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@ -110,7 +110,7 @@ stock void ProcessUpdateStatus() { |
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JSON_Object payload = new JSON_Object(); |
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payload.SetBool("status", true); |
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payload.SetInt("player_count", GetClientCount(true)); |
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int player_count = 0; |
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payload.SetInt("max_players", MaxClients); |
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char map_name[128]; |
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@ -121,6 +121,7 @@ stock void ProcessUpdateStatus() { |
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for(int client = 0; client <= MaxClients; client++) { |
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if (IsValidClient(client)) { |
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player_count++; |
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JSON_Object player = new JSON_Object(); |
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/* Name */ |
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char name[64]; |
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@ -170,6 +171,7 @@ stock void ProcessUpdateStatus() { |
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} |
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payload.SetObject("players", players); |
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payload.SetInt("player_count", player_count); |
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//int payload_size = 1024*8; |
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char payload_str[1024*8]; |
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@ -200,7 +202,7 @@ stock JSONObject createPayload() { |
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JSONObject payload = new JSONObject(); |
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payload.SetBool("status", true); |
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payload.SetInt("player_count", GetClientCount(true)); |
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int player_count = 0; |
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payload.SetInt("max_players", MaxClients); |
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char map_name[128]; |
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@ -211,6 +213,7 @@ stock JSONObject createPayload() { |
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for(int client = 0; client <= MaxClients; client++) { |
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if (IsValidClient(client)) { |
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player_count++; |
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JSONObject player = new JSONObject(); |
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/* Name */ |
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char name[64]; |
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@ -260,6 +263,7 @@ stock JSONObject createPayload() { |
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} |
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payload.Set("players", players); |
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payload.SetInt("player_count", player_count); |
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return payload; |
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} |
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