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185 lines
5.5 KiB
185 lines
5.5 KiB
import steam as SteamPy
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import argparse, os, sys
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from colors import *
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from json import load
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import asyncio
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from backend_integration import BackendClient
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class TradeChecker:
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APP_ID = 440
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MONTH = 2678400
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WEEK = 604800
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DAY = 86400
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def mannco_key(self, items):
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class_id = 101785959
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instance_id = 11040578
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count = 0
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for item in items:
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#print(f"{item._app_id} {item.class_id} {item.instance_id}")
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if int(item._app_id) == self.APP_ID and int(item.class_id) == class_id and int(item.instance_id) == instance_id:
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count += 1
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return count
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def pure_metal(self, items):
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class_id = 2674
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instance_id = 11040547
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count = 0
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for item in items:
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#print(f"{item._app_id} {item.class_id} {item.instance_id}")
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if int(item._app_id) == self.APP_ID and int(item.class_id) == class_id and int(item.instance_id) == instance_id:
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count += 1
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return count
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def Items2Seconds(self, items):
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key_count = self.mannco_key(items)
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metal_count = self.pure_metal(items)
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final_amount = 0
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#print(key_count, ",", metal_count)
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final_amount += key_count * self.MONTH
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if(metal_count >= 20):
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final_amount += (metal_count / 20) * self.WEEK
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elif(metal_count >= 5):
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final_amount += (metal_count / 5) * self.DAY
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return final_amount
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async def send_msg(trade: SteamPy.TradeOffer, message: str):
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try:
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await trade.partner.send(message)
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except:
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error(f"[{trade.id}] Cannot send message")
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class SteamClient(SteamPy.Client):
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items = TradeChecker()
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trade_tracker = {}
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backend = BackendClient()
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async def on_ready(self):
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info(f"Logged in as: {self.user}")
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async def on_connect(self):
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await self.backend.pulse()
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ok("Success connect to steam")
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async def on_disconnect(self):
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await self.backend.pulse()
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ok("Disconnect from steam")
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#Проверка шмота на леквид
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async def on_trade_receive(self, trade: SteamPy.TradeOffer):
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info(f"[{trade.id}] Incoming trade from [{trade.partner.id}] {trade.partner.name}")
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if trade.state != SteamPy.enums.TradeOfferState.Active:
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error(f"[{trade.id}] trade have not active stats")
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await trade.decline()
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return
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if not trade.is_gift():
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warning(f"[{trade.id}] partner wanna get bot items, decine trade")
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await trade.decline()
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return
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if len(trade.items_to_receive) > 25:
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warning(f"[{trade.id}] cannot accept trade with more 25 items")
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await trade.decline()
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return
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seconds = self.items.Items2Seconds(trade.items_to_receive)
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if seconds == 0:
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error(f"[{trade.id}] cannot accept trade not valid items")
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await trade.decline()
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return
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pulse_result = await self.backend.pulse()
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if not pulse_result:
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error("Backend not response ot pulse, drop trade")
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return
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info(f"[{trade.id}] Try accept trade")
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await trade.accept()
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info(f"[{trade.id}] Maybe trade acceped...")
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#Force on trade accept
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await asyncio.sleep(3)
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if not trade.id in self.trade_tracker:
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self.trade_tracker[trade.id] = 60
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while self.trade_tracker[trade.id] > 2:
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await asyncio.sleep(1)
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self.trade_tracker[trade.id] -= 1
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await self.on_trade_accept(trade)
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return
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#Принятый трейд
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async def on_trade_accept(self, trade: SteamPy.TradeOffer):
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info(f"[{trade.id}] Finalize accept")
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if trade.id in self.trade_tracker and self.trade_tracker[trade.id] == 0:
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return
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if trade.id in self.trade_tracker and self.trade_tracker[trade.id] > 0:
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self.trade_tracker[trade.id] = 0
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if not trade.id in self.trade_tracker:
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self.trade_tracker[trade.id] = 0
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if not trade.is_gift():
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return
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info(f"[{trade.id}] Final stage accepted trade [{trade.partner.id}] {trade.partner.name}")
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pulse_result = await self.backend.pulse()
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if not pulse_result:
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warning("Backend not responde, any time try add vip")
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extra = f"keys={self.items.mannco_key(trade.items_to_receive)};metal={self.items.pure_metal(trade.items_to_receive)};"
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seconds = self.items.Items2Seconds(trade.items_to_receive)
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result = await self.backend.vip(trade.partner, seconds, extra)
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if result == 99:
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await send_msg(trade, "Спасибо за вещи, но у тебя уже есть КРУТЫЕ права на фактах")
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elif result == 100:
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await send_msg(trade, f"Мои поздавления! Ты получил випку на {seconds / 60 / 60 / 24} дней")
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elif result == 101:
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await send_msg(trade, f"Круто! Ты продлил випку на {seconds / 60 / 60 / 24} дней")
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else:
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await send_msg(trade, "Произошла ошибка добавление випа, сообщи об этом разрабу")
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return
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if __name__ == "__main__":
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print(f"Build date: {os.getenv('BUILDDATE', 'not set')}")
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parser = argparse.ArgumentParser()
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parser.add_argument("--auth-file", type=str, default=os.environ.get("AUTH_FILE", ""))
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parser.add_argument("--steam-secret", type=str, default=os.environ.get("STEAM_SECRET", ""))
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args = parser.parse_args()
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client = SteamClient(game = SteamPy.Game(id=440))
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if args.auth_file and args.steam_secret:
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try:
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with open(args.auth_file, "r") as auth_file:
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login = auth_file.readline()[:-1]
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password = auth_file.readline()
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except:
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error("steam auth data is not correct")
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sys.exit(3)
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try:
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with open(args.steam_secret, "r") as steam_file:
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secrets = load(steam_file)
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#shared_secret
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#identity_secret
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except:
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error("steam secret is not correct")
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sys.exit(4)
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else:
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error("steam auth data or steam secret not be setted")
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sys.exit(2)
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client.run(
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username=login,
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password = password,
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shared_secret=secrets["shared_secret"],
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identity_secret=secrets["identity_secret"],
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)
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