#include #include new HTTPClient:hSteamClient = INVALID_HANDLE; stock void SetupBackend(const char[] address, int port, bool https=false){ if(hSteamClient != INVALID_HANDLE) CloseHandle(hSteamClient); char url[256]; if(https){ Format(url, sizeof(url), "https://%s:%i", address, port); } else { Format(url, sizeof(url), "http://%s:%i", address, port); } PrintToServer("[SteamBackend] Setup backend on: %s", url); hSteamClient = new HTTPClient(url); return; } stock void KickClient_WithBackendMessage(int client, const char[] reason){ char auth[32]; GetClientAuthId(client, AuthId_Steam2, auth, sizeof(auth)); ////////////////////////// KickClient(client, reason); ////////////////////////// if(hSteamClient == INVALID_HANDLE) return; ////////////////////////// char url[256]; Format(url, 256, "show_ban/%s", auth); hSteamClient.Get(url, SteamClient_Callback); return; } static void SteamClient_Callback(HTTPResponse response, any value){ if (response.Status > 200 && response.Status < 210){ return; } else { PrintToServer("Failed response! Code: %i", response.Status); return; } }