Browse Source

Update server.cfg

pull/105/head
Daniel Gibbs 5 years ago
committed by GitHub
parent
commit
0229e66bc0
No known key found for this signature in database GPG Key ID: 4AEE18F83AFDEB23
  1. 30
      QuakeWorld/server.cfg

30
QuakeWorld/server.cfg

@ -1,26 +1,34 @@
// server info
hostname "SERVERNAME" // server name shown in server browsers
// server name shown in server browsers
hostname "SERVERNAME"
rcon_password "ADMINPASSWPRD"
sv_admininfo "lgsm <[email protected]>" // admin name shown in server browsers
// admin name shown in server browsers
sv_admininfo "LinuxGSM <[email protected]>"
// motd (max 15 rows) - this is the welcome message displayed when you connect to a server
set k_motd1 "SERVERNAME"
set k_motd2 " "
set k_motd3 "Available game modes:"
set k_motd4 "1on1, 2on2, 4on4, 10on10, ffa, ctf"
//set k_motd5 "line 5" // etc..
set k_motd_time "5" // time motd is displayed in seconds
// time motd is displayed in seconds
set k_motd_time "5"
// edit the lines below if you want different gamemodes on this port
// matchless mode
set k_matchless 0 // run ktx as a regular match server or as a matchless (ffa) server (0 = regular, 1 = matchless)
set k_use_matchless_dir 1 // use configs/usermodes/matchless instead of [...]/ffa (0 = no, 1 = yes)
// run ktx as a regular match server or as a matchless (ffa) server (0 = regular, 1 = matchless)
set k_matchless 0
// use configs/usermodes/matchless instead of [...]/ffa (0 = no, 1 = yes)
set k_use_matchless_dir 1
// free modes
set k_defmode 2on2 // default mode on server
set k_allowed_free_modes 255 // allowed free modes (bit mask):
// 1=1on1, 2=2on2, 4=3on3, 8=4on4, 16=10on10, 32=ffa 64=ctf 128=hoonymode
set k_defmap dm4 // server homemap. server will change to this when last player leaves the server
set k_mode 2 // server mode (1 = duel, 2 = team, 3 = ffa, 4 = ctf)
// default mode on server
set k_defmode 2on2
// allowed free modes (bit mask):
set k_allowed_free_modes 255
// 1=1on1, 2=2on2, 4=3on3, 8=4on4, 16=10on10, 32=ffa 64=ctf 128=hoonymode
// server homemap. server will change to this when last player leaves the server
// server mode (1 = duel, 2 = team, 3 = ffa, 4 = ctf)
set k_defmap dm4
set k_mode 2

Loading…
Cancel
Save