// 4 = Elimination
fof_sv_currentmode 1
// Teamplay
@ -118,4 +121,4 @@ sv_logfile 1
// Log server information to only one file.
// Default: sv_log_onefile 0
sv_log_onefile 0
sv_log_onefile 0
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